friend class wxConditionInternal;
- DECLARE_NO_COPY_CLASS(wxMutex)
+ wxDECLARE_NO_COPY_CLASS(wxMutex);
};
// a helper class which locks the mutex in the ctor and unlocks it in the dtor:
};
#endif // Unix&OS2/Win32
- DECLARE_NO_COPY_CLASS(wxCriticalSection)
+ wxDECLARE_NO_COPY_CLASS(wxCriticalSection);
};
#if wxCRITSECT_IS_MUTEX
private:
wxCriticalSection& m_critsect;
- DECLARE_NO_COPY_CLASS(wxCriticalSectionLocker)
+ wxDECLARE_NO_COPY_CLASS(wxCriticalSectionLocker);
};
// ----------------------------------------------------------------------------
private:
wxConditionInternal *m_internal;
- DECLARE_NO_COPY_CLASS(wxCondition)
+ wxDECLARE_NO_COPY_CLASS(wxCondition);
};
#if WXWIN_COMPATIBILITY_2_6
private:
wxSemaphoreInternal *m_internal;
- DECLARE_NO_COPY_CLASS(wxSemaphore)
+ wxDECLARE_NO_COPY_CLASS(wxSemaphore);
};
// ----------------------------------------------------------------------------
// does it!
//
// will fill the rc pointer with the thread exit code if it's !NULL
- wxThreadError Delete(ExitCode *rc = (ExitCode *)NULL);
+ wxThreadError Delete(ExitCode *rc = NULL);
// waits for a joinable thread to finish and returns its exit code
//
private:
void KillThread()
{
- // If detached thread is about to finish, it will set
- // m_thread to NULL so don't delete it then
- // But if KillThread is called before detached thread
- // sets it to NULL, then the thread object still
- // exists and can be killed
+ // If wxThreadHelperThread is detached and is about to finish, it will
+ // set m_thread to NULL so don't delete it then.
+ // But if KillThread is called before wxThreadHelperThread (in detached mode)
+ // sets it to NULL, then the thread object still exists and can be killed
wxCriticalSectionLocker locker(m_critSection);
if ( m_thread )
// destructor deletes m_thread
virtual ~wxThreadHelper() { KillThread(); }
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( wxThreadError Create(unsigned int stackSize = 0) );
+#endif
+
// create a new thread (and optionally set the stack size on platforms that
// support/need that), call Run() to start it
- wxThreadError Create(unsigned int stackSize = 0)
+ wxThreadError CreateThread(wxThreadKind kind = wxTHREAD_JOINABLE,
+ unsigned int stackSize = 0)
{
KillThread();
+ m_kind = kind;
m_thread = new wxThreadHelperThread(*this, m_kind);
return m_thread->Create(stackSize);
friend class wxThreadHelperThread;
};
+#if WXWIN_COMPATIBILITY_2_8
+inline wxThreadError wxThreadHelper::Create(unsigned int stackSize)
+{ return CreateThread(m_kind, stackSize); }
+#endif
+
// call Entry() in owner, put it down here to avoid circular declarations
inline void *wxThreadHelperThread::Entry()
{