// wxBrush
//-----------------------------------------------------------------------------
-class wxBrushRefData: public wxObjectRefData
+class wxBrushRefData: public wxGDIRefData
{
public:
- wxBrushRefData()
+ wxBrushRefData(const wxColour& colour = wxNullColour, wxBrushStyle style = wxBRUSHSTYLE_SOLID)
{
- m_style = 0;
+ m_style = style;
+ m_colour = colour;
}
wxBrushRefData( const wxBrushRefData& data )
- : wxObjectRefData()
+ : wxGDIRefData()
{
m_style = data.m_style;
m_stipple = data.m_stipple;
m_colour == data.m_colour);
}
- int m_style;
- wxColour m_colour;
- wxBitmap m_stipple;
+ wxBrushStyle m_style;
+ wxColour m_colour;
+ wxBitmap m_stipple;
};
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxBrush,wxGDIObject)
-wxBrush::wxBrush( const wxColour &colour, int style )
+wxBrush::wxBrush( const wxColour &colour, wxBrushStyle style )
{
- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_style = style;
- M_BRUSHDATA->m_colour = colour;
+ m_refData = new wxBrushRefData(colour, style);
}
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+wxBrush::wxBrush(const wxColour& col, int style)
+{
+ m_refData = new wxBrushRefData(col, (wxBrushStyle)style);
+}
+#endif
+
wxBrush::wxBrush( const wxBitmap &stippleBitmap )
{
- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_colour = *wxBLACK;
+ wxBrushStyle style = wxBRUSHSTYLE_STIPPLE;
+ if (stippleBitmap.GetMask())
+ style = wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE;
+ m_refData = new wxBrushRefData(*wxBLACK, style);
M_BRUSHDATA->m_stipple = stippleBitmap;
-
- if (M_BRUSHDATA->m_stipple.GetMask())
- M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
- else
- M_BRUSHDATA->m_style = wxSTIPPLE;
}
wxBrush::~wxBrush()
// m_refData unrefed in ~wxObject
}
-wxObjectRefData *wxBrush::CreateRefData() const
+wxGDIRefData *wxBrush::CreateGDIRefData() const
{
return new wxBrushRefData;
}
-wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const
+wxGDIRefData *wxBrush::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxBrushRefData(*(wxBrushRefData *)data);
}
-bool wxBrush::operator == ( const wxBrush& brush ) const
+bool wxBrush::operator==(const wxBrush& brush) const
{
if (m_refData == brush.m_refData) return true;
return ( *(wxBrushRefData*)m_refData == *(wxBrushRefData*)brush.m_refData );
}
-int wxBrush::GetStyle() const
+wxBrushStyle wxBrush::GetStyle() const
{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return 0;
- }
+ wxCHECK_MSG( Ok(), wxBRUSHSTYLE_INVALID, wxT("invalid brush") );
return M_BRUSHDATA->m_style;
}
-wxColour &wxBrush::GetColour() const
+wxColour wxBrush::GetColour() const
{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return wxNullColour;
- }
+ wxCHECK_MSG( Ok(), wxNullColour, wxT("invalid brush") );
return M_BRUSHDATA->m_colour;
}
wxBitmap *wxBrush::GetStipple() const
{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return &wxNullBitmap;
- }
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid brush") );
return &M_BRUSHDATA->m_stipple;
}
M_BRUSHDATA->m_colour.Set( r, g, b );
}
-void wxBrush::SetStyle( int style )
+void wxBrush::SetStyle( wxBrushStyle style )
{
AllocExclusive();
M_BRUSHDATA->m_stipple = stipple;
if (M_BRUSHDATA->m_stipple.GetMask())
{
- M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
+ M_BRUSHDATA->m_style = wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE;
}
else
{
- M_BRUSHDATA->m_style = wxSTIPPLE;
+ M_BRUSHDATA->m_style = wxBRUSHSTYLE_STIPPLE;
}
}