# =========================================================================
# This configuration file was generated by
-# Bakefile 0.1.4 (http://bakefile.sourceforge.net)
+# Bakefile 0.1.9 (http://bakefile.sourceforge.net)
# Beware that all changes made to this file will be overwritten next
# time you run Bakefile!
# =========================================================================
# Standard linker flags
LDFLAGS =
+# The C preprocessor
+CPP = $(CC) /EP /nologo
+
# What type of library to build? [0,1]
SHARED = 0
# Type of compiled binaries [debug,release]
BUILD = debug
+# The target processor architecture must be specified when it is not X86.
+# This does not affect the compiler output, so you still need to make sure
+# your environment is set up appropriately with the correct compiler in the
+# PATH. Rather it affects some options passed to some of the common build
+# utilities such as the resource compiler and the linker. [AMD64,IA64]
+TARGET_CPU = $(CPU)
+
# Should debugging info be included in the executables? The default value
# "default" means that debug info will be included if BUILD=debug
# and not included if BUILD=release. [0,1,default]
DEBUG_FLAG = default
# Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
-# Acts according to DEBUG_INFO by default. [0,1,default]
+# Acts according to BUILD by default. [0,1,default]
DEBUG_RUNTIME_LIBS = default
# Multiple libraries or single huge monolithic one? [0,1]
# Build ODBC database classes (USE_GUI must be 1)? [0,1]
USE_ODBC = 0
+# Build quality assurance classes library (USE_GUI must be 1)? [0,1]
+USE_QA = 0
+
# Enable exceptions in compiled code. [0,1]
USE_EXCEPTIONS = 1
+# Enable run-time type information (RTTI) in compiled code. [0,1]
+USE_RTTI = 1
+
+# Enable threading in compiled code. [0,1]
+USE_THREADS = 1
+
# Is this official build by wxWidgets developers? [0,1]
OFFICIAL_BUILD = 0
# Use this to name your customized DLLs differently
VENDOR = custom
+#
+WX_FLAVOUR =
+
+#
+WX_LIB_FLAVOUR =
+
# Name of your custom configuration. This affects directory
# where object files are stored as well as the location of
# compiled .lib files and setup.h under the lib/ toplevel directory.