/////////////////////////////////////////////////////////////////////////////
-// Name: filename.cpp
-// Purpose: wxFileName - encapsulates candy
-// Author: Robert Roebling
+// Name: src/common/filename.cpp
+// Purpose: wxFileName - encapsulates a file path
+// Author: Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 28.12.2000
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+/*
+ Here are brief descriptions of the filename formats supported by this class:
+
+ wxPATH_UNIX: standard Unix format, used under Darwin as well, absolute file
+ names have the form:
+ /dir1/dir2/.../dirN/filename, "." and ".." stand for the
+ current and parent directory respectively, "~" is parsed as the
+ user HOME and "~username" as the HOME of that user
+
+ wxPATH_DOS: DOS/Windows format, absolute file names have the form:
+ drive:\dir1\dir2\...\dirN\filename.ext where drive is a single
+ letter. "." and ".." as for Unix but no "~".
+
+ There are also UNC names of the form \\share\fullpath
+
+ wxPATH_MAC: Mac OS 8/9 and Mac OS X under CodeWarrior 7 format, absolute file
+ names have the form
+ volume:dir1:...:dirN:filename
+ and the relative file names are either
+ :dir1:...:dirN:filename
+ or just
+ filename
+ (although :filename works as well).
+ Since the volume is just part of the file path, it is not
+ treated like a separate entity as it is done under DOS and
+ VMS, it is just treated as another dir.
+
+ wxPATH_VMS: VMS native format, absolute file names have the form
+ <device>:[dir1.dir2.dir3]file.txt
+ or
+ <device>:[000000.dir1.dir2.dir3]file.txt
+
+ the <device> is the physical device (i.e. disk). 000000 is the
+ root directory on the device which can be omitted.
+
+ Note that VMS uses different separators unlike Unix:
+ : always after the device. If the path does not contain : than
+ the default (the device of the current directory) is assumed.
+ [ start of directory specyfication
+ . separator between directory and subdirectory
+ ] between directory and file
+ */
+
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
- #pragma implementation "filename.h"
+#pragma implementation "filename.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
- #pragma hdrstop
+#pragma hdrstop
#endif
#ifndef WX_PRECOMP
- #include "wx/intl.h"
- #include "wx/log.h"
+#include "wx/intl.h"
+#include "wx/log.h"
+#include "wx/file.h"
#endif
#include "wx/filename.h"
#include "wx/tokenzr.h"
+#include "wx/config.h" // for wxExpandEnvVars
#include "wx/utils.h"
+#include "wx/file.h"
+//#include "wx/dynlib.h" // see GetLongPath below, code disabled.
-//----------------------------------------------------------------------------
-// wxFileName
-//----------------------------------------------------------------------------
+// For GetShort/LongPathName
+#ifdef __WIN32__
+#include <windows.h>
+#include "wx/msw/winundef.h"
+#endif
-wxFileName::wxFileName( const wxFileName &filepath )
-{
- m_ext = filepath.GetExt();
- m_name = filepath.GetName();
- const wxArrayString &dirs = filepath.GetDirs();
- for (size_t i = 0; i < dirs.GetCount(); i++)
- m_dirs.Add( dirs[i] );
-}
+// utime() is POSIX so should normally be available on all Unices
+#ifdef __UNIX_LIKE__
+#include <sys/types.h>
+#include <utime.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#endif
-void wxFileName::Assign( const wxFileName &filepath )
-{
- m_dirs.Clear();
- m_ext = filepath.GetExt();
- m_name = filepath.GetName();
- const wxArrayString &dirs = filepath.GetDirs();
- for (size_t i = 0; i < dirs.GetCount(); i++)
- m_dirs.Add( dirs[i] );
-}
+#ifdef __DJGPP__
+#include <unistd.h>
+#endif
-void wxFileName::Assign( const wxString &path, bool dir_only, wxPathFormat format )
-{
- m_ext = wxEmptyString;
- m_name = wxEmptyString;
- m_dirs.Clear();
+#ifdef __MWERKS__
+#include <stat.h>
+#include <unistd.h>
+#include <unix.h>
+#endif
- format = GetFormat( format );
+#ifdef __WATCOMC__
+#include <io.h>
+#include <sys/utime.h>
+#include <sys/stat.h>
+#endif
- wxString seps;
- if (format == wxPATH_DOS)
- {
- seps = "/\\";
- }
- else
- if (format == wxPATH_UNIX)
+#ifdef __VISAGECPP__
+#ifndef MAX_PATH
+#define MAX_PATH 256
+#endif
+#endif
+
+// ----------------------------------------------------------------------------
+// private classes
+// ----------------------------------------------------------------------------
+
+// small helper class which opens and closes the file - we use it just to get
+// a file handle for the given file name to pass it to some Win32 API function
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+
+class wxFileHandle
+{
+public:
+ wxFileHandle(const wxString& filename)
{
- seps = "/";
+ m_hFile = ::CreateFile
+ (
+ filename, // name
+ GENERIC_READ, // access mask
+ 0, // no sharing
+ NULL, // no secutity attr
+ OPEN_EXISTING, // creation disposition
+ 0, // no flags
+ NULL // no template file
+ );
+
+ if ( m_hFile == INVALID_HANDLE_VALUE )
+ {
+ wxLogSysError(_("Failed to open '%s' for reading"),
+ filename.c_str());
+ }
}
- else
+
+ ~wxFileHandle()
{
- seps = ":";
- }
-
- wxStringTokenizer tn( path, seps );
- while (tn.HasMoreTokens())
- {
- wxString token( tn.GetNextToken() );
- if (!token.IsEmpty())
- m_dirs.Add( token );
- }
-
- if (!dir_only)
- {
- // make last m_dir -> m_name
- size_t last = m_dirs.GetCount();
- if (last == 0) return;
- last--;
- m_name = m_dirs[last];
- m_dirs.Remove( last );
-
- if (m_name == wxT(".")) return;
- if (m_name == wxT("..")) return;
-
- // ext?
- int pos = m_name.Find( wxT('.') );
- if (pos == -1) return;
-
- bool has_starting_dot = (pos == 0);
- if (has_starting_dot && (format == wxPATH_UNIX))
- {
- // remove dot
- m_name.Remove(0,1);
-
- // search again
- pos = m_name.Find( wxT('.') );
- if (pos == -1)
+ if ( m_hFile != INVALID_HANDLE_VALUE )
+ {
+ if ( !::CloseHandle(m_hFile) )
{
- // add dot back
- m_name.Prepend( "." );
- return;
+ wxLogSysError(_("Failed to close file handle"));
}
}
- m_ext = m_name;
- m_ext.Remove( 0, pos+1 );
-
- m_name.Remove( pos, m_name.Len()-pos );
-
- if (has_starting_dot && (format == wxPATH_UNIX))
- {
- // add dot back
- m_name.Prepend( "." );
- return;
- }
}
+
+ // return TRUE only if the file could be opened successfully
+ bool IsOk() const { return m_hFile != INVALID_HANDLE_VALUE; }
+
+ // get the handle
+ operator HANDLE() const { return m_hFile; }
+
+private:
+ HANDLE m_hFile;
+};
+
+#endif // __WIN32__
+
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
+
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+
+// convert between wxDateTime and FILETIME which is a 64-bit value representing
+// the number of 100-nanosecond intervals since January 1, 1601.
+
+// the number of milliseconds between the Unix Epoch (January 1, 1970) and the
+// FILETIME reference point (January 1, 1601)
+static const wxLongLong FILETIME_EPOCH_OFFSET = wxLongLong(0xa97, 0x30b66800);
+
+static void ConvertFileTimeToWx(wxDateTime *dt, const FILETIME &ft)
+{
+ wxLongLong ll(ft.dwHighDateTime, ft.dwLowDateTime);
+
+ // convert 100ns to ms
+ ll /= 10000;
+
+ // move it to our Epoch
+ ll -= FILETIME_EPOCH_OFFSET;
+
+ *dt = wxDateTime(ll);
}
-bool wxFileName::FileExists()
+static void ConvertWxToFileTime(FILETIME *ft, const wxDateTime& dt)
{
- return wxFileName::FileExists( GetFullPath() );
+ // do the reverse of ConvertFileTimeToWx()
+ wxLongLong ll = dt.GetValue();
+ ll *= 10000;
+ ll += FILETIME_EPOCH_OFFSET;
+
+ ft->dwHighDateTime = ll.GetHi();
+ ft->dwLowDateTime = ll.GetLo();
}
-bool wxFileName::FileExists( const wxString &file )
+#endif // __WIN32__
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxFileName construction
+// ----------------------------------------------------------------------------
+
+void wxFileName::Assign( const wxFileName &filepath )
{
- return ::wxFileExists( file );
+ m_volume = filepath.GetVolume();
+ m_dirs = filepath.GetDirs();
+ m_name = filepath.GetName();
+ m_ext = filepath.GetExt();
+ m_relative = filepath.IsRelative();
}
-bool wxFileName::DirExists()
+void wxFileName::Assign(const wxString& volume,
+ const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format )
{
- return wxFileName::DirExists( GetFullPath() );
+ SetPath( path, format );
+
+ m_volume = volume;
+ m_ext = ext;
+ m_name = name;
}
-bool wxFileName::DirExists( const wxString &dir )
+void wxFileName::SetPath( const wxString &path, wxPathFormat format )
{
- return ::wxDirExists( dir );
+ wxPathFormat my_format = GetFormat( format );
+ wxString my_path = path;
+
+ m_dirs.Clear();
+
+ if (!my_path.empty())
+ {
+ // 1) Determine if the path is relative or absolute.
+
+ switch (my_format)
+ {
+ case wxPATH_MAC:
+ m_relative = ( my_path[0u] == wxT(':') );
+ // We then remove a leading ":". The reason is in our
+ // storage form for relative paths:
+ // ":dir:file.txt" actually means "./dir/file.txt" in
+ // DOS notation and should get stored as
+ // (relative) (dir) (file.txt)
+ // "::dir:file.txt" actually means "../dir/file.txt"
+ // stored as (relative) (..) (dir) (file.txt)
+ // This is important only for the Mac as an empty dir
+ // actually means <UP>, whereas under DOS, double
+ // slashes can be ignored: "\\\\" is the same as "\\".
+ if (m_relative)
+ my_path.Remove( 0, 1 );
+ break;
+ case wxPATH_VMS:
+ // TODO: what is the relative path format here?
+ m_relative = FALSE;
+ break;
+ case wxPATH_UNIX:
+ m_relative = ( my_path[0u] != wxT('/') );
+ break;
+ case wxPATH_DOS:
+ m_relative = ( (my_path[0u] != wxT('/')) && (my_path[0u] != wxT('\\')) );
+ break;
+ default:
+ wxFAIL_MSG( wxT("error") );
+ break;
+ }
+
+ // 2) Break up the path into its members. If the original path
+ // was just "/" or "\\", m_dirs will be empty. We know from
+ // the m_relative field, if this means "nothing" or "root dir".
+
+ wxStringTokenizer tn( my_path, GetPathSeparators(my_format) );
+
+ while ( tn.HasMoreTokens() )
+ {
+ wxString token = tn.GetNextToken();
+
+ // Remove empty token under DOS and Unix, interpret them
+ // as .. under Mac.
+ if (token.empty())
+ {
+ if (my_format == wxPATH_MAC)
+ m_dirs.Add( wxT("..") );
+ // else ignore
+ }
+ else
+ {
+ m_dirs.Add( token );
+ }
+ }
+ }
+ else
+ {
+ m_relative = TRUE;
+ }
}
-void wxFileName::AssignCwd()
+void wxFileName::Assign(const wxString& fullpath,
+ wxPathFormat format)
{
- Assign( wxFileName::GetCwd(), TRUE );
+ wxString volume, path, name, ext;
+ SplitPath(fullpath, &volume, &path, &name, &ext, format);
+
+ Assign(volume, path, name, ext, format);
}
-wxString wxFileName::GetCwd()
+void wxFileName::Assign(const wxString& fullpathOrig,
+ const wxString& fullname,
+ wxPathFormat format)
{
- return ::wxGetCwd();
+ // always recognize fullpath as directory, even if it doesn't end with a
+ // slash
+ wxString fullpath = fullpathOrig;
+ if ( !wxEndsWithPathSeparator(fullpath) )
+ {
+ fullpath += GetPathSeparators(format)[0u];
+ }
+
+ wxString volume, path, name, ext;
+
+ // do some consistency checks in debug mode: the name should be really just
+ // the filename and the path should be really just a path
+#ifdef __WXDEBUG__
+ wxString pathDummy, nameDummy, extDummy;
+
+ SplitPath(fullname, &pathDummy, &name, &ext, format);
+
+ wxASSERT_MSG( pathDummy.empty(),
+ _T("the file name shouldn't contain the path") );
+
+ SplitPath(fullpath, &volume, &path, &nameDummy, &extDummy, format);
+
+ wxASSERT_MSG( nameDummy.empty() && extDummy.empty(),
+ _T("the path shouldn't contain file name nor extension") );
+
+#else // !__WXDEBUG__
+ SplitPath(fullname, NULL /* no path */, &name, &ext, format);
+ SplitPath(fullpath, &volume, &path, NULL, NULL, format);
+#endif // __WXDEBUG__/!__WXDEBUG__
+
+ Assign(volume, path, name, ext, format);
}
-bool wxFileName::SetCwd()
+void wxFileName::AssignDir(const wxString& dir, wxPathFormat format)
{
- return wxFileName::SetCwd( GetFullPath() );
+ Assign(dir, _T(""), format);
}
-bool wxFileName::SetCwd( const wxString &cwd )
+void wxFileName::Clear()
{
- return ::wxSetWorkingDirectory( cwd );
+ m_dirs.Clear();
+
+ m_volume =
+ m_name =
+ m_ext = wxEmptyString;
}
-void wxFileName::AssignHomeDir()
+/* static */
+wxFileName wxFileName::FileName(const wxString& file)
{
- Assign( wxFileName::GetHomeDir(), TRUE );
+ return wxFileName(file);
}
-
-wxString wxFileName::GetHomeDir()
+
+/* static */
+wxFileName wxFileName::DirName(const wxString& dir)
{
- return ::wxGetHomeDir();
+ wxFileName fn;
+ fn.AssignDir(dir);
+ return fn;
}
-
-void wxFileName::AssignTempFileName( const wxString &prefix )
+
+// ----------------------------------------------------------------------------
+// existence tests
+// ----------------------------------------------------------------------------
+
+bool wxFileName::FileExists()
{
+ return wxFileName::FileExists( GetFullPath() );
}
-bool wxFileName::Mkdir( int perm )
+bool wxFileName::FileExists( const wxString &file )
{
- return wxFileName::Mkdir( GetFullPath(), perm );
+ return ::wxFileExists( file );
}
-bool wxFileName::Mkdir( const wxString &dir, int perm )
+bool wxFileName::DirExists()
{
- return ::wxMkdir( dir, perm );
+ return wxFileName::DirExists( GetFullPath() );
}
-bool wxFileName::Rmdir()
+bool wxFileName::DirExists( const wxString &dir )
{
- return wxFileName::Rmdir( GetFullPath() );
+ return ::wxDirExists( dir );
}
-bool wxFileName::Rmdir( const wxString &dir )
+// ----------------------------------------------------------------------------
+// CWD and HOME stuff
+// ----------------------------------------------------------------------------
+
+void wxFileName::AssignCwd(const wxString& volume)
{
- return ::wxRmdir( dir );
+ AssignDir(wxFileName::GetCwd(volume));
}
-bool wxFileName::Normalize( const wxString &cwd, const wxString &home )
+/* static */
+wxString wxFileName::GetCwd(const wxString& volume)
{
- wxFileName tmp( *this );
- m_dirs.Clear();
- const wxArrayString &dirs = tmp.GetDirs();
-
- if (dirs.GetCount() == 0) return FALSE;
-
- size_t start = 0;
-
- if (dirs[0] == wxT("."))
- {
- if (cwd == wxEmptyString)
- Assign( wxFileName::GetCwd(), TRUE );
- else
- Assign( cwd );
- start = 1;
- }
- else
- if (dirs[0] == wxT(".."))
- {
- if (cwd == wxEmptyString)
- Assign( wxFileName::GetCwd(), TRUE );
- else
- Assign( cwd );
- m_dirs.Remove( m_dirs.GetCount()-1 );
- start = 1;
- }
- else
- if (dirs[0] == wxT("~"))
+ // if we have the volume, we must get the current directory on this drive
+ // and to do this we have to chdir to this volume - at least under Windows,
+ // I don't know how to get the current drive on another volume elsewhere
+ // (TODO)
+ wxString cwdOld;
+ if ( !volume.empty() )
{
- if (home == wxEmptyString)
- Assign( wxFileName::GetHomeDir(), TRUE );
- else
- Assign( home );
- start = 1;
+ cwdOld = wxGetCwd();
+ SetCwd(volume + GetVolumeSeparator());
}
-
- for (size_t i = start; i < dirs.GetCount(); i++)
+
+ wxString cwd = ::wxGetCwd();
+
+ if ( !volume.empty() )
{
- if (dirs[i] == wxT(".")) continue;
-
- if (dirs[i] == wxT(".."))
- {
- m_dirs.Remove( m_dirs.GetCount()-1 );
- continue;
- }
-
- // expand env vars here ?
-
- m_dirs.Add( dirs[i] );
+ SetCwd(cwdOld);
}
-
- m_name = tmp.GetName();
- m_ext = tmp.GetExt();
-
- return TRUE;
+
+ return cwd;
}
-bool wxFileName::SameAs( const wxFileName &filepath, bool upper_case )
+bool wxFileName::SetCwd()
{
- wxString file1( GetFullPath() );
- wxString file2( filepath.GetFullPath() );
-
- if (upper_case)
- {
- file1.MakeUpper(); // what does MSW do to non-ascii chars etc? native funcs?
- file2.MakeUpper();
- }
-
- return (file1 == file2);
+ return wxFileName::SetCwd( GetFullPath() );
}
-bool wxFileName::IsCaseSensitive( wxPathFormat format )
+bool wxFileName::SetCwd( const wxString &cwd )
{
- format = GetFormat( format );
-
- return (format != wxPATH_DOS);
+ return ::wxSetWorkingDirectory( cwd );
}
-bool wxFileName::IsRelative( wxPathFormat format )
+void wxFileName::AssignHomeDir()
{
- format = GetFormat( format );
-
- for (size_t i = 0; i < m_dirs.GetCount(); i++)
- {
- if ((format == wxPATH_UNIX) && (i == 0) && (m_dirs[0] == wxT("~"))) return TRUE;
-
- if (m_dirs[i] == wxT(".")) return TRUE;
- if (m_dirs[i] == wxT("..")) return TRUE;
- }
-
- return FALSE;
+ AssignDir(wxFileName::GetHomeDir());
}
-bool wxFileName::IsAbsolute( wxPathFormat format )
+wxString wxFileName::GetHomeDir()
{
- return (!IsRelative(format));
+ return ::wxGetHomeDir();
}
-bool wxFileName::IsWild( wxPathFormat format )
+void wxFileName::AssignTempFileName(const wxString& prefix, wxFile *fileTemp)
{
- format = GetFormat( format );
-
- if (format == wxPATH_DOS)
+ wxString tempname = CreateTempFileName(prefix, fileTemp);
+ if ( tempname.empty() )
{
- if (m_name.Find( wxT('*') ) != -1) return TRUE;
- if (m_name.Find( wxT('?') ) != -1) return TRUE;
+ // error, failed to get temp file name
+ Clear();
}
- else
+ else // ok
{
- if (m_name.Find( wxT('*') ) != -1) return TRUE;
+ Assign(tempname);
}
-
- return FALSE;
}
-void wxFileName::AppendDir( const wxString &dir )
+/* static */
+wxString
+wxFileName::CreateTempFileName(const wxString& prefix, wxFile *fileTemp)
{
- m_dirs.Add( dir );
-}
+ wxString path, dir, name;
-void wxFileName::PrependDir( const wxString &dir )
-{
- m_dirs.Insert( dir, 0 );
-}
+ // use the directory specified by the prefix
+ SplitPath(prefix, &dir, &name, NULL /* extension */);
-void wxFileName::InsertDir( int before, const wxString &dir )
-{
- m_dirs.Insert( dir, before );
-}
+#if defined(__WINDOWS__) && !defined(__WXMICROWIN__)
-void wxFileName::RemoveDir( int pos )
-{
- m_dirs.Remove( (size_t)pos );
-}
+#ifdef __WIN32__
+ if ( dir.empty() )
+ {
+ if ( !::GetTempPath(MAX_PATH, wxStringBuffer(dir, MAX_PATH + 1)) )
+ {
+ wxLogLastError(_T("GetTempPath"));
+ }
-void wxFileName::SetFullName( const wxString name, wxPathFormat format )
-{
- format = GetFormat( format );
-
- m_name = name;
-
- if (m_name == wxT(".")) return;
- if (m_name == wxT("..")) return;
-
- // ext?
- int pos = m_name.Find( wxT('.') );
- if (pos == -1) return;
-
- bool has_starting_dot = (pos == 0);
- if (has_starting_dot && (format == wxPATH_UNIX))
- {
- // remove dot
- m_name.Remove(0,1);
-
- // search again
- pos = m_name.Find( wxT('.') );
- if (pos == -1)
- {
- // add dot back
- m_name.Prepend( "." );
- return;
- }
+ if ( dir.empty() )
+ {
+ // GetTempFileName() fails if we pass it an empty string
+ dir = _T('.');
+ }
}
-
- m_ext = m_name;
- m_ext.Remove( 0, pos+1 );
-
- m_name.Remove( pos, m_name.Len()-pos );
-
- if (has_starting_dot && (format == wxPATH_UNIX))
+
+ if ( !::GetTempFileName(dir, name, 0, wxStringBuffer(path, MAX_PATH + 1)) )
{
- // add dot back
- m_name.Prepend( "." );
- return;
- }
-}
+ wxLogLastError(_T("GetTempFileName"));
-wxString wxFileName::GetFullName()
-{
- wxString ret( m_name );
- if (!m_ext.IsEmpty())
- {
- ret += '.';
- ret += m_ext;
+ path.clear();
}
- return ret;
-}
+#else // Win16
+ if ( !::GetTempFileName(NULL, prefix, 0, wxStringBuffer(path, 1025)) )
+ {
+ path.clear();
+ }
+#endif // Win32/16
-wxString wxFileName::GetPath( bool add_separator, wxPathFormat format ) const
-{
- format = GetFormat( format );
-
- wxString ret;
- if (format == wxPATH_DOS)
+#elif defined(__WXPM__)
+ // for now just create a file
+ //
+ // future enhancements can be to set some extended attributes for file
+ // systems OS/2 supports that have them (HPFS, FAT32) and security
+ // (HPFS386)
+ static const wxChar *szMktempSuffix = wxT("XXX");
+ path << dir << _T('/') << name << szMktempSuffix;
+
+ // Temporarily remove - MN
+ #ifndef __WATCOMC__
+ ::DosCreateDir(wxStringBuffer(path, MAX_PATH), NULL);
+ #endif
+
+#else // !Windows, !OS/2
+ if ( dir.empty() )
{
- for (size_t i = 0; i < m_dirs.GetCount(); i++)
+ dir = wxGetenv(_T("TMP"));
+ if ( path.empty() )
{
- ret += m_dirs[i];
- if (add_separator || (i != m_dirs.GetCount()-1))
- ret += '\\';
+ dir = wxGetenv(_T("TEMP"));
}
- }
- else
- if (format == wxPATH_UNIX)
- {
- ret = '/'; // FIXME: must be absolute
- for (size_t i = 0; i < m_dirs.GetCount(); i++)
+
+ if ( dir.empty() )
{
- ret += m_dirs[i];
- if (add_separator || (i != m_dirs.GetCount()-1))
- ret += '/';
+ // default
+ #ifdef __DOS__
+ dir = _T(".");
+ #else
+ dir = _T("/tmp");
+ #endif
}
}
- else
+
+ path = dir;
+
+ if ( !wxEndsWithPathSeparator(dir) &&
+ (name.empty() || !wxIsPathSeparator(name[0u])) )
{
- for (size_t i = 0; i < m_dirs.GetCount(); i++)
- {
- ret += m_dirs[i];
- if (add_separator || (i != m_dirs.GetCount()-1))
- ret += ":";
- }
+ path += wxFILE_SEP_PATH;
}
-
- return ret;
-}
-wxString wxFileName::GetFullPath( wxPathFormat format ) const
-{
- format = GetFormat( format );
-
- wxString ret;
- if (format == wxPATH_DOS)
+ path += name;
+
+#if defined(HAVE_MKSTEMP)
+ // scratch space for mkstemp()
+ path += _T("XXXXXX");
+
+ // can use the cast here because the length doesn't change and the string
+ // is not shared
+ int fdTemp = mkstemp((char *)path.mb_str());
+ if ( fdTemp == -1 )
{
- for (size_t i = 0; i < m_dirs.GetCount(); i++)
- {
- ret += m_dirs[i];
- ret += '\\';
- }
+ // this might be not necessary as mkstemp() on most systems should have
+ // already done it but it doesn't hurt neither...
+ path.clear();
}
- else
- if (format == wxPATH_UNIX)
+ else // mkstemp() succeeded
{
- ret = '/'; // FIXME: must be absolute
- for (size_t i = 0; i < m_dirs.GetCount(); i++)
+ // avoid leaking the fd
+ if ( fileTemp )
+ {
+ fileTemp->Attach(fdTemp);
+ }
+ else
{
- ret += m_dirs[i];
- ret += '/';
+ close(fdTemp);
}
}
- else
+#else // !HAVE_MKSTEMP
+
+#ifdef HAVE_MKTEMP
+ // same as above
+ path += _T("XXXXXX");
+
+ if ( !mktemp((char *)path.mb_str()) )
+ {
+ path.clear();
+ }
+#else // !HAVE_MKTEMP (includes __DOS__)
+ // generate the unique file name ourselves
+ #ifndef __DOS__
+ path << (unsigned int)getpid();
+ #endif
+
+ wxString pathTry;
+
+ static const size_t numTries = 1000;
+ for ( size_t n = 0; n < numTries; n++ )
{
- for (size_t i = 0; i < m_dirs.GetCount(); i++)
+ // 3 hex digits is enough for numTries == 1000 < 4096
+ pathTry = path + wxString::Format(_T("%.03x"), n);
+ if ( !wxFile::Exists(pathTry) )
{
- ret += m_dirs[i];
- ret += ':';
+ break;
}
+
+ pathTry.clear();
}
-
- ret += m_name;
-
- if (!m_ext.IsEmpty())
+
+ path = pathTry;
+#endif // HAVE_MKTEMP/!HAVE_MKTEMP
+
+ if ( !path.empty() )
{
- ret += '.';
- ret += m_ext;
}
-
- return ret;
-}
+#endif // HAVE_MKSTEMP/!HAVE_MKSTEMP
-wxPathFormat wxFileName::GetFormat( wxPathFormat format )
-{
- if (format == wxPATH_NATIVE)
+#endif // Windows/!Windows
+
+ if ( path.empty() )
{
-#if defined(__WXMSW__) || defined(__WXPM__)
- format = wxPATH_DOS;
-#endif
-#if defined(__WXMAC__)
- format = wxPATH_MAC;
-#endif
-#if !defined(__WXMSW__) && !defined(__WXPM__) && !defined(__WXMAC__)
- format = wxPATH_UNIX;
+ wxLogSysError(_("Failed to create a temporary file name"));
+ }
+ else if ( fileTemp && !fileTemp->IsOpened() )
+ {
+ // open the file - of course, there is a race condition here, this is
+ // why we always prefer using mkstemp()...
+ //
+ // NB: GetTempFileName() under Windows creates the file, so using
+ // write_excl there would fail
+ if ( !fileTemp->Open(path,
+#if defined(__WINDOWS__) && !defined(__WXMICROWIN__)
+ wxFile::write,
+#else
+ wxFile::write_excl,
#endif
+ wxS_IRUSR | wxS_IWUSR) )
+ {
+ // FIXME: If !ok here should we loop and try again with another
+ // file name? That is the standard recourse if open(O_EXCL)
+ // fails, though of course it should be protected against
+ // possible infinite looping too.
+
+ wxLogError(_("Failed to open temporary file."));
+
+ path.clear();
+ }
}
- return format;
+
+ return path;
+}
+
+// ----------------------------------------------------------------------------
+// directory operations
+// ----------------------------------------------------------------------------
+
+bool wxFileName::Mkdir( int perm, bool full )
+{
+ return wxFileName::Mkdir( GetFullPath(), perm, full );
+}
+
+bool wxFileName::Mkdir( const wxString &dir, int perm, bool full )
+{
+ if (full)
+ {
+ wxFileName filename(dir);
+ wxArrayString dirs = filename.GetDirs();
+ dirs.Add(filename.GetName());
+
+ size_t count = dirs.GetCount();
+ size_t i;
+ wxString currPath;
+ int noErrors = 0;
+ for ( i = 0; i < count; i++ )
+ {
+ currPath += dirs[i];
+
+ if (currPath.Last() == wxT(':'))
+ {
+ // Can't create a root directory so continue to next dir
+ currPath += wxFILE_SEP_PATH;
+ continue;
+ }
+
+ if (!DirExists(currPath))
+ if (!wxMkdir(currPath, perm))
+ noErrors ++;
+
+ if ( (i < (count-1)) )
+ currPath += wxFILE_SEP_PATH;
+ }
+
+ return (noErrors == 0);
+
+ }
+ else
+ return ::wxMkdir( dir, perm );
+}
+
+bool wxFileName::Rmdir()
+{
+ return wxFileName::Rmdir( GetFullPath() );
+}
+
+bool wxFileName::Rmdir( const wxString &dir )
+{
+ return ::wxRmdir( dir );
+}
+
+// ----------------------------------------------------------------------------
+// path normalization
+// ----------------------------------------------------------------------------
+
+bool wxFileName::Normalize(wxPathNormalize flags,
+ const wxString& cwd,
+ wxPathFormat format)
+{
+ // the existing path components
+ wxArrayString dirs = GetDirs();
+
+ // the path to prepend in front to make the path absolute
+ wxFileName curDir;
+
+ format = GetFormat(format);
+
+ // make the path absolute
+ if ( (flags & wxPATH_NORM_ABSOLUTE) && m_relative )
+ {
+ if ( cwd.empty() )
+ {
+ curDir.AssignCwd(GetVolume());
+ }
+ else // cwd provided
+ {
+ curDir.AssignDir(cwd);
+ }
+
+#if 0
+ // the path may be not absolute because it doesn't have the volume name
+ // but in this case we shouldn't modify the directory components of it
+ // but just set the current volume
+ if ( !HasVolume() && curDir.HasVolume() )
+ {
+ SetVolume(curDir.GetVolume());
+
+ if ( IsAbsolute() )
+ {
+ // yes, it was the case - we don't need curDir then
+ curDir.Clear();
+ }
+ }
+#endif
+ m_relative = FALSE;
+ }
+
+ // handle ~ stuff under Unix only
+ if ( (format == wxPATH_UNIX) && (flags & wxPATH_NORM_TILDE) )
+ {
+ if ( !dirs.IsEmpty() )
+ {
+ wxString dir = dirs[0u];
+ if ( !dir.empty() && dir[0u] == _T('~') )
+ {
+ curDir.AssignDir(wxGetUserHome(dir.c_str() + 1));
+
+ dirs.RemoveAt(0u);
+ }
+ }
+ }
+
+ // transform relative path into abs one
+ if ( curDir.IsOk() )
+ {
+ wxArrayString dirsNew = curDir.GetDirs();
+ size_t count = dirs.GetCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ dirsNew.Add(dirs[n]);
+ }
+
+ dirs = dirsNew;
+ }
+
+ // now deal with ".", ".." and the rest
+ m_dirs.Empty();
+ size_t count = dirs.GetCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ wxString dir = dirs[n];
+
+ if ( flags & wxPATH_NORM_DOTS )
+ {
+ if ( dir == wxT(".") )
+ {
+ // just ignore
+ continue;
+ }
+
+ if ( dir == wxT("..") )
+ {
+ if ( m_dirs.IsEmpty() )
+ {
+ wxLogError(_("The path '%s' contains too many \"..\"!"),
+ GetFullPath().c_str());
+ return FALSE;
+ }
+
+ m_dirs.RemoveAt(m_dirs.GetCount() - 1);
+ continue;
+ }
+ }
+
+ if ( flags & wxPATH_NORM_ENV_VARS )
+ {
+ dir = wxExpandEnvVars(dir);
+ }
+
+ if ( (flags & wxPATH_NORM_CASE) && !IsCaseSensitive(format) )
+ {
+ dir.MakeLower();
+ }
+
+ m_dirs.Add(dir);
+ }
+
+ if ( (flags & wxPATH_NORM_CASE) && !IsCaseSensitive(format) )
+ {
+ // VZ: expand env vars here too?
+
+ m_name.MakeLower();
+ m_ext.MakeLower();
+ }
+
+#if defined(__WIN32__)
+ if ( (flags & wxPATH_NORM_LONG) && (format == wxPATH_DOS) )
+ {
+ Assign(GetLongPath());
+ }
+#endif // Win32
+
+ return TRUE;
+}
+
+bool wxFileName::MakeRelativeTo(const wxString& pathBase, wxPathFormat format)
+{
+ wxFileName fnBase(pathBase, format);
+
+ // get cwd only once - small time saving
+ wxString cwd = wxGetCwd();
+ Normalize(wxPATH_NORM_ALL, cwd, format);
+ fnBase.Normalize(wxPATH_NORM_ALL, cwd, format);
+
+ bool withCase = IsCaseSensitive(format);
+
+ // we can't do anything if the files live on different volumes
+ if ( !GetVolume().IsSameAs(fnBase.GetVolume(), withCase) )
+ {
+ // nothing done
+ return FALSE;
+ }
+
+ // same drive, so we don't need our volume
+ m_volume.clear();
+
+ // remove common directories starting at the top
+ while ( !m_dirs.IsEmpty() && !fnBase.m_dirs.IsEmpty() &&
+ m_dirs[0u].IsSameAs(fnBase.m_dirs[0u], withCase) )
+ {
+ m_dirs.RemoveAt(0);
+ fnBase.m_dirs.RemoveAt(0);
+ }
+
+ // add as many ".." as needed
+ size_t count = fnBase.m_dirs.GetCount();
+ for ( size_t i = 0; i < count; i++ )
+ {
+ m_dirs.Insert(wxT(".."), 0u);
+ }
+
+ m_relative = TRUE;
+
+ // we were modified
+ return TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// filename kind tests
+// ----------------------------------------------------------------------------
+
+bool wxFileName::SameAs(const wxFileName &filepath, wxPathFormat format)
+{
+ wxFileName fn1 = *this,
+ fn2 = filepath;
+
+ // get cwd only once - small time saving
+ wxString cwd = wxGetCwd();
+ fn1.Normalize(wxPATH_NORM_ALL, cwd, format);
+ fn2.Normalize(wxPATH_NORM_ALL, cwd, format);
+
+ if ( fn1.GetFullPath() == fn2.GetFullPath() )
+ return TRUE;
+
+ // TODO: compare inodes for Unix, this works even when filenames are
+ // different but files are the same (symlinks) (VZ)
+
+ return FALSE;
+}
+
+/* static */
+bool wxFileName::IsCaseSensitive( wxPathFormat format )
+{
+ // only Unix filenames are truely case-sensitive
+ return GetFormat(format) == wxPATH_UNIX;
+}
+
+/* static */
+wxString wxFileName::GetVolumeSeparator(wxPathFormat format)
+{
+ wxString sepVol;
+
+ if ( (GetFormat(format) == wxPATH_DOS) ||
+ (GetFormat(format) == wxPATH_VMS) )
+ {
+ sepVol = wxFILE_SEP_DSK;
+ }
+ //else: leave empty
+
+ return sepVol;
+}
+
+/* static */
+wxString wxFileName::GetPathSeparators(wxPathFormat format)
+{
+ wxString seps;
+ switch ( GetFormat(format) )
+ {
+ case wxPATH_DOS:
+ // accept both as native APIs do but put the native one first as
+ // this is the one we use in GetFullPath()
+ seps << wxFILE_SEP_PATH_DOS << wxFILE_SEP_PATH_UNIX;
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unknown wxPATH_XXX style") );
+ // fall through
+
+ case wxPATH_UNIX:
+ seps = wxFILE_SEP_PATH_UNIX;
+ break;
+
+ case wxPATH_MAC:
+ seps = wxFILE_SEP_PATH_MAC;
+ break;
+
+ case wxPATH_VMS:
+ seps = wxFILE_SEP_PATH_VMS;
+ break;
+ }
+
+ return seps;
+}
+
+/* static */
+bool wxFileName::IsPathSeparator(wxChar ch, wxPathFormat format)
+{
+ // wxString::Find() doesn't work as expected with NUL - it will always find
+ // it, so it is almost surely a bug if this function is called with NUL arg
+ wxASSERT_MSG( ch != _T('\0'), _T("shouldn't be called with NUL") );
+
+ return GetPathSeparators(format).Find(ch) != wxNOT_FOUND;
+}
+
+bool wxFileName::IsWild( wxPathFormat format )
+{
+ // FIXME: this is probably false for Mac and this is surely wrong for most
+ // of Unix shells (think about "[...]")
+ (void)format;
+ return m_name.find_first_of(_T("*?")) != wxString::npos;
+}
+
+// ----------------------------------------------------------------------------
+// path components manipulation
+// ----------------------------------------------------------------------------
+
+void wxFileName::AppendDir( const wxString &dir )
+{
+ m_dirs.Add( dir );
+}
+
+void wxFileName::PrependDir( const wxString &dir )
+{
+ m_dirs.Insert( dir, 0 );
+}
+
+void wxFileName::InsertDir( int before, const wxString &dir )
+{
+ m_dirs.Insert( dir, before );
+}
+
+void wxFileName::RemoveDir( int pos )
+{
+ m_dirs.Remove( (size_t)pos );
+}
+
+// ----------------------------------------------------------------------------
+// accessors
+// ----------------------------------------------------------------------------
+
+void wxFileName::SetFullName(const wxString& fullname)
+{
+ SplitPath(fullname, NULL /* no path */, &m_name, &m_ext);
+}
+
+wxString wxFileName::GetFullName() const
+{
+ wxString fullname = m_name;
+ if ( !m_ext.empty() )
+ {
+ fullname << wxFILE_SEP_EXT << m_ext;
+ }
+
+ return fullname;
+}
+
+wxString wxFileName::GetPath( bool add_separator, wxPathFormat format ) const
+{
+ format = GetFormat( format );
+
+ wxString fullpath;
+
+ // the leading character
+ if ( format == wxPATH_MAC && m_relative )
+ {
+ fullpath += wxFILE_SEP_PATH_MAC;
+ }
+ else if ( format == wxPATH_DOS )
+ {
+ if (!m_relative)
+ fullpath += wxFILE_SEP_PATH_DOS;
+ }
+ else if ( format == wxPATH_UNIX )
+ {
+ if (!m_relative)
+ fullpath += wxFILE_SEP_PATH_UNIX;
+ }
+
+ // then concatenate all the path components using the path separator
+ size_t dirCount = m_dirs.GetCount();
+ if ( dirCount )
+ {
+ if ( format == wxPATH_VMS )
+ {
+ fullpath += wxT('[');
+ }
+
+
+ for ( size_t i = 0; i < dirCount; i++ )
+ {
+ // TODO: What to do with ".." under VMS
+
+ switch (format)
+ {
+ case wxPATH_MAC:
+ {
+ if (m_dirs[i] == wxT("."))
+ break;
+ if (m_dirs[i] != wxT("..")) // convert back from ".." to nothing
+ fullpath += m_dirs[i];
+ fullpath += wxT(':');
+ break;
+ }
+ case wxPATH_DOS:
+ {
+ fullpath += m_dirs[i];
+ fullpath += wxT('\\');
+ break;
+ }
+ case wxPATH_UNIX:
+ {
+ fullpath += m_dirs[i];
+ fullpath += wxT('/');
+ break;
+ }
+ case wxPATH_VMS:
+ {
+ if (m_dirs[i] != wxT("..")) // convert back from ".." to nothing
+ fullpath += m_dirs[i];
+ if (i == dirCount-1)
+ fullpath += wxT(']');
+ else
+ fullpath += wxT('.');
+ break;
+ }
+ default:
+ {
+ wxFAIL_MSG( wxT("error") );
+ }
+ }
+ }
+ }
+
+
+
+ return fullpath;
+}
+
+wxString wxFileName::GetFullPath( wxPathFormat format ) const
+{
+ format = GetFormat(format);
+
+ wxString fullpath;
+
+ // first put the volume
+ if ( !m_volume.empty() )
+ {
+ {
+ // Special Windows UNC paths hack, part 2: undo what we did in
+ // SplitPath() and make an UNC path if we have a drive which is not a
+ // single letter (hopefully the network shares can't be one letter only
+ // although I didn't find any authoritative docs on this)
+ if ( format == wxPATH_DOS && m_volume.length() > 1 )
+ {
+ fullpath << wxFILE_SEP_PATH_DOS << wxFILE_SEP_PATH_DOS << m_volume;
+ }
+ else if ( format == wxPATH_DOS || format == wxPATH_VMS )
+ {
+ fullpath << m_volume << GetVolumeSeparator(format);
+ }
+ // else ignore
+ }
+ }
+
+ // the leading character
+ if ( format == wxPATH_MAC && m_relative )
+ {
+ fullpath += wxFILE_SEP_PATH_MAC;
+ }
+ else if ( format == wxPATH_DOS )
+ {
+ if (!m_relative)
+ fullpath += wxFILE_SEP_PATH_DOS;
+ }
+ else if ( format == wxPATH_UNIX )
+ {
+ if (!m_relative)
+ fullpath += wxFILE_SEP_PATH_UNIX;
+ }
+
+ // then concatenate all the path components using the path separator
+ size_t dirCount = m_dirs.GetCount();
+ if ( dirCount )
+ {
+ if ( format == wxPATH_VMS )
+ {
+ fullpath += wxT('[');
+ }
+
+
+ for ( size_t i = 0; i < dirCount; i++ )
+ {
+ // TODO: What to do with ".." under VMS
+
+ switch (format)
+ {
+ case wxPATH_MAC:
+ {
+ if (m_dirs[i] == wxT("."))
+ break;
+ if (m_dirs[i] != wxT("..")) // convert back from ".." to nothing
+ fullpath += m_dirs[i];
+ fullpath += wxT(':');
+ break;
+ }
+ case wxPATH_DOS:
+ {
+ fullpath += m_dirs[i];
+ fullpath += wxT('\\');
+ break;
+ }
+ case wxPATH_UNIX:
+ {
+ fullpath += m_dirs[i];
+ fullpath += wxT('/');
+ break;
+ }
+ case wxPATH_VMS:
+ {
+ if (m_dirs[i] != wxT("..")) // convert back from ".." to nothing
+ fullpath += m_dirs[i];
+ if (i == dirCount-1)
+ fullpath += wxT(']');
+ else
+ fullpath += wxT('.');
+ break;
+ }
+ default:
+ {
+ wxFAIL_MSG( wxT("error") );
+ }
+ }
+ }
+ }
+
+ // finally add the file name and extension
+ fullpath += GetFullName();
+
+ return fullpath;
+}
+
+// Return the short form of the path (returns identity on non-Windows platforms)
+wxString wxFileName::GetShortPath() const
+{
+#if defined(__WXMSW__) && defined(__WIN32__) && !defined(__WXMICROWIN__)
+ wxString path(GetFullPath());
+ wxString pathOut;
+ DWORD sz = ::GetShortPathName(path, NULL, 0);
+ bool ok = sz != 0;
+ if ( ok )
+ {
+ ok = ::GetShortPathName
+ (
+ path,
+ pathOut.GetWriteBuf(sz),
+ sz
+ ) != 0;
+ pathOut.UngetWriteBuf();
+ }
+ if (ok)
+ return pathOut;
+
+ return path;
+#else
+ return GetFullPath();
+#endif
+}
+
+// Return the long form of the path (returns identity on non-Windows platforms)
+wxString wxFileName::GetLongPath() const
+{
+ wxString pathOut,
+ path = GetFullPath();
+
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+ bool success = FALSE;
+
+ // VZ: this code was disabled, why?
+#if 0 // wxUSE_DYNAMIC_LOADER
+ typedef DWORD (*GET_LONG_PATH_NAME)(const wxChar *, wxChar *, DWORD);
+
+ static bool s_triedToLoad = FALSE;
+
+ if ( !s_triedToLoad )
+ {
+ s_triedToLoad = TRUE;
+ wxDllType dllKernel = wxDllLoader::LoadLibrary(_T("kernel32"));
+ if ( dllKernel )
+ {
+ // may succeed or fail depending on the Windows version
+ static GET_LONG_PATH_NAME s_pfnGetLongPathName = NULL;
+#ifdef _UNICODE
+ s_pfnGetLongPathName = (GET_LONG_PATH_NAME) wxDllLoader::GetSymbol(dllKernel, _T("GetLongPathNameW"));
+#else
+ s_pfnGetLongPathName = (GET_LONG_PATH_NAME) wxDllLoader::GetSymbol(dllKernel, _T("GetLongPathNameA"));
+#endif
+
+ wxDllLoader::UnloadLibrary(dllKernel);
+
+ if ( s_pfnGetLongPathName )
+ {
+ DWORD dwSize = (*s_pfnGetLongPathName)(path, NULL, 0);
+ bool ok = dwSize > 0;
+
+ if ( ok )
+ {
+ DWORD sz = (*s_pfnGetLongPathName)(path, NULL, 0);
+ ok = sz != 0;
+ if ( ok )
+ {
+ ok = (*s_pfnGetLongPathName)
+ (
+ path,
+ pathOut.GetWriteBuf(sz),
+ sz
+ ) != 0;
+ pathOut.UngetWriteBuf();
+
+ success = TRUE;
+ }
+ }
+ }
+ }
+ }
+ if (success)
+ return pathOut;
+#endif // wxUSE_DYNAMIC_LOADER
+
+ if (!success)
+ {
+ // The OS didn't support GetLongPathName, or some other error.
+ // We need to call FindFirstFile on each component in turn.
+
+ WIN32_FIND_DATA findFileData;
+ HANDLE hFind;
+ pathOut = wxEmptyString;
+
+ wxArrayString dirs = GetDirs();
+ dirs.Add(GetFullName());
+
+ wxString tmpPath;
+
+ size_t count = dirs.GetCount();
+ for ( size_t i = 0; i < count; i++ )
+ {
+ // We're using pathOut to collect the long-name path, but using a
+ // temporary for appending the last path component which may be
+ // short-name
+ tmpPath = pathOut + dirs[i];
+
+ if ( tmpPath.empty() )
+ continue;
+
+ if ( tmpPath.Last() == wxT(':') )
+ {
+ // Can't pass a drive and root dir to FindFirstFile,
+ // so continue to next dir
+ tmpPath += wxFILE_SEP_PATH;
+ pathOut = tmpPath;
+ continue;
+ }
+
+ hFind = ::FindFirstFile(tmpPath, &findFileData);
+ if (hFind == INVALID_HANDLE_VALUE)
+ {
+ // Error: return immediately with the original path
+ return path;
+ }
+
+ pathOut += findFileData.cFileName;
+ if ( (i < (count-1)) )
+ pathOut += wxFILE_SEP_PATH;
+
+ ::FindClose(hFind);
+ }
+ }
+#else // !Win32
+ pathOut = path;
+#endif // Win32/!Win32
+
+ return pathOut;
+}
+
+wxPathFormat wxFileName::GetFormat( wxPathFormat format )
+{
+ if (format == wxPATH_NATIVE)
+ {
+#if defined(__WXMSW__) || defined(__WXPM__) || defined(__DOS__)
+ format = wxPATH_DOS;
+#elif defined(__WXMAC__) && !defined(__DARWIN__)
+ format = wxPATH_MAC;
+#elif defined(__VMS)
+ format = wxPATH_VMS;
+#else
+ format = wxPATH_UNIX;
+#endif
+ }
+ return format;
+}
+
+// ----------------------------------------------------------------------------
+// path splitting function
+// ----------------------------------------------------------------------------
+
+/* static */
+void wxFileName::SplitPath(const wxString& fullpathWithVolume,
+ wxString *pstrVolume,
+ wxString *pstrPath,
+ wxString *pstrName,
+ wxString *pstrExt,
+ wxPathFormat format)
+{
+ format = GetFormat(format);
+
+ wxString fullpath = fullpathWithVolume;
+
+ // under VMS the end of the path is ']', not the path separator used to
+ // separate the components
+ wxString sepPath = format == wxPATH_VMS ? wxString(_T(']'))
+ : GetPathSeparators(format);
+
+ // special Windows UNC paths hack: transform \\share\path into share:path
+ if ( format == wxPATH_DOS )
+ {
+ if ( fullpath.length() >= 4 &&
+ fullpath[0u] == wxFILE_SEP_PATH_DOS &&
+ fullpath[1u] == wxFILE_SEP_PATH_DOS )
+ {
+ fullpath.erase(0, 2);
+
+ size_t posFirstSlash = fullpath.find_first_of(sepPath);
+ if ( posFirstSlash != wxString::npos )
+ {
+ fullpath[posFirstSlash] = wxFILE_SEP_DSK;
+
+ // UNC paths are always absolute, right? (FIXME)
+ fullpath.insert(posFirstSlash + 1, wxFILE_SEP_PATH_DOS);
+ }
+ }
+ }
+
+ // We separate the volume here
+ if ( format == wxPATH_DOS || format == wxPATH_VMS )
+ {
+ wxString sepVol = GetVolumeSeparator(format);
+
+ size_t posFirstColon = fullpath.find_first_of(sepVol);
+ if ( posFirstColon != wxString::npos )
+ {
+ if ( pstrVolume )
+ {
+ *pstrVolume = fullpath.Left(posFirstColon);
+ }
+
+ // remove the volume name and the separator from the full path
+ fullpath.erase(0, posFirstColon + sepVol.length());
+ }
+ }
+
+ // find the positions of the last dot and last path separator in the path
+ size_t posLastDot = fullpath.find_last_of(wxFILE_SEP_EXT);
+ size_t posLastSlash = fullpath.find_last_of(sepPath);
+
+ if ( (posLastDot != wxString::npos) &&
+ ((format == wxPATH_UNIX) || (format == wxPATH_VMS)) )
+ {
+ if ( (posLastDot == 0) ||
+ (fullpath[posLastDot - 1] == sepPath[0u] ) )
+ {
+ // under Unix and VMS, dot may be (and commonly is) the first
+ // character of the filename, don't treat the entire filename as
+ // extension in this case
+ posLastDot = wxString::npos;
+ }
+ }
+
+ // if we do have a dot and a slash, check that the dot is in the name part
+ if ( (posLastDot != wxString::npos) &&
+ (posLastSlash != wxString::npos) &&
+ (posLastDot < posLastSlash) )
+ {
+ // the dot is part of the path, not the start of the extension
+ posLastDot = wxString::npos;
+ }
+
+ // now fill in the variables provided by user
+ if ( pstrPath )
+ {
+ if ( posLastSlash == wxString::npos )
+ {
+ // no path at all
+ pstrPath->Empty();
+ }
+ else
+ {
+ // take everything up to the path separator but take care to make
+ // the path equal to something like '/', not empty, for the files
+ // immediately under root directory
+ size_t len = posLastSlash;
+ if ( !len )
+ len++;
+
+ *pstrPath = fullpath.Left(len);
+
+ // special VMS hack: remove the initial bracket
+ if ( format == wxPATH_VMS )
+ {
+ if ( (*pstrPath)[0u] == _T('[') )
+ pstrPath->erase(0, 1);
+ }
+ }
+ }
+
+ if ( pstrName )
+ {
+ // take all characters starting from the one after the last slash and
+ // up to, but excluding, the last dot
+ size_t nStart = posLastSlash == wxString::npos ? 0 : posLastSlash + 1;
+ size_t count;
+ if ( posLastDot == wxString::npos )
+ {
+ // take all until the end
+ count = wxString::npos;
+ }
+ else if ( posLastSlash == wxString::npos )
+ {
+ count = posLastDot;
+ }
+ else // have both dot and slash
+ {
+ count = posLastDot - posLastSlash - 1;
+ }
+
+ *pstrName = fullpath.Mid(nStart, count);
+ }
+
+ if ( pstrExt )
+ {
+ if ( posLastDot == wxString::npos )
+ {
+ // no extension
+ pstrExt->Empty();
+ }
+ else
+ {
+ // take everything after the dot
+ *pstrExt = fullpath.Mid(posLastDot + 1);
+ }
+ }
+}
+
+/* static */
+void wxFileName::SplitPath(const wxString& fullpath,
+ wxString *path,
+ wxString *name,
+ wxString *ext,
+ wxPathFormat format)
+{
+ wxString volume;
+ SplitPath(fullpath, &volume, path, name, ext, format);
+
+ if ( path && !volume.empty() )
+ {
+ path->Prepend(volume + GetVolumeSeparator(format));
+ }
+}
+
+// ----------------------------------------------------------------------------
+// time functions
+// ----------------------------------------------------------------------------
+
+bool wxFileName::SetTimes(const wxDateTime *dtCreate,
+ const wxDateTime *dtAccess,
+ const wxDateTime *dtMod)
+{
+#if defined(__UNIX_LIKE__) || (defined(__DOS__) && defined(__WATCOMC__))
+ if ( !dtAccess && !dtMod )
+ {
+ // can't modify the creation time anyhow, don't try
+ return TRUE;
+ }
+
+ // if dtAccess or dtMod is not specified, use the other one (which must be
+ // non NULL because of the test above) for both times
+ utimbuf utm;
+ utm.actime = dtAccess ? dtAccess->GetTicks() : dtMod->GetTicks();
+ utm.modtime = dtMod ? dtMod->GetTicks() : dtAccess->GetTicks();
+ if ( utime(GetFullPath(), &utm) == 0 )
+ {
+ return TRUE;
+ }
+#elif defined(__WIN32__)
+ wxFileHandle fh(GetFullPath());
+ if ( fh.IsOk() )
+ {
+ FILETIME ftAccess, ftCreate, ftWrite;
+
+ if ( dtCreate )
+ ConvertWxToFileTime(&ftCreate, *dtCreate);
+ if ( dtAccess )
+ ConvertWxToFileTime(&ftAccess, *dtAccess);
+ if ( dtMod )
+ ConvertWxToFileTime(&ftWrite, *dtMod);
+
+ if ( ::SetFileTime(fh,
+ dtCreate ? &ftCreate : NULL,
+ dtAccess ? &ftAccess : NULL,
+ dtMod ? &ftWrite : NULL) )
+ {
+ return TRUE;
+ }
+ }
+#else // other platform
+#endif // platforms
+
+ wxLogSysError(_("Failed to modify file times for '%s'"),
+ GetFullPath().c_str());
+
+ return FALSE;
+}
+
+bool wxFileName::Touch()
+{
+#if defined(__UNIX_LIKE__)
+ // under Unix touching file is simple: just pass NULL to utime()
+ if ( utime(GetFullPath(), NULL) == 0 )
+ {
+ return TRUE;
+ }
+
+ wxLogSysError(_("Failed to touch the file '%s'"), GetFullPath().c_str());
+
+ return FALSE;
+#else // other platform
+ wxDateTime dtNow = wxDateTime::Now();
+
+ return SetTimes(NULL /* don't change create time */, &dtNow, &dtNow);
+#endif // platforms
+}
+
+bool wxFileName::GetTimes(wxDateTime *dtAccess,
+ wxDateTime *dtMod,
+ wxDateTime *dtChange) const
+{
+#if defined(__UNIX_LIKE__) || defined(__WXMAC__) || (defined(__DOS__) && defined(__WATCOMC__))
+ wxStructStat stBuf;
+ if ( wxStat(GetFullPath(), &stBuf) == 0 )
+ {
+ if ( dtAccess )
+ dtAccess->Set(stBuf.st_atime);
+ if ( dtMod )
+ dtMod->Set(stBuf.st_mtime);
+ if ( dtChange )
+ dtChange->Set(stBuf.st_ctime);
+
+ return TRUE;
+ }
+#elif defined(__WIN32__)
+ wxFileHandle fh(GetFullPath());
+ if ( fh.IsOk() )
+ {
+ FILETIME ftAccess, ftCreate, ftWrite;
+
+ if ( ::GetFileTime(fh,
+ dtMod ? &ftCreate : NULL,
+ dtAccess ? &ftAccess : NULL,
+ dtChange ? &ftWrite : NULL) )
+ {
+ if ( dtMod )
+ ConvertFileTimeToWx(dtMod, ftCreate);
+ if ( dtAccess )
+ ConvertFileTimeToWx(dtAccess, ftAccess);
+ if ( dtChange )
+ ConvertFileTimeToWx(dtChange, ftWrite);
+
+ return TRUE;
+ }
+ }
+#else // other platform
+#endif // platforms
+
+ wxLogSysError(_("Failed to retrieve file times for '%s'"),
+ GetFullPath().c_str());
+
+ return FALSE;
}