- }
- bool Create( wxWindow *parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- int n = 0, const wxString choices[] = (const wxString *) NULL,
- long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxListBoxNameStr );
- void Append( const wxString &item );
- void Append( const wxString &item, char *clientData );
- void Clear(void);
- void Delete( int n );
- void Deselect( int n );
- int FindString( const wxString &item ) const;
- char *GetClientData( int n ) const;
- int GetSelection(void) const;
- int GetSelections( class wxArrayInt &) const;
- wxString GetString( int n ) const;
- wxString GetStringSelection(void) const;
- int Number(void);
- bool Selected( int n );
- void Set( int n, const wxString *choices );
- void SetClientData( int n, char *clientData );
- void SetFirstItem( int n );
- void SetFirstItem( const wxString &item );
- void SetSelection( int n, bool select = TRUE );
- void SetString( int n, const wxString &string );
- void SetStringSelection( const wxString &string, bool select = TRUE );
+ }
+ ~wxListBox();
+ bool Create( wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ int n = 0, const wxString choices[] = (const wxString *) NULL,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr );
+
+ void Append( const wxString &item );
+ void Append( const wxString &item, void* clientData );
+ void Append( const wxString &item, wxClientData* clientData );
+
+ void SetClientData( int n, void* clientData );
+ void* GetClientData( int n );
+ void SetClientObject( int n, wxClientData* clientData );
+ wxClientData* GetClientObject( int n );
+
+ void Clear();
+ void Delete( int n );
+
+ void Deselect( int n );
+ int FindString( const wxString &item ) const;
+ int GetSelection(void) const;
+ int GetSelections( class wxArrayInt &) const;
+ wxString GetString( int n ) const;
+ wxString GetStringSelection(void) const;
+ int Number();
+ bool Selected( int n );
+ void Set( int n, const wxString *choices );
+ void SetFirstItem( int n );
+ void SetFirstItem( const wxString &item );
+ void SetSelection( int n, bool select = TRUE );
+ void SetString( int n, const wxString &string );
+ void SetStringSelection( const wxString &string, bool select = TRUE );