#pragma implementation "spinctlg.h"
#endif
-#include "wx/spinctrl.h"
+#include "wx/defs.h"
#if wxUSE_SPINCTRL
+#include "wx/spinctrl.h"
+
+#if 0
+// now using the generic impl
//-----------------------------------------------------------------------------
// wxSpinCtrl
//-----------------------------------------------------------------------------
+#if wxUSE_SPINBTN && !defined(__WXMAC__)
+
+#if !USE_SHARED_LIBRARY
+ IMPLEMENT_DYNAMIC_CLASS(wxSpinCtrl,wxControl)
+#endif
+
+#else // !wxUSE_SPINBTN
+
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxSpinCtrl,wxTextCtrl)
#endif
+#endif // wxUSE_SPINBTN/!wxUSE_SPINBTN
+
+#endif
#endif // wxUSE_SPINCTRL