#ifndef _WX_FONTUTIL_H_
#define _WX_FONTUTIL_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "fontutil.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/msw/wrapwin.h"
#endif
-struct WXDLLEXPORT wxNativeEncodingInfo;
+class WXDLLIMPEXP_FWD_BASE wxArrayString;
+struct WXDLLIMPEXP_FWD_CORE wxNativeEncodingInfo;
#if defined(_WX_X_FONTLIKE)
// functions, the user code can only get the objects of this type from
// somewhere and pass it somewhere else (possibly save them somewhere using
// ToString() and restore them using FromString())
-//
-// NB: it is a POD currently for max efficiency but if it continues to grow
-// further it might make sense to make it a real class with virtual methods
-struct WXDLLEXPORT wxNativeFontInfo
+class WXDLLIMPEXP_CORE wxNativeFontInfo
{
+public:
#if wxUSE_PANGO
PangoFontDescription *description;
#elif defined(_WX_X_FONTLIKE)
// set the XFLD
void SetXFontName(const wxString& xFontName);
#elif defined(__WXMSW__)
+ wxNativeFontInfo(const LOGFONT& lf_) : lf(lf_) { }
+
LOGFONT lf;
#elif defined(__WXPM__)
// OS/2 native structures that define a font
SetStyle((wxFontStyle)font.GetStyle());
SetWeight((wxFontWeight)font.GetWeight());
SetUnderlined(font.GetUnderlined());
+#if defined(__WXMSW__)
+ if ( font.IsUsingSizeInPixels() )
+ SetPixelSize(font.GetPixelSize());
+ else
+ SetPointSize(font.GetPointSize());
+#else
SetPointSize(font.GetPointSize());
+#endif
// set the family/facename
SetFamily((wxFontFamily)font.GetFamily());
// accessors and modifiers for the font elements
int GetPointSize() const;
+ wxSize GetPixelSize() const;
wxFontStyle GetStyle() const;
wxFontWeight GetWeight() const;
bool GetUnderlined() const;
wxFontEncoding GetEncoding() const;
void SetPointSize(int pointsize);
+ void SetPixelSize(const wxSize& pixelSize);
void SetStyle(wxFontStyle style);
void SetWeight(wxFontWeight weight);
void SetUnderlined(bool underlined);
- void SetFaceName(wxString facename);
+ bool SetFaceName(const wxString& facename);
void SetFamily(wxFontFamily family);
void SetEncoding(wxFontEncoding encoding);
+ // sets the first facename in the given array which is found
+ // to be valid. If no valid facename is given, sets the
+ // first valid facename returned by wxFontEnumerator::GetFacenames().
+ // Does not return a bool since it cannot fail.
+ void SetFaceName(const wxArrayString &facenames);
+
+
// it is important to be able to serialize wxNativeFontInfo objects to be
// able to store them (in config file, for example)
bool FromString(const wxString& s);
// translate a wxFontEncoding into native encoding parameter (defined above),
// returning true if an (exact) macth could be found, false otherwise (without
// attempting any substitutions)
-extern bool wxGetNativeFontEncoding(wxFontEncoding encoding,
- wxNativeEncodingInfo *info);
+WXDLLIMPEXP_CORE bool wxGetNativeFontEncoding(wxFontEncoding encoding,
+ wxNativeEncodingInfo *info);
// test for the existence of the font described by this facename/encoding,
// return true if such font(s) exist, false otherwise
-extern bool wxTestFontEncoding(const wxNativeEncodingInfo& info);
+WXDLLIMPEXP_CORE bool wxTestFontEncoding(const wxNativeEncodingInfo& info);
// ----------------------------------------------------------------------------
// font-related functions (X and GTK)
#include "wx/unix/fontutil.h"
#endif // X || GDK
-// ----------------------------------------------------------------------------
-// font-related functions (MGL)
-// ----------------------------------------------------------------------------
-
-#ifdef __WXMGL__
- #include "wx/mgl/fontutil.h"
-#endif // __WXMGL__
-
#endif // _WX_FONTUTIL_H_