\section{\class{wxWindow}}\label{wxwindow}
-wxWindow is the base class for all windows. Any children of the window will be deleted
-automatically by the destructor before the window itself is deleted.
-
-Please note that we documented a number of handler functions (OnChar(), OnMouse() etc.) in this
-help text. These must not be called by a user program and are documented only for illustration.
-On several platforms, only a few of these handlers are actually written (they are not always
-needed) and if you are uncertain on how to add a certain behaviour to a window class, intercept
-the respective event as usual and call \helpref{wxEvent::Skip}{wxeventskip} so that the native
-platform can implement its native behaviour or just ignore the event if nothing needs to be
-done.
+wxWindow is the base class for all windows and represents any visible objecto n
+screen. All controls, top level windows and so on are windows. Sizers and
+device contexts are not, however, as they don't appear on screen themselves.
+
+Please note that all children of the window will be deleted automatically by
+the destructor before the window itself is deleted which means that you don't
+have to worry about deleting them manually. Please see the \helpref{window
+deletion overview}{windowdeletionoverview} for more information.
+
+Also note that in this, and many others, wxWidgets classes some
+\texttt{GetXXX()} methods may be overloaded (as, for example,
+\helpref{GetSize}{wxwindowgetsize} or
+\helpref{GetClientSize}{wxwindowgetclientsize}). In this case, the overloads
+are non-virtual because having multiple virtual functions with the same name
+results in a virtual function name hiding at the derived class level (in
+English, this means that the derived class has to override all overloaded
+variants if it overrides any of them). To allow overriding them in the derived
+class, wxWidgets uses a unique protected virtual \texttt{DoGetXXX()} method
+and all \texttt{GetXXX()} ones are forwarded to it, so overriding the former
+changes the behaviour of the latter.
\wxheading{Derived from}
\begin{twocollist}\itemsep=0pt
\twocolitem{\windowstyle{wxSIMPLE\_BORDER}}{Displays a thin border around the window. wxBORDER is the old name
for this style. }
-\twocolitem{\windowstyle{wxDOUBLE\_BORDER}}{Displays a double border. Windows only.}
+\twocolitem{\windowstyle{wxDOUBLE\_BORDER}}{Displays a double border. Windows and Mac only.}
\twocolitem{\windowstyle{wxSUNKEN\_BORDER}}{Displays a sunken border.}
-\twocolitem{\windowstyle{wxRAISED\_BORDER}}{Displays a raised border. GTK only. }
+\twocolitem{\windowstyle{wxRAISED\_BORDER}}{Displays a raised border.}
\twocolitem{\windowstyle{wxSTATIC\_BORDER}}{Displays a border suitable for a static control. Windows only. }
+\twocolitem{\windowstyle{wxNO\_BORDER}}{Displays no border, overriding the default border style for the window.}
\twocolitem{\windowstyle{wxTRANSPARENT\_WINDOW}}{The window is transparent, that is, it will not receive paint
events. Windows only.}
-\twocolitem{\windowstyle{wxNO\_3D}}{Prevents the children of this window taking on 3D styles, even though
-the application-wide policy is for 3D controls. Windows only.}
\twocolitem{\windowstyle{wxTAB\_TRAVERSAL}}{Use this to enable tab traversal for non-dialog windows.}
-\twocolitem{\windowstyle{wxWANTS\_CHARS}}{Use this to indicate that the window
-wants to get all char events - even for keys like TAB or ENTER which are
-usually used for dialog navigation and which wouldn't be generated without
-this style}
+\twocolitem{\windowstyle{wxWANTS\_CHARS}}{Use this to indicate that
+the window wants to get all char/key events for all keys - even for
+keys like TAB or ENTER which are usually used for dialog navigation
+and which wouldn't be generated without this style. If you need to
+use this style in order to get the arrows or etc., but would still like to have
+normal keyboard navigation take place, you should create and send a
+wxNavigationKeyEvent in response to the key events for Tab and
+Shift-Tab.}
\twocolitem{\windowstyle{wxNO\_FULL\_REPAINT\_ON\_RESIZE}}{Disables repainting
the window completely when its size is changed - you will have to repaint the
new window area manually if you use this style. Currently only has an effect for
Windows.}
-\twocolitem{\windowstyle{wxVSCROLL}}{Use this style to enable a vertical scrollbar. (Still used?) }
-\twocolitem{\windowstyle{wxHSCROLL}}{Use this style to enable a horizontal scrollbar. (Still used?) }
+\twocolitem{\windowstyle{wxVSCROLL}}{Use this style to enable a vertical scrollbar.}
+\twocolitem{\windowstyle{wxHSCROLL}}{Use this style to enable a horizontal scrollbar.}
+\twocolitem{\windowstyle{wxALWAYS\_SHOW\_SB}}{If a window has scrollbars,
+disable them instead of hiding them when they are not needed (i.e. when the
+size of the window is big enough to not require the scrollbars to navigate it).
+This style is currently only implemented for wxMSW and wxUniversal and does
+nothing on the other platforms.}
\twocolitem{\windowstyle{wxCLIP\_CHILDREN}}{Use this style to eliminate flicker caused by the background being
repainted, then children being painted over them. Windows only.}
+\twocolitem{\windowstyle{wxFULL\_REPAINT\_ON\_RESIZE}}{Use this style to force
+a complete redraw of the window whenever it is resized instead of redrawing
+just the part of the window affected by resizing. Note that this was the
+behaviour by default before 2.5.1 release and that if you experience redraw
+problems with the code which previously used to work you may want to try this.}
\end{twocollist}
See also \helpref{window styles overview}{windowstyles}.
+\wxheading{Extra window styles}
+
+The following are extra styles, set using \helpref{wxWindow::SetExtraStyle}{wxwindowsetextrastyle}.
+
+\twocolwidtha{5cm}%
+\begin{twocollist}\itemsep=0pt
+\twocolitem{\windowstyle{wxWS\_EX\_VALIDATE\_RECURSIVELY}}{By default, Validate/TransferDataTo/FromWindow()
+only work on direct children of the window (compatible behaviour). Set this flag to make them recursively
+descend into all subwindows.}
+\twocolitem{\windowstyle{wxWS\_EX\_BLOCK\_EVENTS}}{wxCommandEvents and the objects of the derived classes are forwarded to the
+parent window and so on recursively by default. Using this flag for the
+given window allows to block this propagation at this window, i.e. prevent
+the events from being propagated further upwards. Dialogs have this
+flag on by default.}
+\twocolitem{\windowstyle{wxWS\_EX\_TRANSIENT}}{Don't use this window as an implicit parent for the other windows: this must
+be used with transient windows as otherwise there is the risk of creating a
+dialog/frame with this window as a parent which would lead to a crash if the
+parent is destroyed before the child.}
+\twocolitem{\windowstyle{wxWS\_EX\_PROCESS\_IDLE}}{This window should always process idle events, even
+if the mode set by \helpref{wxIdleEvent::SetMode}{wxidleeventsetmode} is wxIDLE\_PROCESS\_SPECIFIED.}
+\twocolitem{\windowstyle{wxWS\_EX\_PROCESS\_UI\_UPDATES}}{This window should always process UI update events,
+even if the mode set by \helpref{wxUpdateUIEvent::SetMode}{wxupdateuieventsetmode} is wxUPDATE\_UI\_PROCESS\_SPECIFIED.}
+\end{twocollist}
+
\wxheading{See also}
\helpref{Event handling overview}{eventhandlingoverview}
\latexignore{\rtfignore{\wxheading{Members}}}
+
\membersection{wxWindow::wxWindow}\label{wxwindowctor}
\func{}{wxWindow}{\void}
\docparam{id}{Window identifier. If -1, will automatically create an identifier.}
-\docparam{pos}{Window position. wxDefaultPosition is (-1, -1) which indicates that wxWindows
+\docparam{pos}{Window position. wxDefaultPosition is (-1, -1) which indicates that wxWidgets
should generate a default position for the window. If using the wxWindow class directly, supply
an actual position.}
-\docparam{size}{Window size. wxDefaultSize is (-1, -1) which indicates that wxWindows
+\docparam{size}{Window size. wxDefaultSize is (-1, -1) which indicates that wxWidgets
should generate a default size for the window. If no suitable size can be found, the
window will be sized to 20x20 pixels so that the window is visible but obviously not
correctly sized. }
\docparam{name}{Window name.}
+
\membersection{wxWindow::\destruct{wxWindow}}
\func{}{\destruct{wxWindow}}{\void}
Destructor. Deletes all subwindows, then deletes itself. Instead of using
the {\bf delete} operator explicitly, you should normally
-use \helpref{wxWindow::Destroy}{wxwindowdestroy} so that wxWindows
+use \helpref{wxWindow::Destroy}{wxwindowdestroy} so that wxWidgets
can delete a window only when it is safe to do so, in idle time.
\wxheading{See also}
\helpref{wxWindow::Destroy}{wxwindowdestroy},\rtfsp
\helpref{wxCloseEvent}{wxcloseevent}
+
\membersection{wxWindow::AddChild}
\func{virtual void}{AddChild}{\param{wxWindow* }{child}}
Adds a child window. This is called automatically by window creation
functions so should not be required by the application programmer.
+Notice that this function is mostly internal to wxWidgets and shouldn't be
+called by the user code.
+
\wxheading{Parameters}
\docparam{child}{Child window to add.}
+
\membersection{wxWindow::CaptureMouse}\label{wxwindowcapturemouse}
\func{virtual void}{CaptureMouse}{\void}
Directs all mouse input to this window. Call \helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse} to
release the capture.
-Note that wxWindows maintains the stack of windows having captured the mouse
+Note that wxWidgets maintains the stack of windows having captured the mouse
and when the mouse is released the capture returns to the window which had had
captured it previously and it is only really released if there were no previous
window. In particular, this means that you must release the mouse as many times
\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse}
+
\membersection{wxWindow::Center}\label{wxwindowcenter}
\func{void}{Center}{\param{int}{ direction}}
A synonym for \helpref{Centre}{wxwindowcentre}.
+
\membersection{wxWindow::CenterOnParent}\label{wxwindowcenteronparent}
\func{void}{CenterOnParent}{\param{int}{ direction}}
A synonym for \helpref{CentreOnParent}{wxwindowcentreonparent}.
+
\membersection{wxWindow::CenterOnScreen}\label{wxwindowcenteronscreen}
\func{void}{CenterOnScreen}{\param{int}{ direction}}
A synonym for \helpref{CentreOnScreen}{wxwindowcentreonscreen}.
+
\membersection{wxWindow::Centre}\label{wxwindowcentre}
\func{void}{Centre}{\param{int}{ direction = wxBOTH}}
\helpref{wxWindow::Center}{wxwindowcenter}
+
\membersection{wxWindow::CentreOnParent}\label{wxwindowcentreonparent}
\func{void}{CentreOnParent}{\param{int}{ direction = wxBOTH}}
\helpref{wxWindow::CentreOnScreen}{wxwindowcenteronscreen}
+
\membersection{wxWindow::CentreOnScreen}\label{wxwindowcentreonscreen}
\func{void}{CentreOnScreen}{\param{int}{ direction = wxBOTH}}
\helpref{wxWindow::CentreOnParent}{wxwindowcenteronparent}
-\membersection{wxWindow::Clear}\label{wxwindowclear}
-\func{void}{Clear}{\void}
+\membersection{wxWindow::ClearBackground}\label{wxwindowclearbackground}
+
+\func{void}{ClearBackground}{\void}
Clears the window by filling it with the current background colour. Does not
cause an erase background event to be generated.
+
\membersection{wxWindow::ClientToScreen}
\constfunc{virtual void}{ClientToScreen}{\param{int* }{x}, \param{int* }{y}}
-\perlnote{In wxPerl this method returns a 2-element list intead of
+\perlnote{In wxPerl this method returns a 2-element list instead of
modifying its parameters.}
\constfunc{virtual wxPoint}{ClientToScreen}{\param{const wxPoint\&}{ pt}}
\end{twocollist}}
}
+
\membersection{wxWindow::Close}\label{wxwindowclose}
-\func{virtual bool}{Close}{\param{bool}{ force = {\tt FALSE}}}
+\func{bool}{Close}{\param{bool}{ force = {\tt false}}}
-The purpose of this call is to provide a safer way of destroying a window than using
-the {\it delete} operator.
+This function simply generates a \helpref{wxCloseEvent}{wxcloseevent} whose
+handler usually tries to close the window. It doesn't close the window itself,
+however.
\wxheading{Parameters}
-\docparam{force}{{\tt FALSE} if the window's close handler should be able to veto the destruction
-of this window, {\tt TRUE} if it cannot.}
+\docparam{force}{{\tt false} if the window's close handler should be able to veto the destruction
+of this window, {\tt true} if it cannot.}
\wxheading{Remarks}
-Close calls the \helpref{close handler}{wxcloseevent} for the window, providing an opportunity for the window to
-choose whether to destroy the window.
+Close calls the \helpref{close handler}{wxcloseevent} for the window, providing
+an opportunity for the window to choose whether to destroy the window.
+Usually it is only used with the top level windows (wxFrame and wxDialog
+classes) as the others are not supposed to have any special OnClose() logic.
The close handler should check whether the window is being deleted forcibly,
-using \helpref{wxCloseEvent::GetForce}{wxcloseeventgetforce}, in which case it should
-destroy the window using \helpref{wxWindow::Destroy}{wxwindowdestroy}.
+using \helpref{wxCloseEvent::GetForce}{wxcloseeventgetforce}, in which case it
+should destroy the window using \helpref{wxWindow::Destroy}{wxwindowdestroy}.
-Applies to managed windows (wxFrame and wxDialog classes) only.
+{\it Note} that calling Close does not guarantee that the window will be
+destroyed; but it provides a way to simulate a manual close of a window, which
+may or may not be implemented by destroying the window. The default
+implementation of wxDialog::OnCloseWindow does not necessarily delete the
+dialog, since it will simply simulate an wxID\_CANCEL event which is handled by
+the appropriate button event handler and may do anything at all.
-{\it Note} that calling Close does not guarantee that the window will be destroyed; but it
-provides a way to simulate a manual close of a window, which may or may not be implemented by
-destroying the window. The default implementation of wxDialog::OnCloseWindow does not
-necessarily delete the dialog, since it will simply simulate an wxID\_CANCEL event which
-itself only hides the dialog.
-
-To guarantee that the window will be destroyed, call \helpref{wxWindow::Destroy}{wxwindowdestroy} instead.
+To guarantee that the window will be destroyed, call
+\helpref{wxWindow::Destroy}{wxwindowdestroy} instead
\wxheading{See also}
\helpref{wxWindow::Destroy}{wxwindowdestroy},\rtfsp
\helpref{wxCloseEvent}{wxcloseevent}
+
\membersection{wxWindow::ConvertDialogToPixels}\label{wxwindowconvertdialogtopixels}
\func{wxPoint}{ConvertDialogToPixels}{\param{const wxPoint\&}{ pt}}
\wxheading{Remarks}
Dialog units are used for maintaining a dialog's proportions even if the font changes.
-Dialogs created using Dialog Editor optionally use dialog units.
You can also use these functions programmatically. A convenience macro is defined:
}
+
\membersection{wxWindow::ConvertPixelsToDialog}\label{wxwindowconvertpixelstodialog}
\func{wxPoint}{ConvertPixelsToDialog}{\param{const wxPoint\&}{ pt}}
For the x dimension, the pixels are multiplied by 4 and then divided by the average
character width.
-For the y dimension, the pixels are multipled by 8 and then divided by the average
+For the y dimension, the pixels are multiplied by 8 and then divided by the average
character height.
\wxheading{Remarks}
Dialog units are used for maintaining a dialog's proportions even if the font changes.
-Dialogs created using Dialog Editor optionally use dialog units.
\wxheading{See also}
\helpref{wxWindow::ConvertDialogToPixels}{wxwindowconvertdialogtopixels}
-
-\pythonnote{In place of a single overloaded method name, wxPython
-implements the following methods:\par
+\pythonnote{In place of a single overloaded method name, wxPythonimplements the following methods:\par
\indented{2cm}{\begin{twocollist}
\twocolitem{{\bf ConvertDialogPointToPixels(point)}}{Accepts and returns a wxPoint}
\twocolitem{{\bf ConvertDialogSizeToPixels(size)}}{Accepts and returns a wxSize}
\end{twocollist}}
}
+
\membersection{wxWindow::Destroy}\label{wxwindowdestroy}
\func{virtual bool}{Destroy}{\void}
Destroys the window safely. Use this function instead of the delete operator, since
different window classes can be destroyed differently. Frames and dialogs
-are not destroyed immediately when this function is called - they are added
+are not destroyed immediately when this function is called -- they are added
to a list of windows to be deleted on idle time, when all the window's events
-have been processed. This prevents problems with events being sent to non-existant
+have been processed. This prevents problems with events being sent to non-existent
windows.
\wxheading{Return value}
-{\tt TRUE} if the window has either been successfully deleted, or it has been added
+{\tt true} if the window has either been successfully deleted, or it has been added
to the list of windows pending real deletion.
+
\membersection{wxWindow::DestroyChildren}
\func{virtual void}{DestroyChildren}{\void}
Destroys all children of a window. Called automatically by the destructor.
+
\membersection{wxWindow::Disable}\label{wxwindowdisable}
-\func{void}{Disable}{\void}
+\func{bool}{Disable}{\void}
+
+Disables the window, same as \helpref{Enable({\tt false})}{wxwindowenable}.
+
+\wxheading{Return value}
+
+Returns {\tt true} if the window has been disabled, {\tt false} if it had been
+already disabled before the call to this function.
+
+
+\membersection{wxWindow::DoUpdateWindowUI}\label{wxwindowdoupdatewindowui}
+
+\func{virtual void}{DoUpdateWindowUI}{\param{wxUpdateUIEvent\&}{ event}}
+
+Does the window-specific updating after processing the update event.
+This function is called by \helpref{wxWindow::UpdateWindowUI}{wxwindowupdatewindowui}
+in order to check return values in the \helpref{wxUpdateUIEvent}{wxupdateuievent} and
+act appropriately. For example, to allow frame and dialog title updating, wxWidgets
+implements this function as follows:
+
+\begin{verbatim}
+// do the window-specific processing after processing the update event
+void wxTopLevelWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
+{
+ if ( event.GetSetEnabled() )
+ Enable(event.GetEnabled());
+
+ if ( event.GetSetText() )
+ {
+ if ( event.GetText() != GetTitle() )
+ SetTitle(event.GetText());
+ }
+}
+\end{verbatim}
+
-Disables the window, same as \helpref{Enable({\tt FALSE})}{wxwindowenable}.
\membersection{wxWindow::DragAcceptFiles}\label{wxwindowdragacceptfiles}
\func{virtual void}{DragAcceptFiles}{\param{bool}{ accept}}
-Enables or disables elibility for drop file events (OnDropFiles).
+Enables or disables eligibility for drop file events (OnDropFiles).
\wxheading{Parameters}
-\docparam{accept}{If {\tt TRUE}, the window is eligible for drop file events. If {\tt FALSE}, the window
+\docparam{accept}{If {\tt true}, the window is eligible for drop file events. If {\tt false}, the window
will not accept drop file events.}
\wxheading{Remarks}
Windows only.
+
\membersection{wxWindow::Enable}\label{wxwindowenable}
-\func{virtual void}{Enable}{\param{bool}{ enable = {\tt TRUE}}}
+\func{virtual bool}{Enable}{\param{bool}{ enable = {\tt true}}}
-Enable or disable the window for user input.
+Enable or disable the window for user input. Note that when a parent window is
+disabled, all of its children are disabled as well and they are reenabled again
+when the parent is.
\wxheading{Parameters}
-\docparam{enable}{If {\tt TRUE}, enables the window for input. If {\tt FALSE}, disables the window.}
+\docparam{enable}{If {\tt true}, enables the window for input. If {\tt false}, disables the window.}
+
+\wxheading{Return value}
+
+Returns {\tt true} if the window has been enabled or disabled, {\tt false} if
+nothing was done, i.e. if the window had already been in the specified state.
\wxheading{See also}
\helpref{wxWindow::IsEnabled}{wxwindowisenabled},\rtfsp
\helpref{wxWindow::Disable}{wxwindowdisable}
+
\membersection{wxWindow::FindFocus}\label{wxwindowfindfocus}
\func{static wxWindow*}{FindFocus}{\void}
\helpref{wxWindow::SetFocus}{wxwindowsetfocus}
+
+
\membersection{wxWindow::FindWindow}\label{wxwindowfindwindow}
\func{wxWindow*}{FindWindow}{\param{long}{ id}}
\end{twocollist}}
}
+
+\membersection{wxWindow::FindWindowById}\label{wxwindowfindwindowbyid}
+
+\func{static wxWindow*}{FindWindowById}{\param{long}{ id}, \param{wxWindow*}{ parent = NULL}}
+
+Find the first window with the given {\it id}.
+
+If {\it parent} is NULL, the search will start from all top-level
+frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
+The search is recursive in both cases.
+
+\wxheading{See also}
+
+\helpref{FindWindow}{wxwindowfindwindow}
+
+
+\membersection{wxWindow::FindWindowByName}\label{wxwindowfindwindowbyname}
+
+\func{static wxWindow*}{FindWindowByName}{\param{const wxString\&}{ name}, \param{wxWindow*}{ parent = NULL}}
+
+Find a window by its name (as given in a window constructor or {\bf Create} function call).
+If {\it parent} is NULL, the search will start from all top-level
+frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
+The search is recursive in both cases.
+
+If no window with such name is found,
+\helpref{FindWindowByLabel}{wxwindowfindwindowbylabel} is called.
+
+\wxheading{See also}
+
+\helpref{FindWindow}{wxwindowfindwindow}
+
+
+\membersection{wxWindow::FindWindowByLabel}\label{wxwindowfindwindowbylabel}
+
+\func{static wxWindow*}{FindWindowByLabel}{\param{const wxString\&}{ label}, \param{wxWindow*}{ parent = NULL}}
+
+Find a window by its label. Depending on the type of window, the label may be a window title
+or panel item label. If {\it parent} is NULL, the search will start from all top-level
+frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
+The search is recursive in both cases.
+
+\wxheading{See also}
+
+\helpref{FindWindow}{wxwindowfindwindow}
+
+
\membersection{wxWindow::Fit}\label{wxwindowfit}
\func{virtual void}{Fit}{\void}
Sizes the window so that it fits around its subwindows. This function won't do
-anything if there are no subwindows.
+anything if there are no subwindows and will only really work correctly if the
+sizers are used for the subwindows layout. Also, if the window has exactly one
+subwindow it is better (faster and the result is more precise as Fit adds some
+margin to account for fuzziness of its calculations) to call
+
+\begin{verbatim}
+ window->SetClientSize(child->GetSize());
+\end{verbatim}
+
+instead of calling Fit.
+
+
+\membersection{wxWindow::FitInside}\label{wxwindowfitinside}
+
+\func{virtual void}{FitInside}{\void}
+
+Similar to \helpref{Fit}{wxwindowfit}, but sizes the interior (virtual) size
+of a window. Mainly useful with scrolled windows to reset scrollbars after
+sizing changes that do not trigger a size event, and/or scrolled windows without
+an interior sizer. This function similarly won't do anything if there are no
+subwindows.
+
\membersection{wxWindow::Freeze}\label{wxwindowfreeze}
Freezes the window or, in other words, prevents any updates from taking place
on screen, the window is not redrawn at all. \helpref{Thaw}{wxwindowthaw} must
-be called to reenable window redrawing.
+be called to reenable window redrawing. Calls to these two functions may be
+nested.
This method is useful for visual appearance optimization (for example, it
is a good idea to use it before inserting large amount of text into a
wxTextCtrl under wxGTK) but is not implemented on all platforms nor for all
-controls so it is mostly just a hint to wxWindows and not a mandatory
+controls so it is mostly just a hint to wxWidgets and not a mandatory
directive.
+
+\membersection{wxWindow::GetAcceleratorTable}\label{wxwindowgetacceleratortable}
+
+\constfunc{wxAcceleratorTable*}{GetAcceleratorTable}{\void}
+
+Gets the accelerator table for this window. See \helpref{wxAcceleratorTable}{wxacceleratortable}.
+
+
+\membersection{wxWindow::GetAccessible}\label{wxwindowgetaccessible}
+
+\func{wxAccessibile*}{GetAccessible}{\void}
+
+Returns the accessible object for this window, if any.
+
+See also \helpref{wxAccessible}{wxaccessible}.
+
+
+\membersection{wxWindow::GetAdjustedBestSize}\label{wxwindowgetadjustedbestsize}
+
+\constfunc{wxSize}{GetAdjustedBestSize}{\void}
+
+This method is similar to \helpref{GetBestSize}{wxwindowgetbestsize}, except
+in one thing. GetBestSize should return the minimum untruncated size of the
+window, while this method will return the largest of BestSize and any user
+specified minimum size. ie. it is the minimum size the window should currently
+be drawn at, not the minimal size it can possibly tolerate.
+
+
\membersection{wxWindow::GetBackgroundColour}\label{wxwindowgetbackgroundcolour}
\constfunc{virtual wxColour}{GetBackgroundColour}{\void}
\helpref{wxWindow::SetForegroundColour}{wxwindowsetforegroundcolour},\rtfsp
\helpref{wxWindow::GetForegroundColour}{wxwindowgetforegroundcolour}
+
\membersection{wxWindow::GetBestSize}\label{wxwindowgetbestsize}
-\constfunc{virtual wxSize}{GetBestSize}{\void}
+\constfunc{wxSize}{GetBestSize}{\void}
This functions returns the best acceptable minimal size for the window. For
example, for a static control, it will be the minimal size such that the
same as the size the window would have had after calling
\helpref{Fit}{wxwindowfit}.
+
\membersection{wxWindow::GetCaret}\label{wxwindowgetcaret}
\constfunc{wxCaret *}{GetCaret}{\void}
Returns the \helpref{caret}{wxcaret} associated with the window.
+
\membersection{wxWindow::GetCapture}\label{wxwindowgetcapture}
\func{static wxWindow *}{GetCapture}{\void}
\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse},
\helpref{wxMouseCaptureChangedEvent}{wxmousecapturechangedevent}
+
\membersection{wxWindow::GetCharHeight}
\constfunc{virtual int}{GetCharHeight}{\void}
Returns the character height for this window.
+
\membersection{wxWindow::GetCharWidth}
\constfunc{virtual int}{GetCharWidth}{\void}
Returns the average character width for this window.
+
\membersection{wxWindow::GetChildren}
\func{wxList\&}{GetChildren}{\void}
Returns a reference to the list of the window's children.
+
+\membersection{wxControl::GetClassDefaultAttributes}\label{wxwindowgetclassdefaultattributes}
+
+\func{static wxVisualAttributes}{GetClassDefaultAttributes}{\param{wxWindowVariant}{ variant = \texttt{wxWINDOW\_VARIANT\_NORMAL}}}
+
+Returns the default font and colours which are used by the control. This is
+useful if you want to use the same font or colour in your own control as in a
+standard control -- which is a much better idea than hard coding specific
+colours or fonts which might look completely out of place on the users
+system, especially if it uses themes.
+
+The \arg{variant} parameter is only relevant under Mac currently and is
+ignore under other platforms. Under Mac, it will change the size of the
+returned font. See \helpref{wxWindow::SetWindowVariant}{wxwindowsetwindowvariant}
+for more about this.
+
+This static method is ``overridden'' in many derived classes and so calling,
+for example, \helpref{wxButton}{wxbutton}::GetClassDefaultAttributes() will typically
+return the values appropriate for a button which will be normally different
+from those returned by, say, \helpref{wxListCtrl}{wxlistctrl}::GetClassDefaultAttributes().
+
+The \texttt{wxVisualAttributes} structure has at least the fields
+\texttt{font}, \texttt{colFg} and \texttt{colBg}. All of them may be invalid
+if it was not possible to determine the default control appearance or,
+especially for the background colour, if the field doesn't make sense as is
+the case for \texttt{colBg} for the controls with themed background.
+
+\wxheading{See also}
+
+\helpref{InheritAttributes}{wxwindowinheritattributes}
+
+
\membersection{wxWindow::GetClientSize}\label{wxwindowgetclientsize}
-\constfunc{virtual void}{GetClientSize}{\param{int* }{width}, \param{int* }{height}}
+\constfunc{void}{GetClientSize}{\param{int* }{width}, \param{int* }{height}}
\perlnote{In wxPerl this method takes no parameter and returns
-a 2-element list {\tt ( width, height )}.}
+a 2-element list {\tt (width, height)}.}
-\constfunc{virtual wxSize}{GetClientSize}{\void}
+\constfunc{wxSize}{GetClientSize}{\void}
This gets the size of the window `client area' in pixels.
The client area is the area which may be drawn on by the programmer,
\wxheading{See also}
-\helpref{GetSize}{wxwindowgetsize}
+\helpref{GetSize}{wxwindowgetsize},\rtfsp
+\helpref{GetVirtualSize}{wxwindowgetvirtualsize}
+
+
\membersection{wxWindow::GetConstraints}\label{wxwindowgetconstraints}
Returns a pointer to the window's layout constraints, or NULL if there are none.
+
\membersection{wxWindow::GetContainingSizer}\label{wxwindowgetcontainingsizer}
\constfunc{const wxSizer *}{GetContainingSizer}{\void}
Return the sizer that this window is a member of, if any, otherwise
{\tt NULL}.
+
+\membersection{wxWindow::GetCursor}\label{wxwindowgetcursor}
+
+\constfunc{const wxCursor\&}{GetCursor}{\void}
+
+Return the cursor associated with this window.
+
+\wxheading{See also}
+
+\helpref{wxWindow::SetCursor}{wxwindowsetcursor}
+
+
+\membersection{wxControl::GetDefaultAttributes}\label{wxwindowgetdefaultattributes}
+
+\constfunc{virtual wxVisualAttributes}{GetDefaultAttributes}{\void}
+
+Currently this is the same as calling
+\helpref{GetClassDefaultAttributes}{wxwindowgetclassdefaultattributes}(\helpref{GetWindowVariant}{wxwindowgetwindowvariant}()).
+
+One advantage of using this function compared to the static version is that
+the call is automatically dispatched to the correct class (as usual with
+virtual functions) and you don't have to specify the class name explicitly.
+
+The other one is that in the future this function could return different
+results, for example it might return a different font for an ``Ok'' button
+than for a generic button if the users GUI is configured to show such buttons
+in bold font. Of course, the down side is that it is impossible to call this
+function without actually having an object to apply it to whereas the static
+version can be used without having to create an object first.
+
+
\membersection{wxWindow::GetDropTarget}\label{wxwindowgetdroptarget}
\constfunc{wxDropTarget*}{GetDropTarget}{\void}
\helpref{wxWindow::SetDropTarget}{wxwindowsetdroptarget},
\helpref{Drag and drop overview}{wxdndoverview}
+
\membersection{wxWindow::GetEventHandler}\label{wxwindowgeteventhandler}
\constfunc{wxEvtHandler*}{GetEventHandler}{\void}
\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp
\helpref{wxEvtHandler}{wxevthandler}\rtfsp
+
\membersection{wxWindow::GetExtraStyle}\label{wxwindowgetextrastyle}
\constfunc{long}{GetExtraStyle}{\void}
Returns the extra style bits for the window.
+
\membersection{wxWindow::GetFont}\label{wxwindowgetfont}
\constfunc{wxFont\&}{GetFont}{\void}
\helpref{wxWindow::SetFont}{wxwindowsetfont}
+
\membersection{wxWindow::GetForegroundColour}\label{wxwindowgetforegroundcolour}
\func{virtual wxColour}{GetForegroundColour}{\void}
\helpref{wxWindow::SetBackgroundColour}{wxwindowsetbackgroundcolour},\rtfsp
\helpref{wxWindow::GetBackgroundColour}{wxwindowgetbackgroundcolour}
+
\membersection{wxWindow::GetGrandParent}
\constfunc{wxWindow*}{GetGrandParent}{\void}
Returns the grandparent of a window, or NULL if there isn't one.
+
\membersection{wxWindow::GetHandle}\label{wxwindowgethandle}
\constfunc{void*}{GetHandle}{\void}
\pythonnote{This method will return an integer in wxPython.}
+\perlnote{This method will return an integer in wxPerl.}
+
+
\membersection{wxWindow::GetHelpText}\label{wxwindowgethelptext}
\constfunc{virtual wxString}{GetHelpText}{\void}
\helpref{SetHelpText}{wxwindowsethelptext}, \helpref{wxHelpProvider}{wxhelpprovider}
+
\membersection{wxWindow::GetId}\label{wxwindowgetid}
\constfunc{int}{GetId}{\void}
\helpref{wxWindow::SetId}{wxwindowsetid},\rtfsp
\helpref{Window identifiers}{windowids}
+
\membersection{wxWindow::GetLabel}
\constfunc{virtual wxString }{GetLabel}{\void}
tools or special-needs access programs) which need to identify windows
by name.
+
\membersection{wxWindow::GetName}\label{wxwindowgetname}
\constfunc{virtual wxString }{GetName}{\void}
\helpref{wxWindow::SetName}{wxwindowsetname}
+
\membersection{wxWindow::GetParent}
\constfunc{virtual wxWindow*}{GetParent}{\void}
Returns the parent of the window, or NULL if there is no parent.
+
\membersection{wxWindow::GetPosition}\label{wxwindowgetposition}
\constfunc{virtual void}{GetPosition}{\param{int* }{x}, \param{int* }{y}}
\constfunc{wxPoint}{GetPosition}{\void}
-This gets the position of the window in pixels, relative to the parent window or
-if no parent, relative to the whole display.
+This gets the position of the window in pixels, relative to the parent window
+for the child windows or relative to the display origin for the top level
+windows.
\wxheading{Parameters}
\end{twocollist}
}}
+
\membersection{wxWindow::GetRect}\label{wxwindowgetrect}
\constfunc{virtual wxRect}{GetRect}{\void}
Returns the size and position of the window as a \helpref{wxRect}{wxrect} object.
+
\membersection{wxWindow::GetScrollThumb}\label{wxwindowgetscrollthumb}
\func{virtual int}{GetScrollThumb}{\param{int }{orientation}}
\helpref{wxWindow::SetScrollbar}{wxwindowsetscrollbar}
+
\membersection{wxWindow::GetScrollPos}\label{wxwindowgetscrollpos}
\func{virtual int}{GetScrollPos}{\param{int }{orientation}}
See \helpref{wxWindow::SetScrollbar}{wxwindowsetscrollbar}
+
\membersection{wxWindow::GetScrollRange}\label{wxwindowgetscrollrange}
\func{virtual int}{GetScrollRange}{\param{int }{orientation}}
\helpref{wxWindow::SetScrollbar}{wxwindowsetscrollbar}
+
\membersection{wxWindow::GetSize}\label{wxwindowgetsize}
-\constfunc{virtual void}{GetSize}{\param{int* }{width}, \param{int* }{height}}
+\constfunc{void}{GetSize}{\param{int* }{width}, \param{int* }{height}}
-\constfunc{virtual wxSize}{GetSize}{\void}
+\constfunc{wxSize}{GetSize}{\void}
This gets the size of the entire window in pixels,
including title bar, border, scrollbars, etc.
\wxheading{See also}
-\helpref{GetClientSize}{wxwindowgetclientsize}
+\helpref{GetClientSize}{wxwindowgetclientsize},\rtfsp
+\helpref{GetVirtualSize}{wxwindowgetvirtualsize}
+
\membersection{wxWindow::GetSizer}\label{wxwindowgetsizer}
Return the sizer associated with the window by a previous call to
\helpref{SetSizer()}{wxwindowsetsizer} or {\tt NULL}.
+
\membersection{wxWindow::GetTextExtent}\label{wxwindowgettextextent}
\constfunc{virtual void}{GetTextExtent}{\param{const wxString\& }{string}, \param{int* }{x}, \param{int* }{y},
\param{int* }{descent = NULL}, \param{int* }{externalLeading = NULL},
- \param{const wxFont* }{font = NULL}, \param{bool}{ use16 = {\tt FALSE}}}
+ \param{const wxFont* }{font = NULL}, \param{bool}{ use16 = {\tt false}}}
Gets the dimensions of the string as it would be drawn on the
window with the currently selected font.
\docparam{font}{Font to use instead of the current window font (optional).}
-\docparam{use16}{If {\tt TRUE}, {\it string} contains 16-bit characters. The default is {\tt FALSE}.}
-
+\docparam{use16}{If {\tt true}, {\it string} contains 16-bit characters. The default is {\tt false}.}
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
{\tt font} parameters, and returns a 4-element list
{\tt ( x, y, descent, externalLeading )}.}
+
\membersection{wxWindow::GetTitle}\label{wxwindowgettitle}
\func{virtual wxString}{GetTitle}{\void}
\helpref{wxWindow::SetTitle}{wxwindowsettitle}
+
+\membersection{wxWindow::GetToolTip}\label{wxwindowgettooltip}
+
+\constfunc{wxToolTip*}{GetToolTip}{\void}
+
+Get the associated tooltip or NULL if none.
+
+
\membersection{wxWindow::GetUpdateRegion}\label{wxwindowgetupdateregion}
\constfunc{virtual wxRegion}{GetUpdateRegion}{\void}
\helpref{wxRegion}{wxregion},\rtfsp
\helpref{wxRegionIterator}{wxregioniterator}
+
\membersection{wxWindow::GetValidator}\label{wxwindowgetvalidator}
\constfunc{wxValidator*}{GetValidator}{\void}
Returns a pointer to the current validator for the window, or NULL if there is none.
+
+\membersection{wxWindow::GetVirtualSize}\label{wxwindowgetvirtualsize}
+
+\constfunc{void}{GetVirtualSize}{\param{int* }{width}, \param{int* }{height}}
+
+\constfunc{wxSize}{GetVirtualSize}{\void}
+
+This gets the virtual size of the window in pixels.
+
+\wxheading{Parameters}
+
+\docparam{width}{Receives the window virtual width.}
+
+\docparam{height}{Receives the window virtual height.}
+
+\helpref{GetSize}{wxwindowgetsize},\rtfsp
+\helpref{GetClientSize}{wxwindowgetclientsize}
+
+
\membersection{wxWindow::GetWindowStyleFlag}\label{wxwindowgetwindowstyleflag}
\constfunc{long}{GetWindowStyleFlag}{\void}
Gets the window style that was passed to the constructor or {\bf Create}
method. {\bf GetWindowStyle()} is another name for the same function.
+
+\membersection{wxWindow::GetWindowVariant}\label{wxwindowgetwindowvariant}
+
+\constfunc{wxWindowVariant}{GetWindowVariant}{\void}
+
+Returns the value previous passed to
+\helpref{wxWindow::SetWindowVariant}{wxwindowsetwindowvariant}.
+
+
\membersection{wxWindow::HasCapture}\label{wxwindowhascapture}
\constfunc{virtual bool}{HasCapture}{\void}
-Returns TRUE if this window has the current mouse capture.
+Returns true if this window has the current mouse capture.
\wxheading{See also}
\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse},
\helpref{wxMouseCaptureChangedEvent}{wxmousecapturechangedevent}
+
\membersection{wxWindow::Hide}\label{wxwindowhide}
\func{bool}{Hide}{\void}
-Equivalent to calling \helpref{Show}{wxwindowshow}({\tt FALSE}).
+Equivalent to calling \helpref{Show}{wxwindowshow}({\tt false}).
+
+
+\membersection{wxWindow::InheritAttributes}\label{wxwindowinheritattributes}
+
+\func{void}{InheritAttributes}{\void}
+
+This function is (or should be, in case of custom controls) called during
+window creation to intelligently set up the window visual attributes, that is
+the font and the foreground and background colours.
+
+By ``intelligently'' the following is meant: by default, all windows use their
+own \helpref{default}{wxwindowgetclassdefaultattributes} attributes. However
+if some of the parents attributes are explicitly (that is, using
+\helpref{SetFont}{wxwindowsetfont} and not
+\helpref{SetDefaultFont}{wxwindowsetdefaultfont}) changed \emph{and} if the
+corresponding attribute hadn't been explicitly set for this window itself,
+then this window takes the same value as used by the parent. In addition, if
+the window overrides \helpref{ShouldInheritColours}{wxwindowshouldinheritcolours}
+to return \false, the colours will not be changed no matter what and only the
+font might.
+
+This rather complicated logic is necessary in order to accomodate the
+different usage scenarius. The most common one is when all default attributes
+are used and in this case, nothing should be inherited as in modern GUIs
+different controls use different fonts (and colours) than their siblings so
+they can't inherit the same value from the parent. However it was also deemed
+desirable to allow to simply change the attributes of all children at once by
+just changing the font or colour of their common parent, hence in this case we
+do inherit the parents attributes.
+
\membersection{wxWindow::InitDialog}\label{wxwindowinitdialog}
Sends an {\tt wxEVT\_INIT\_DIALOG} event, whose handler usually transfers data
to the dialog via validators.
+
\membersection{wxWindow::IsEnabled}\label{wxwindowisenabled}
\constfunc{virtual bool}{IsEnabled}{\void}
-Returns {\tt TRUE} if the window is enabled for input, {\tt FALSE} otherwise.
+Returns {\tt true} if the window is enabled for input, {\tt false} otherwise.
\wxheading{See also}
\helpref{wxWindow::Enable}{wxwindowenable}
-\membersection{wxWindow:IsExposed}\label{wxwindowisexposed}
+
+\membersection{wxWindow::IsExposed}\label{wxwindowisexposed}
\constfunc{bool}{IsExposed}{\param{int }{x}, \param{int }{y}}
\constfunc{bool}{IsExposed}{\param{wxRect }{\&rect}}
-Returns {\tt TRUE} if the given point or rectange area has been exposed since the
+Returns {\tt true} if the given point or rectangle area has been exposed since the
last repaint. Call this in an paint event handler to optimize redrawing by
only redrawing those areas, which have been exposed.
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{{\bf IsExposed(x,y, w=0,h=0}}{}
+\twocolitem{{\bf IsExposed(x,y, w=0,h=0)}}{}
\twocolitem{{\bf IsExposedPoint(pt)}}{}
\twocolitem{{\bf IsExposedRect(rect)}}{}
\end{twocollist}}}
+
\membersection{wxWindow::IsRetained}\label{wxwindowisretained}
\constfunc{virtual bool}{IsRetained}{\void}
-Returns {\tt TRUE} if the window is retained, {\tt FALSE} otherwise.
+Returns {\tt true} if the window is retained, {\tt false} otherwise.
\wxheading{Remarks}
Retained windows are only available on X platforms.
+
\membersection{wxWindow::IsShown}\label{wxwindowisshown}
\constfunc{virtual bool}{IsShown}{\void}
-Returns {\tt TRUE} if the window is shown, {\tt FALSE} if it has been hidden.
+Returns {\tt true} if the window is shown, {\tt false} if it has been hidden.
+
\membersection{wxWindow::IsTopLevel}\label{wxwindowistoplevel}
\constfunc{bool}{IsTopLevel}{\void}
-Returns {\tt TRUE} if the given window is a top-level one. Currently all frames and
+Returns {\tt true} if the given window is a top-level one. Currently all frames and
dialogs are considered to be top-level windows (even if they have a parent
window).
+
\membersection{wxWindow::Layout}\label{wxwindowlayout}
\func{void}{Layout}{\void}
Invokes the constraint-based layout algorithm or the sizer-based algorithm
for this window.
-See \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} on when
-this function gets called automatically using auto layout.
+See \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout}: when auto
+layout is on, this function gets called automatically when the window is resized.
-\membersection{wxWindow::LoadFromResource}\label{wxwindowloadfromresource}
-\func{virtual bool}{LoadFromResource}{\param{wxWindow* }{parent},\rtfsp
-\param{const wxString\& }{resourceName}, \param{const wxResourceTable* }{resourceTable = NULL}}
+\membersection{wxWindow::LineDown}\label{wxwindowlinedown}
-Loads a panel or dialog from a resource file.
+This is just a wrapper for \helpref{ScrollLines()}{wxwindowscrolllines}$(1)$.
-\wxheading{Parameters}
-
-\docparam{parent}{Parent window.}
-
-\docparam{resourceName}{The name of the resource to load.}
-\docparam{resourceTable}{The resource table to load it from. If this is NULL, the
-default resource table will be used.}
+\membersection{wxWindow::LineUp}\label{wxwindowlineup}
-\wxheading{Return value}
+This is just a wrapper for \helpref{ScrollLines()}{wxwindowscrolllines}$(-1)$.
-{\tt TRUE} if the operation succeeded, otherwise {\tt FALSE}.
\membersection{wxWindow::Lower}\label{wxwindowlower}
Lowers the window to the bottom of the window hierarchy if it is a managed window (dialog
or frame).
+
\membersection{wxWindow::MakeModal}\label{wxwindowmakemodal}
\func{virtual void}{MakeModal}{\param{bool }{flag}}
Disables all other windows in the application so that
-the user can only interact with this window. (This function
-is not implemented anywhere).
+the user can only interact with this window.
\wxheading{Parameters}
-\docparam{flag}{If {\tt TRUE}, this call disables all other windows in the application so that
-the user can only interact with this window. If {\tt FALSE}, the effect is reversed.}
+\docparam{flag}{If {\tt true}, this call disables all other windows in the application so that
+the user can only interact with this window. If {\tt false}, the effect is reversed.}
+
\membersection{wxWindow::Move}\label{wxwindowmove}
%%
%% \wxheading{Remarks}
%%
-%% If the window is being activated, \helpref{wxActivateEvent::GetActive}{wxactivateeventgetactive} returns {\tt TRUE},
-%% otherwise it returns {\tt FALSE} (it is being deactivated).
+%% If the window is being activated, \helpref{wxActivateEvent::GetActive}{wxactivateeventgetactive} returns {\tt true},
+%% otherwise it returns {\tt false} (it is being deactivated).
%%
%% \wxheading{See also}
%%
%% or dialog box using the window manager (X) or system menu (Windows).
%%
%% {\bf Note:} This is an obsolete function.
-%% It is superceded by the \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow} event
+%% It is superseded by the \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow} event
%% handler.
%%
%% \wxheading{Return value}
%%
-%% If {\tt TRUE} is returned by OnClose, the window will be deleted by the system, otherwise the
+%% If {\tt true} is returned by OnClose, the window will be deleted by the system, otherwise the
%% attempt will be ignored. Do not delete the window from within this handler, although
%% you may delete other windows.
%%
%% The default implementation for \helpref{wxFrame::OnMenuHighlight}{wxframeonmenuhighlight} displays help
%% text in the first field of the status bar.
%%
-%% This function was known as {\bf OnMenuSelect} in earlier versions of wxWindows, but this was confusing
+%% This function was known as {\bf OnMenuSelect} in earlier versions of wxWidgets, but this was confusing
%% since a selection is normally a left-click action.
%%
%% \wxheading{See also}
%% \helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent},\rtfsp
%% \helpref{Event handling overview}{eventhandlingoverview}
+
+\membersection{wxWindow::OnInternalIdle}\label{wxwindowoninternalidle}
+
+\func{virtual void}{OnInternalIdle}{\void}
+
+This virtual function is normally only used internally, but
+sometimes an application may need it to implement functionality
+that should not be disabled by an application defining an OnIdle
+handler in a derived class.
+
+This function may be used to do delayed painting, for example,
+and most implementations call \helpref{wxWindow::UpdateWindowUI}{wxwindowupdatewindowui}
+in order to send update events to the window in idle time.
+
+
+\membersection{wxWindow::PageDown}\label{wxwindowpagedown}
+
+This is just a wrapper for \helpref{ScrollPages()}{wxwindowscrollpages}$(1)$.
+
+
+\membersection{wxWindow::PageUp}\label{wxwindowpageup}
+
+This is just a wrapper for \helpref{ScrollPages()}{wxwindowscrollpages}$(-1)$.
+
+
\membersection{wxWindow::PopEventHandler}\label{wxwindowpopeventhandler}
-\constfunc{wxEvtHandler*}{PopEventHandler}{\param{bool }{deleteHandler = {\tt FALSE}}}
+\constfunc{wxEvtHandler*}{PopEventHandler}{\param{bool }{deleteHandler = {\tt false}}}
Removes and returns the top-most event handler on the event handler stack.
\wxheading{Parameters}
-\docparam{deleteHandler}{If this is {\tt TRUE}, the handler will be deleted after it is removed. The
-default value is {\tt FALSE}.}
+\docparam{deleteHandler}{If this is {\tt true}, the handler will be deleted after it is removed. The
+default value is {\tt false}.}
\wxheading{See also}
\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp
\helpref{wxEvtHandler}{wxevthandler}\rtfsp
+
\membersection{wxWindow::PopupMenu}\label{wxwindowpopupmenu}
-\func{bool}{PopupMenu}{\param{wxMenu* }{menu}, \param{const wxPoint\& }{pos}}
+\func{bool}{PopupMenu}{\param{wxMenu* }{menu}, \param{const wxPoint\& }{pos = wxDefaultPosition}}
\func{bool}{PopupMenu}{\param{wxMenu* }{menu}, \param{int }{x}, \param{int }{y}}
Pops up the given menu at the specified coordinates, relative to this
window, and returns control when the user has dismissed the menu. If a
menu item is selected, the corresponding menu event is generated and will be
-processed as usually.
+processed as usually. If the coordinates are not specified, current mouse
+cursor position is used.
\wxheading{Parameters}
\wxheading{Remarks}
-Just before the menu is popped up, \helpref{wxMenu::UpdateUI}{wxmenuupdateui} is called
-to ensure that the menu items are in the correct state. The menu does not get deleted
-by the window.
+Just before the menu is popped up, \helpref{wxMenu::UpdateUI}{wxmenuupdateui}
+is called to ensure that the menu items are in the correct state. The menu does
+not get deleted by the window.
+
+It is recommended to not explicitly specify coordinates when calling PopupMenu
+in response to mouse click, because some of the ports (namely, wxGTK) can do
+a better job of positioning the menu in that case.
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\end{twocollist}}
}
+
\membersection{wxWindow::PushEventHandler}\label{wxwindowpusheventhandler}
\func{void}{PushEventHandler}{\param{wxEvtHandler* }{handler}}
\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp
\helpref{wxEvtHandler}{wxevthandler}
+
\membersection{wxWindow::Raise}\label{wxwindowraise}
\func{void}{Raise}{\void}
Raises the window to the top of the window hierarchy if it is a managed window (dialog
or frame).
+
\membersection{wxWindow::Refresh}\label{wxwindowrefresh}
-\func{virtual void}{Refresh}{\param{bool}{ eraseBackground = {\tt TRUE}}, \param{const wxRect* }{rect
+\func{virtual void}{Refresh}{\param{bool}{ eraseBackground = {\tt true}}, \param{const wxRect* }{rect
= NULL}}
-Causes a message or event to be generated to repaint the
+Causes an event to be generated to repaint the
window.
\wxheading{Parameters}
-\docparam{eraseBackground}{If {\tt TRUE}, the background will be
+\docparam{eraseBackground}{If {\tt true}, the background will be
erased.}
\docparam{rect}{If non-NULL, only the given rectangle will
be treated as damaged.}
+\wxheading{See also}
+
+\helpref{wxWindow::RefreshRect}{wxwindowrefreshrect}
+
+
+\membersection{wxWindow::RefreshRect}\label{wxwindowrefreshrect}
+
+\func{void}{RefreshRect}{\param{const wxRect\& }{rect}}
+
+Redraws the contents of the given rectangle: the area inside it will be
+repainted.
+
+This is the same as \helpref{Refresh}{wxwindowrefresh} but has a nicer syntax.
+
+
+\membersection{wxWindow::RegisterHotKey}\label{wxwindowregisterhotkey}
+
+\func{bool}{RegisterHotKey}{\param{int}{ hotkeyId}, \param{int}{ modifiers}, \param{int}{ virtualKeyCode}}
+
+Registers a system wide hotkey. Every time the user presses the hotkey registered here, this window
+will receive a hotkey event. It will receive the event even if the application is in the background
+and does not have the input focus because the user is working with some other application.
+
+\wxheading{Parameters}
+
+\docparam{hotkeyId}{Numeric identifier of the hotkey. For applications this must be between 0 and 0xBFFF. If
+this function is called from a shared DLL, it must be a system wide unique identifier between 0xC000 and 0xFFFF.
+This is a MSW specific detail.}
+
+\docparam{modifiers}{A bitwise combination of {\tt wxMOD\_SHIFT}, {\tt wxMOD\_CONTROL}, {\tt wxMOD\_ALT}
+or {\tt wxMOD\_WIN} specifying the modifier keys that have to be pressed along with the key.}
+
+\docparam{virtualKeyCode}{The virtual key code of the hotkey.}
+
+\wxheading{Return value}
+
+{\tt true} if the hotkey was registered successfully. {\tt false} if some other application already registered a
+hotkey with this modifier/virtualKeyCode combination.
+
+\wxheading{Remarks}
+
+Use EVT\_HOTKEY(hotkeyId, fnc) in the event table to capture the event.
+This function is currently only implemented under MSW.
+
+\wxheading{See also}
+
+\helpref{wxWindow::UnregisterHotKey}{wxwindowunregisterhotkey}
+
+
\membersection{wxWindow::ReleaseMouse}\label{wxwindowreleasemouse}
\func{virtual void}{ReleaseMouse}{\void}
\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse},
\helpref{wxMouseCaptureChangedEvent}{wxmousecapturechangedevent}
+
\membersection{wxWindow::RemoveChild}\label{wxwindowremovechild}
\func{virtual void}{RemoveChild}{\param{wxWindow* }{child}}
Removes a child window. This is called automatically by window deletion
functions so should not be required by the application programmer.
+Notice that this function is mostly internal to wxWidgets and shouldn't be
+called by the user code.
+
\wxheading{Parameters}
\docparam{child}{Child window to remove.}
-\membersection{wxWindow::RemoveEventHandler}{wxwindowremoveeventhandler}
+
+\membersection{wxWindow::RemoveEventHandler}\label{wxwindowremoveeventhandler}
\func{bool}{RemoveEventHandler}{\param{wxEvtHandler *}{handler}}
\wxheading{Return value}
-Returns {\tt TRUE} if it was found and {\tt FALSE} otherwise (this also results
+Returns {\tt true} if it was found and {\tt false} otherwise (this also results
in an assert failure so this function should only be called when the
handler is supposed to be there).
\helpref{PushEventHandler}{wxwindowpusheventhandler},\rtfsp
\helpref{PopEventHandler}{wxwindowpopeventhandler}
+
\membersection{wxWindow::Reparent}\label{wxwindowreparent}
\func{virtual bool}{Reparent}{\param{wxWindow* }{newParent}}
\docparam{newParent}{New parent.}
+
\membersection{wxWindow::ScreenToClient}\label{wxwindowscreentoclient}
\constfunc{virtual void}{ScreenToClient}{\param{int* }{x}, \param{int* }{y}}
\end{twocollist}}
}
+
\membersection{wxWindow::ScrollLines}\label{wxwindowscrolllines}
\func{virtual bool}{ScrollLines}{\param{int }{lines}}
\wxheading{Return value}
-Returns {\tt TRUE} if the window was scrolled, {\tt FALSE} if it was already
+Returns {\tt true} if the window was scrolled, {\tt false} if it was already
on top/bottom and nothing was done.
\wxheading{Remarks}
\helpref{ScrollPages}{wxwindowscrollpages}
+
\membersection{wxWindow::ScrollPages}\label{wxwindowscrollpages}
\func{virtual bool}{ScrollPages}{\param{int }{pages}}
\wxheading{Return value}
-Returns {\tt TRUE} if the window was scrolled, {\tt FALSE} if it was already
+Returns {\tt true} if the window was scrolled, {\tt false} if it was already
on top/bottom and nothing was done.
\wxheading{Remarks}
\helpref{ScrollLines}{wxwindowscrolllines}
+
\membersection{wxWindow::ScrollWindow}\label{wxwindowscrollwindow}
\func{virtual void}{ScrollWindow}{\param{int }{dx}, \param{int }{dy}, \param{const wxRect*}{ rect = NULL}}
Use this function to optimise your scrolling implementations, to minimise the area that must be
redrawn. Note that it is rarely required to call this function from a user program.
+
\membersection{wxWindow::SetAcceleratorTable}\label{wxwindowsetacceleratortable}
\func{virtual void}{SetAcceleratorTable}{\param{const wxAcceleratorTable\&}{ accel}}
Sets the accelerator table for this window. See \helpref{wxAcceleratorTable}{wxacceleratortable}.
+
+\membersection{wxWindow::SetAccessible}\label{wxwindowsetaccessible}
+
+\func{void}{SetAccessible}{\param{wxAccessibile*}{ accessible}}
+
+Sets the accessible for this window. Any existing accessible for this window
+will be deleted first, if not identical to {\it accessible}.
+
+See also \helpref{wxAccessible}{wxaccessible}.
+
+
\membersection{wxWindow::SetAutoLayout}\label{wxwindowsetautolayout}
\func{void}{SetAutoLayout}{\param{bool}{ autoLayout}}
Determines whether the \helpref{wxWindow::Layout}{wxwindowlayout} function will
-be called automatically when the window is resized. Use in connection with
-\helpref{wxWindow::SetSizer}{wxwindowsetsizer} and
-\helpref{wxWindow::SetConstraints}{wxwindowsetconstraints} for laying out
-subwindows.
+be called automatically when the window is resized. It is called implicitly by
+\helpref{wxWindow::SetSizer}{wxwindowsetsizer} but if you use
+\helpref{wxWindow::SetConstraints}{wxwindowsetconstraints} you should call it
+manually or otherwise the window layout won't be correctly updated when its
+size changes.
\wxheading{Parameters}
-\docparam{autoLayout}{Set this to {\tt TRUE} if you wish the Layout function to be called
+\docparam{autoLayout}{Set this to {\tt true} if you wish the Layout function to be called
from within wxWindow::OnSize functions.}
\wxheading{See also}
\helpref{wxWindow::SetConstraints}{wxwindowsetconstraints}
+
\membersection{wxWindow::SetBackgroundColour}\label{wxwindowsetbackgroundcolour}
\func{virtual void}{SetBackgroundColour}{\param{const wxColour\& }{colour}}
Sets the background colour of the window.
+Please see \helpref{InheritAttributes}{wxwindowinheritattributes} for
+explanation of the difference between this method and
+\helpref{SetDefaultBackgroundColour}{wxwindowsetdefaultbackgroundcolour}.
+
\wxheading{Parameters}
\docparam{colour}{The colour to be used as the background colour.}
under Windows and automatically under GTK.
Note that setting the background colour does not cause an immediate refresh, so you
-may wish to call \helpref{wxWindow::Clear}{wxwindowclear} or \helpref{wxWindow::Refresh}{wxwindowrefresh} after
+may wish to call \helpref{wxWindow::ClearBackground}{wxwindowclearbackground} or \helpref{wxWindow::Refresh}{wxwindowrefresh} after
calling this function.
-Use this function with care under GTK as the new appearance of the window might
-not look equally well when used with "Themes", i.e GTK's ability to change its
+Use this function with care under GTK+ as the new appearance of the window might
+not look equally well when used with "Themes", i.e GTK+'s ability to change its
look as the user wishes with run-time loadable modules.
\wxheading{See also}
\helpref{wxWindow::GetBackgroundColour}{wxwindowgetbackgroundcolour},\rtfsp
\helpref{wxWindow::SetForegroundColour}{wxwindowsetforegroundcolour},\rtfsp
\helpref{wxWindow::GetForegroundColour}{wxwindowgetforegroundcolour},\rtfsp
-\helpref{wxWindow::Clear}{wxwindowclear},\rtfsp
+\helpref{wxWindow::ClearBackground}{wxwindowclearbackground},\rtfsp
\helpref{wxWindow::Refresh}{wxwindowrefresh},\rtfsp
\helpref{wxEraseEvent}{wxeraseevent}
+
\membersection{wxWindow::SetCaret}\label{wxwindowsetcaret}
\constfunc{void}{SetCaret}{\param{wxCaret *}{caret}}
Sets the \helpref{caret}{wxcaret} associated with the window.
+
\membersection{wxWindow::SetClientSize}\label{wxwindowsetclientsize}
\func{virtual void}{SetClientSize}{\param{int}{ width}, \param{int}{ height}}
\end{twocollist}}
}
+
\membersection{wxWindow::SetContainingSizer}\label{wxwindowsetcontainingsizer}
\func{void}{SetContainingSizer}{\param{wxSizer* }{sizer}}
when a window is added to a sizer, and is used so the window can
remove itself from the sizer when it is destroyed.
+
\membersection{wxWindow::SetCursor}\label{wxwindowsetcursor}
\func{virtual void}{SetCursor}{\param{const wxCursor\&}{cursor}}
\helpref{::wxSetCursor}{wxsetcursor}, \helpref{wxCursor}{wxcursor}
+
\membersection{wxWindow::SetConstraints}\label{wxwindowsetconstraints}
\func{void}{SetConstraints}{\param{wxLayoutConstraints* }{constraints}}
explicitly. When setting both a wxLayoutConstraints and a \helpref{wxSizer}{wxsizer}, only the
sizer will have effect.
+
+\membersection{wxWindow::SetDefaultBackgroundColour}\label{wxwindowsetdefaultbackgroundcolour}
+
+\func{void}{SetDefaultBackgroundColour}{\param{const wxColour\& }{colour}}
+
+Sets the background colour of the window but prevents it from being inherited
+by the children of this window.
+
+\wxheading{See also}
+
+\helpref{SetBackgroundColour}{wxwindowsetbackgroundcolour},\rtfsp
+\helpref{InheritAttributes}{wxwindowinheritattributes}
+
+
+\membersection{wxWindow::SetDefaultFont}\label{wxwindowsetdefaultfont}
+
+\func{void}{SetDefaultBackgroundColour}{\param{const wxColour\& }{colour}}
+
+Sets the font of the window but prevents it from being inherited by the
+children of this window.
+
+\wxheading{See also}
+
+\helpref{SetFont}{wxwindowsetfont},\rtfsp
+\helpref{InheritAttributes}{wxwindowinheritattributes}
+
+
+\membersection{wxWindow::SetDefaultForegroundColour}\label{wxwindowsetdefaultforegroundcolour}
+
+\func{void}{SetDefaultForegroundColour}{\param{const wxColour\& }{colour}}
+
+Sets the foreground colour of the window but prevents it from being inherited
+by the children of this window.
+
+\wxheading{See also}
+
+\helpref{SetForegroundColour}{wxwindowsetforegroundcolour},\rtfsp
+\helpref{InheritAttributes}{wxwindowinheritattributes}
+
+
\membersection{wxWindow::SetDropTarget}\label{wxwindowsetdroptarget}
\func{void}{SetDropTarget}{\param{wxDropTarget*}{ target}}
\helpref{wxWindow::GetDropTarget}{wxwindowgetdroptarget},
\helpref{Drag and drop overview}{wxdndoverview}
+
+
\membersection{wxWindow::SetEventHandler}\label{wxwindowseteventhandler}
\func{void}{SetEventHandler}{\param{wxEvtHandler* }{handler}}
\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp
\helpref{wxEvtHandler}{wxevthandler}
+
\membersection{wxWindow::SetExtraStyle}\label{wxwindowsetextrastyle}
\func{void}{SetExtraStyle}{\param{long }{exStyle}}
and Validate() methods will recursively descend into all children of the
window if it has this style flag set.}
\twocolitem{\windowstyle{wxWS\_EX\_BLOCK\_EVENTS}}{Normally, the command
-events are propagared upwards to the window parent recursively until a handler
+events are propagated upwards to the window parent recursively until a handler
for them is found. Using this style allows to prevent them from being
propagated beyond this window. Notice that wxDialog has this style on by
default for the reasons explained in the
\twocolitem{\windowstyle{wxWS\_EX\_TRANSIENT}}{This can be used to prevent a
window from being used as an implicit parent for the dialogs which were
created without a parent. It is useful for the windows which can disappear at
-any moment as creating childs of such windows results in fatal problems.}
+any moment as creating children of such windows results in fatal problems.}
\twocolitem{\windowstyle{wxFRAME\_EX\_CONTEXTHELP}}{Under Windows, puts a query button on the
-caption. When pressed, Windows will go into a context-sensitive help mode and wxWindows will send
+caption. When pressed, Windows will go into a context-sensitive help mode and wxWidgets will send
a wxEVT\_HELP event if the user clicked on an application window.
This style cannot be used together with wxMAXIMIZE\_BOX or wxMINIMIZE\_BOX, so
you should use the style of
-{\tt wxDEFAULT\_FRAME\_STYLE & ~(wxMINIMIZE\_BOX | wxMAXIMIZE\_BOX)} for the
+{\tt wxDEFAULT\_FRAME\_STYLE \& \textasciitilde(wxMINIMIZE\_BOX | wxMAXIMIZE\_BOX)} for the
frames having this style (the dialogs don't have minimize nor maximize box by
default)}
+\twocolitem{\windowstyle{wxWS\_EX\_PROCESS\_IDLE}}{This window should always process idle events, even
+if the mode set by \helpref{wxIdleEvent::SetMode}{wxidleeventsetmode} is wxIDLE\_PROCESS\_SPECIFIED.}
+\twocolitem{\windowstyle{wxWS\_EX\_PROCESS\_UI\_UPDATES}}{This window should always process UI update events,
+even if the mode set by \helpref{wxUpdateUIEvent::SetMode}{wxupdateuieventsetmode} is wxUPDATE\_UI\_PROCESS\_SPECIFIED.}
\end{twocollist}
+
\membersection{wxWindow::SetFocus}\label{wxwindowsetfocus}
\func{virtual void}{SetFocus}{\void}
This sets the window to receive keyboard input.
+\wxheading{See also}
+
+\helpref{wxFocusEvent}{wxfocusevent}
+
+
+\membersection{wxWindow::SetFocusFromKbd}\label{wxwindowsetfocusfromkbd}
+
+\func{virtual void}{SetFocusFromKbd}{\void}
+
+This function is called by wxWidgets keyboard navigation code when the user
+gives the focus to this window from keyboard (e.g. using {\tt TAB} key).
+By default this method simply calls \helpref{SetFocus}{wxwindowsetfocus} but
+can be overridden to do something in addition to this in the derived classes.
+
+
\membersection{wxWindow::SetFont}\label{wxwindowsetfont}
\func{void}{SetFont}{\param{const wxFont\& }{font}}
-Sets the font for this window.
+Sets the font for this window. This function should not be called for the
+parent window if you don't want its font to be inherited by its children,
+use \helpref{SetDefaultFont}{wxwindowsetdefaultfont} instead in this case and
+see \helpref{InheritAttributes}{wxwindowinheritattributes} for more
+explanations.
\wxheading{Parameters}
\wxheading{See also}
-\helpref{wxWindow::GetFont}{wxwindowgetfont}
+\helpref{wxWindow::GetFont}{wxwindowgetfont},\\
+\helpref{InheritAttributes}{wxwindowinheritattributes}
+
\membersection{wxWindow::SetForegroundColour}\label{wxwindowsetforegroundcolour}
Sets the foreground colour of the window.
+Please see \helpref{InheritAttributes}{wxwindowinheritattributes} for
+explanation of the difference between this method and
+\helpref{SetDefaultForegroundColour}{wxwindowsetdefaultforegroundcolour}.
+
\wxheading{Parameters}
\docparam{colour}{The colour to be used as the foreground colour.}
be used at all.
Note that when using this functions under GTK, you will disable the so called "themes",
-i.e. the user chosen apperance of windows and controls, including the themes of
+i.e. the user chosen appearance of windows and controls, including the themes of
their parent windows.
\wxheading{See also}
\helpref{wxWindow::GetForegroundColour}{wxwindowgetforegroundcolour},\rtfsp
\helpref{wxWindow::SetBackgroundColour}{wxwindowsetbackgroundcolour},\rtfsp
-\helpref{wxWindow::GetBackgroundColour}{wxwindowgetbackgroundcolour}
+\helpref{wxWindow::GetBackgroundColour}{wxwindowgetbackgroundcolour},\rtfsp
+\helpref{wxWindow::ShouldInheritColours}{wxwindowshouldinheritcolours}
+
\membersection{wxWindow::SetHelpText}\label{wxwindowsethelptext}
\helpref{GetHelpText}{wxwindowgethelptext}, \helpref{wxHelpProvider}{wxhelpprovider}
+
\membersection{wxWindow::SetId}\label{wxwindowsetid}
\func{void}{SetId}{\param{int}{ id}}
\helpref{wxWindow::GetId}{wxwindowgetid},\rtfsp
\helpref{Window identifiers}{windowids}
+
+
\membersection{wxWindow::SetName}\label{wxwindowsetname}
\func{virtual void}{SetName}{\param{const wxString\& }{name}}
\helpref{wxWindow::GetName}{wxwindowgetname}
+
\membersection{wxWindow::SetPalette}\label{wxwindowsetpalette}
\func{virtual void}{SetPalette}{\param{wxPalette* }{palette}}
Obsolete - use \helpref{wxDC::SetPalette}{wxdcsetpalette} instead.
+
\membersection{wxWindow::SetScrollbar}\label{wxwindowsetscrollbar}
\func{virtual void}{SetScrollbar}{\param{int }{orientation}, \param{int }{position},\rtfsp
\param{int }{thumbSize}, \param{int }{range},\rtfsp
-\param{bool }{refresh = {\tt TRUE}}}
+\param{bool }{refresh = {\tt true}}}
Sets the scrollbar properties of a built-in scrollbar.
\docparam{range}{The maximum position of the scrollbar.}
-\docparam{refresh}{{\tt TRUE} to redraw the scrollbar, {\tt FALSE} otherwise.}
+\docparam{refresh}{{\tt true} to redraw the scrollbar, {\tt false} otherwise.}
\wxheading{Remarks}
\helpref{wxScrollBar}{wxscrollbar}, \helpref{wxScrolledWindow}{wxscrolledwindow}
\begin{comment}
+
+
\membersection{wxWindow::SetScrollPage}\label{wxwindowsetscrollpage}
-\func{virtual void}{SetScrollPage}{\param{int }{orientation}, \param{int }{pageSize}, \param{bool }{refresh = {\tt TRUE}}}
+\func{virtual void}{SetScrollPage}{\param{int }{orientation}, \param{int }{pageSize}, \param{bool }{refresh = {\tt true}}}
Sets the page size of one of the built-in scrollbars.
\docparam{pageSize}{Page size in scroll units.}
-\docparam{refresh}{{\tt TRUE} to redraw the scrollbar, {\tt FALSE} otherwise.}
+\docparam{refresh}{{\tt true} to redraw the scrollbar, {\tt false} otherwise.}
\wxheading{Remarks}
\helpref{wxScrollBar}{wxscrollbar}, \helpref{wxScrolledWindow}{wxscrolledwindow}
\end{comment}
+
\membersection{wxWindow::SetScrollPos}\label{wxwindowsetscrollpos}
-\func{virtual void}{SetScrollPos}{\param{int }{orientation}, \param{int }{pos}, \param{bool }{refresh = {\tt TRUE}}}
+\func{virtual void}{SetScrollPos}{\param{int }{orientation}, \param{int }{pos}, \param{bool }{refresh = {\tt true}}}
Sets the position of one of the built-in scrollbars.
\docparam{pos}{Position in scroll units.}
-\docparam{refresh}{{\tt TRUE} to redraw the scrollbar, {\tt FALSE} otherwise.}
+\docparam{refresh}{{\tt true} to redraw the scrollbar, {\tt false} otherwise.}
\wxheading{Remarks}
\helpref{wxScrollBar}{wxscrollbar}, \helpref{wxScrolledWindow}{wxscrolledwindow}
\begin{comment}
+
+
\membersection{wxWindow::SetScrollRange}\label{wxwindowsetscrollrange}
-\func{virtual void}{SetScrollRange}{\param{int }{orientation}, \param{int }{range}, \param{bool }{refresh = {\tt TRUE}}}
+\func{virtual void}{SetScrollRange}{\param{int }{orientation}, \param{int }{range}, \param{bool }{refresh = {\tt true}}}
Sets the range of one of the built-in scrollbars.
\docparam{range}{Scroll range.}
-\docparam{refresh}{{\tt TRUE} to redraw the scrollbar, {\tt FALSE} otherwise.}
+\docparam{refresh}{{\tt true} to redraw the scrollbar, {\tt false} otherwise.}
\wxheading{Remarks}
\helpref{wxScrollBar}{wxscrollbar}, \helpref{wxScrolledWindow}{wxscrolledwindow}
\end{comment}
+
\membersection{wxWindow::SetSize}\label{wxwindowsetsize}
\func{virtual void}{SetSize}{\param{int}{ x}, \param{int}{ y}, \param{int}{ width}, \param{int}{ height},
\docparam{sizeFlags}{Indicates the interpretation of other parameters. It is a bit list of the following:
{\bf wxSIZE\_AUTO\_WIDTH}: a -1 width value is taken to indicate
-a wxWindows-supplied default width.\\
+a wxWidgets-supplied default width.\\
{\bf wxSIZE\_AUTO\_HEIGHT}: a -1 height value is taken to indicate
-a wxWindows-supplied default width.\\
+a wxWidgets-supplied default width.\\
{\bf wxSIZE\_AUTO}: -1 size values are taken to indicate
-a wxWindows-supplied default size.\\
+a wxWidgets-supplied default size.\\
{\bf wxSIZE\_USE\_EXISTING}: existing dimensions should be used
if -1 values are supplied.\\
{\bf wxSIZE\_ALLOW\_MINUS\_ONE}: allow dimensions of -1 and less to be interpreted
The first form sets the position and optionally size, of the window.
Parameters may be -1 to indicate either that a default should be supplied
-by wxWindows, or that the current value of the dimension should be used.
+by wxWidgets, or that the current value of the dimension should be used.
\wxheading{See also}
\end{twocollist}}
}
+
\membersection{wxWindow::SetSizeHints}\label{wxwindowsetsizehints}
\func{virtual void}{SetSizeHints}{\param{int}{ minW=-1}, \param{int}{ minH=-1}, \param{int}{ maxW=-1}, \param{int}{ maxH=-1},
\param{int}{ incW=-1}, \param{int}{ incH=-1}}
+\func{void}{SetSizeHints}{\param{const wxSize\&}{ minSize},
+\param{const wxSize\&}{ maxSize=wxDefaultSize}, \param{const wxSize\&}{ incSize=wxDefaultSize}}
+
+
Allows specification of minimum and maximum window sizes, and window size increments.
If a pair of values is not set (or set to -1), the default values will be used.
\docparam{incH}{Specifies the increment for sizing the height (Motif/Xt only).}
+\docparam{minSize}{Minimum size.}
+
+\docparam{maxSize}{Maximum size.}
+
+\docparam{incSize}{Increment size (Motif/Xt only).}
+
\wxheading{Remarks}
If this function is called, the user will not be able to size the window outside the
The resizing increments are only significant under Motif or Xt.
+
\membersection{wxWindow::SetSizer}\label{wxwindowsetsizer}
-\func{void}{SetSizer}{\param{wxSizer* }{sizer}, \param{bool }{deleteOld=TRUE}}
+\func{void}{SetSizer}{\param{wxSizer* }{sizer}, \param{bool }{deleteOld=true}}
Sets the window to have the given layout sizer. The window
will then own the object, and will take care of its deletion.
If an existing layout constraints object is already owned by the
-window, it will be deleted if the deleteOld parameter is TRUE.
+window, it will be deleted if the deleteOld parameter is true.
+
+Note that this function will also call
+\helpref{SetAutoLayout}{wxwindowsetautolayout} implicitly with {\tt true}
+parameter if the {\it sizer}\/ is non-NULL and {\tt false} otherwise.
\wxheading{Parameters}
\docparam{sizer}{The sizer to set. Pass NULL to disassociate and conditionally delete
the window's sizer. See below.}
-\docparam{deleteOld}{If TRUE (the default), this will delete any prexisting sizer.
-Pass FALSE if you wish to handle deleting the old sizer yourself.}
+\docparam{deleteOld}{If true (the default), this will delete any prexisting sizer.
+Pass false if you wish to handle deleting the old sizer yourself.}
\wxheading{Remarks}
+SetSizer now enables and disables Layout automatically, but prior to wxWidgets 2.3.3
+the following applied:
+
You must call \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} to tell a window to use
the sizer automatically in OnSize; otherwise, you must override OnSize and call Layout()
explicitly. When setting both a wxSizer and a \helpref{wxLayoutConstraints}{wxlayoutconstraints},
only the sizer will have effect.
+
+\membersection{wxWindow::SetSizerAndFit}\label{wxwindowsetsizerandfit}
+
+\func{void}{SetSizerAndFit}{\param{wxSizer* }{sizer}, \param{bool }{deleteOld=true}}
+
+The same as \helpref{SetSizer}{wxwindowsetsizer}, except it also sets the size hints
+for the window based on the sizer's minimum size.
+
+
\membersection{wxWindow::SetTitle}\label{wxwindowsettitle}
\func{virtual void}{SetTitle}{\param{const wxString\& }{title}}
\helpref{wxWindow::GetTitle}{wxwindowgettitle}
-\membersection{wxWindow::SetValidator}\label{wxwindowsetvalidator}
-\func{virtual void}{SetValidator}{\param{const wxValidator\&}{ validator}}
+\membersection{wxWindow::SetThemeEnabled}\label{wxwindowsetthemeenabled}
+
+\func{virtual void}{SetThemeEnabled}{\param{bool }{enable}}
+
+This function tells a window if it should use the system's "theme" code
+to draw the windows' background instead if its own background drawing
+code. This does not always have any effect since the underlying platform
+obviously needs to support the notion of themes in user defined windows.
+One such platform is GTK+ where windows can have (very colourful) backgrounds
+defined by a user's selected theme.
+
+Dialogs, notebook pages and the status bar have this flag set to true
+by default so that the default look and feel is simulated best.
-Deletes the current validator (if any) and sets the window validator, having called wxValidator::Clone to
-create a new validator of this type.
\membersection{wxWindow::SetToolTip}\label{wxwindowsettooltip}
Attach a tooltip to the window.
See also: \helpref{GetToolTip}{wxwindowgettooltip},
- \helpref{wxToolTip}{wxtooltip}
+ \helpref{wxToolTip}{wxtooltip}
-\membersection{wxWindow::GetToolTip}\label{wxwindowgettooltip}
+\membersection{wxWindow::SetValidator}\label{wxwindowsetvalidator}
-\constfunc{wxToolTip*}{GetToolTip}{\void}
+\func{virtual void}{SetValidator}{\param{const wxValidator\&}{ validator}}
-Get the associated tooltip or NULL if none.
+Deletes the current validator (if any) and sets the window validator, having called wxValidator::Clone to
+create a new validator of this type.
+
+
+\membersection{wxWindow::SetVirtualSize}\label{wxwindowsetvirtualsize}
+\func{void}{SetVirtualSize}{\param{int}{ width}, \param{int}{ height}}
+
+\func{void}{SetVirtualSize}{\param{const wxSize\&}{ size}}
+
+Sets the virtual size of the window in pixels.
+
+
+\membersection{wxWindow::SetVirtualSizeHints}\label{wxwindowsetvirtualsizehints}
+
+\func{virtual void}{SetVirtualSizeHints}{\param{int}{ minW},\param{int}{ minH}, \param{int}{ maxW=-1}, \param{int}{ maxH=-1}}
+
+\func{void}{SetVirtualSizeHints}{\param{const wxSize\&}{ minSize=wxDefaultSize},
+\param{const wxSize\&}{ maxSize=wxDefaultSize}}
+
+
+Allows specification of minimum and maximum virtual window sizes.
+If a pair of values is not set (or set to -1), the default values
+will be used.
+
+\wxheading{Parameters}
+
+\docparam{minW}{Specifies the minimum width allowable.}
+
+\docparam{minH}{Specifies the minimum height allowable.}
+
+\docparam{maxW}{Specifies the maximum width allowable.}
+
+\docparam{maxH}{Specifies the maximum height allowable.}
+
+\docparam{minSize}{Minimum size.}
+
+\docparam{maxSize}{Maximum size.}
+
+\wxheading{Remarks}
+
+If this function is called, the user will not be able to size the virtual area
+of the window outside the given bounds.
\membersection{wxWindow::SetWindowStyle}\label{wxwindowsetwindowstyle}
Identical to \helpref{SetWindowStyleFlag}{wxwindowsetwindowstyleflag}.
+
\membersection{wxWindow::SetWindowStyleFlag}\label{wxwindowsetwindowstyleflag}
\func{virtual void}{SetWindowStyleFlag}{\param{long}{ style}}
\helpref{GetWindowStyleFlag}{wxwindowgetwindowstyleflag}
+
+\membersection{wxWindow::SetWindowVariant}\label{wxwindowsetwindowvariant}
+
+\func{void}{SetWindowVariant}{\param{wxWindowVariant}{variant}}
+
+This function can be called under all platforms but only does anything under
+Mac OS X 10.3+ currently. Under this system, each of the standard control can
+exist in several sizes which correpond to the elements of wxWindowVariant
+enum:
+\begin{verbatim}
+enum wxWindowVariant
+{
+ wxWINDOW_VARIANT_NORMAL, // Normal size
+ wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
+ wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
+ wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
+};
+\end{verbatim}
+
+By default the controls use the normal size, of course, but this function can
+be used to change this.
+
+
+\membersection{wxWindow::ShouldInheritColours}\label{wxwindowshouldinheritcolours}
+
+\func{virtual bool}{ShouldInheritColours}{\void}
+
+Return \true from here to allow the colours of this window to be changed by
+\helpref{InheritAttributes}{wxwindowinheritattributes}, returning \false
+forbids inheriting them from the parent window.
+
+The base class version returns \false, but this method is overridden in
+\helpref{wxControl}{wxcontrol} where it returns \true.
+
+
\membersection{wxWindow::Show}\label{wxwindowshow}
-\func{virtual bool}{Show}{\param{bool}{ show = {\tt TRUE}}}
+\func{virtual bool}{Show}{\param{bool}{ show = {\tt true}}}
Shows or hides the window. You may need to call \helpref{Raise}{wxwindowraise}
for a top level window if you want to bring it to top, although this is not
\wxheading{Parameters}
-\docparam{show}{If {\tt TRUE} displays the window. Otherwise, hides it.}
+\docparam{show}{If {\tt true} displays the window. Otherwise, hides it.}
\wxheading{Return value}
-{\tt TRUE} if the window has been shown or hidden or {\tt FALSE} if nothing was
+{\tt true} if the window has been shown or hidden or {\tt false} if nothing was
done because it already was in the requested state.
\wxheading{See also}
\helpref{wxWindow::IsShown}{wxwindowisshown}
+
+
\membersection{wxWindow::Thaw}\label{wxwindowthaw}
\func{virtual void}{Thaw}{\void}
-Reenables window updating after a previous call to
-\helpref{Freeze}{wxwindowfreeze}.
+Reenables window updating after a previous call to
+\helpref{Freeze}{wxwindowfreeze}. To really thaw the control, it must be called
+exactly the same number of times as \helpref{Freeze}{wxwindowfreeze}.
+
\membersection{wxWindow::TransferDataFromWindow}\label{wxwindowtransferdatafromwindow}
\func{virtual bool}{TransferDataFromWindow}{\void}
Transfers values from child controls to data areas specified by their validators. Returns
-{\tt FALSE} if a transfer failed.
+{\tt false} if a transfer failed.
If the window has {\tt wxWS\_EX\_VALIDATE\_RECURSIVELY} extra style flag set,
the method will also call TransferDataFromWindow() of all child windows.
\helpref{wxWindow::TransferDataToWindow}{wxwindowtransferdatatowindow},\rtfsp
\helpref{wxValidator}{wxvalidator}, \helpref{wxWindow::Validate}{wxwindowvalidate}
+
\membersection{wxWindow::TransferDataToWindow}\label{wxwindowtransferdatatowindow}
\func{virtual bool}{TransferDataToWindow}{\void}
\wxheading{Return value}
-Returns {\tt FALSE} if a transfer failed.
+Returns {\tt false} if a transfer failed.
\wxheading{See also}
\helpref{wxWindow::TransferDataFromWindow}{wxwindowtransferdatafromwindow},\rtfsp
\helpref{wxValidator}{wxvalidator}, \helpref{wxWindow::Validate}{wxwindowvalidate}
+
+\membersection{wxWindow::UnregisterHotKey}\label{wxwindowunregisterhotkey}
+
+\func{bool}{UnregisterHotKey}{\param{int}{ hotkeyId}}
+
+Unregisters a system wide hotkey.
+
+\wxheading{Parameters}
+
+\docparam{hotkeyId}{Numeric identifier of the hotkey. Must be the same id that was passed to RegisterHotKey.}
+
+\wxheading{Return value}
+
+{\tt true} if the hotkey was unregistered successfully, {\tt false} if the id was invalid.
+
+\wxheading{Remarks}
+
+This function is currently only implemented under MSW.
+
+\wxheading{See also}
+
+\helpref{wxWindow::RegisterHotKey}{wxwindowregisterhotkey}
+
+
+\membersection{wxWindow::Update}\label{wxwindowupdate}
+
+\func{virtual void}{Update}{\void}
+
+Calling this method immediately repaints the invalidated area of the window
+while this would usually only happen when the flow of control returns to the
+event loop. Notice that this function doesn't refresh the window and does
+nothing if the window hadn't been already repainted. Use
+\helpref{Refresh}{wxwindowrefresh} first if you want to immediately redraw the
+window unconditionally.
+
+
+\membersection{wxWindow::UpdateWindowUI}\label{wxwindowupdatewindowui}
+
+\func{virtual void}{UpdateWindowUI}{\param{long}{ flags = wxUPDATE\_UI\_NONE}}
+
+This function sends \helpref{wxUpdateUIEvents}{wxupdateuievent} to
+the window. The particular implementation depends on the window; for
+example a wxToolBar will send an update UI event for each toolbar button,
+and a wxFrame will send an update UI event for each menubar menu item.
+You can call this function from your application to ensure that your
+UI is up-to-date at this point (as far as your wxUpdateUIEvent handlers
+are concerned). This may be necessary if you have called
+\helpref{wxUpdateUIEvent::SetMode}{wxupdateuieventsetmode} or
+\helpref{wxUpdateUIEvent::SetUpdateInterval}{wxupdateuieventsetupdateinterval} to
+limit the overhead that wxWidgets incurs by sending update UI events in idle time.
+
+{\it flags} should be a bitlist of one or more of the following values.
+
+\begin{verbatim}
+enum wxUpdateUI
+{
+ wxUPDATE_UI_NONE = 0x0000, // No particular value
+ wxUPDATE_UI_RECURSE = 0x0001, // Call the function for descendants
+ wxUPDATE_UI_FROMIDLE = 0x0002 // Invoked from On(Internal)Idle
+};
+\end{verbatim}
+
+If you are calling this function from an OnInternalIdle or OnIdle
+function, make sure you pass the wxUPDATE\_UI\_FROMIDLE flag, since
+this tells the window to only update the UI elements that need
+to be updated in idle time. Some windows update their elements
+only when necessary, for example when a menu is about to be shown.
+The following is an example of how to call UpdateWindowUI from
+an idle function.
+
+\begin{verbatim}
+void MyWindow::OnInternalIdle()
+{
+ if (wxUpdateUIEvent::CanUpdate(this))
+ UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
+}
+\end{verbatim}
+
+\wxheading{See also}
+
+\helpref{wxUpdateUIEvent}{wxupdateuievent},
+\helpref{wxWindow::DoUpdateWindowUI}{wxwindowdoupdatewindowui},
+\helpref{wxWindow::OnInternalIdle}{wxwindowoninternalidle}
+
+
\membersection{wxWindow::Validate}\label{wxwindowvalidate}
\func{virtual bool}{Validate}{\void}
\wxheading{Return value}
-Returns {\tt FALSE} if any of the validations failed.
+Returns {\tt false} if any of the validations failed.
\wxheading{See also}
\helpref{wxWindow::TransferDataFromWindow}{wxwindowtransferdatafromwindow},\rtfsp
\helpref{wxValidator}{wxvalidator}
+
\membersection{wxWindow::WarpPointer}\label{wxwindowwarppointer}
\func{void}{WarpPointer}{\param{int}{ x}, \param{int}{ y}}
Moves the pointer to the given position on the window.
+{\bf NB: } This function is not supported under Mac because Apple Human
+Interface Guidelines forbid moving the mouse cursor programmatically.
+
\wxheading{Parameters}
\docparam{x}{The new x position for the cursor.}