#include <ctype.h>
-#include "wx/stc/stc.h"
-#include "ScintillaWX.h"
-
#include <wx/wx.h>
#include <wx/tokenzr.h>
#include <wx/mstream.h>
#include <wx/image.h>
#include <wx/file.h>
+#include "wx/stc/stc.h"
+#include "ScintillaWX.h"
//----------------------------------------------------------------------
}
-void wxStyledTextCtrl::Create(wxWindow *parent,
- wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+bool wxStyledTextCtrl::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
{
#ifdef __WXMAC__
style |= wxVSCROLL | wxHSCROLL;
#endif
- wxControl::Create(parent, id, pos, size,
- style | wxWANTS_CHARS | wxCLIP_CHILDREN,
- wxDefaultValidator, name);
+ if (!wxControl::Create(parent, id, pos, size,
+ style | wxWANTS_CHARS | wxCLIP_CHILDREN,
+ wxDefaultValidator, name))
+ return false;
#ifdef LINK_LEXERS
Scintilla_LinkLexers();
#endif
SetBestFittingSize(size);
+
+ // Reduces flicker on GTK+/X11
+ SetBackgroundStyle(wxBG_STYLE_CUSTOM);
+ return true;
}
return m_swx->GetUseAntiAliasing();
}
+
+
+
+
+void wxStyledTextCtrl::AddTextRaw(const char* text)
+{
+ SendMsg(SCI_ADDTEXT, strlen(text), (long)text);
+}
+
+void wxStyledTextCtrl::InsertTextRaw(int pos, const char* text)
+{
+ SendMsg(SCI_INSERTTEXT, pos, (long)text);
+}
+
+wxCharBuffer wxStyledTextCtrl::GetCurLineRaw(int* linePos)
+{
+ int len = LineLength(GetCurrentLine());
+ if (!len) {
+ if (linePos) *linePos = 0;
+ wxCharBuffer empty;
+ return empty;
+ }
+
+ wxCharBuffer buf(len);
+ int pos = SendMsg(SCI_GETCURLINE, len, (long)buf.data());
+ if (linePos) *linePos = pos;
+ return buf;
+}
+
+wxCharBuffer wxStyledTextCtrl::GetLineRaw(int line)
+{
+ int len = LineLength(line);
+ if (!len) {
+ wxCharBuffer empty;
+ return empty;
+ }
+
+ wxCharBuffer buf(len);
+ SendMsg(SCI_GETLINE, line, (long)buf.data());
+ return buf;
+}
+
+wxCharBuffer wxStyledTextCtrl::GetSelectedTextRaw()
+{
+ int start;
+ int end;
+
+ GetSelection(&start, &end);
+ int len = end - start;
+ if (!len) {
+ wxCharBuffer empty;
+ return empty;
+ }
+
+ wxCharBuffer buf(len);
+ SendMsg(SCI_GETSELTEXT, 0, (long)buf.data());
+ return buf;
+}
+
+wxCharBuffer wxStyledTextCtrl::GetTextRangeRaw(int startPos, int endPos)
+{
+ if (endPos < startPos) {
+ int temp = startPos;
+ startPos = endPos;
+ endPos = temp;
+ }
+ int len = endPos - startPos;
+ if (!len) {
+ wxCharBuffer empty;
+ return empty;
+ }
+
+ wxCharBuffer buf(len);
+ TextRange tr;
+ tr.lpstrText = buf.data();
+ tr.chrg.cpMin = startPos;
+ tr.chrg.cpMax = endPos;
+ SendMsg(SCI_GETTEXTRANGE, 0, (long)&tr);
+ return buf;
+}
+
+void wxStyledTextCtrl::SetTextRaw(const char* text)
+{
+ SendMsg(SCI_SETTEXT, 0, (long)text);
+}
+
+wxCharBuffer wxStyledTextCtrl::GetTextRaw()
+{
+ int len = GetTextLength();
+ wxCharBuffer buf(len);
+ SendMsg(SCI_GETTEXT, len, (long)buf.data());
+ return buf;
+}
+
+void wxStyledTextCtrl::AppendTextRaw(const char* text)
+{
+ SendMsg(SCI_APPENDTEXT, strlen(text), (long)text);
+}
+
+
+
+
+
//----------------------------------------------------------------------
// Event handlers
void wxStyledTextCtrl::OnChar(wxKeyEvent& evt) {
- // On (some?) non-US keyboards the AltGr key is required to enter some
+ // On (some?) non-US PC keyboards the AltGr key is required to enter some
// common characters. It comes to us as both Alt and Ctrl down so we need
// to let the char through in that case, otherwise if only ctrl or only
// alt let's skip it.
#endif
bool skip = ((ctrl || alt) && ! (ctrl && alt));
- int key = evt.GetKeyCode();
-
-// printf("OnChar key:%%d consumed:%%d ctrl:%%d alt:%%d skip:%%d\n",
-// key, m_lastKeyDownConsumed, ctrl, alt, skip);
-
- if ( (key <= WXK_START || key > WXK_COMMAND) &&
- !m_lastKeyDownConsumed && !skip) {
- m_swx->DoAddChar(key);
- return;
+ if (!m_lastKeyDownConsumed && !skip) {
+#if wxUSE_UNICODE
+ int key = evt.GetUnicodeKey();
+ bool keyOk = true;
+
+ // if the unicode key code is not really a unicode character (it may
+ // be a function key or etc., the platforms appear to always give us a
+ // small value in this case) then fallback to the ascii key code but
+ // don't do anything for function keys or etc.
+ if (key <= 127) {
+ key = evt.GetKeyCode();
+ keyOk = (key <= 127);
+ }
+ if (keyOk) {
+ m_swx->DoAddChar(key);
+ return;
+ }
+#else
+ int key = evt.GetKeyCode();
+ if (key <= WXK_START || key > WXK_COMMAND) {
+ m_swx->DoAddChar(key);
+ return;
+ }
+#endif
}
+
evt.Skip();
}
void wxStyledTextCtrl::OnKeyDown(wxKeyEvent& evt) {
- int key = evt.GetKeyCode();
- bool shift = evt.ShiftDown(),
- ctrl = evt.ControlDown(),
- alt = evt.AltDown(),
- meta = evt.MetaDown();
-
- int processed = m_swx->DoKeyDown(key, shift, ctrl, alt, meta, &m_lastKeyDownConsumed);
-
-// printf("KeyDn key:%%d shift:%%d ctrl:%%d alt:%%d processed:%%d consumed:%%d\n",
-// key, shift, ctrl, alt, processed, m_lastKeyDownConsumed);
-
+ int processed = m_swx->DoKeyDown(evt, &m_lastKeyDownConsumed);
if (!processed && !m_lastKeyDownConsumed)
evt.Skip();
}