/////////////////////////////////////////////////////////////////////////////
-// Name: univ/checklst.cpp
+// Name: src/univ/checklst.cpp
// Purpose: wxCheckListBox implementation
// Author: Vadim Zeitlin
// Modified by:
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "univchecklst.h"
-#endif
-
#include "wx/wxprec.h"
#ifdef __BORLANDC__
// wxCheckListBox functions
// ----------------------------------------------------------------------------
-bool wxCheckListBox::IsChecked(size_t item) const
+bool wxCheckListBox::IsChecked(unsigned int item) const
{
- wxCHECK_MSG( item < m_checks.GetCount(), false,
+ wxCHECK_MSG( IsValid(item), false,
_T("invalid index in wxCheckListBox::IsChecked") );
return m_checks[item] != 0;
}
-void wxCheckListBox::Check(size_t item, bool check)
+void wxCheckListBox::Check(unsigned int item, bool check)
{
- wxCHECK_RET( item < m_checks.GetCount(),
+ wxCHECK_RET( IsValid(item),
_T("invalid index in wxCheckListBox::Check") );
// intermediate var is needed to avoid compiler warning with VC++
// methods forwarded to wxListBox
// ----------------------------------------------------------------------------
-void wxCheckListBox::Delete(int n)
+void wxCheckListBox::Delete(unsigned int n)
{
- wxCHECK_RET( n < GetCount(), _T("invalid index in wxListBox::Delete") );
+ wxCHECK_RET( IsValid(n), _T("invalid index in wxListBox::Delete") );
wxListBox::Delete(n);
return pos;
}
-void wxCheckListBox::DoInsertItems(const wxArrayString& items, int pos)
+void wxCheckListBox::DoInsertItems(const wxArrayString& items, unsigned int pos)
{
wxListBox::DoInsertItems(items, pos);
- size_t count = items.GetCount();
- for ( size_t n = 0; n < count; n++ )
+ unsigned int count = items.GetCount();
+ for ( unsigned int n = 0; n < count; n++ )
{
m_checks.Insert(false, pos + n);
}
// call it first as it does DoClear()
wxListBox::DoSetItems(items, clientData);
- size_t count = items.GetCount();
- for ( size_t n = 0; n < count; n++ )
+ unsigned int count = items.GetCount();
+ for ( unsigned int n = 0; n < count; n++ )
{
m_checks.Add(false);
}
if ( x >= 0 &&
x < renderer->GetCheckBitmapSize().x &&
item >= 0 &&
- item < lbox->GetCount() )
+ (unsigned int)item < lbox->GetCount() )
{
lbox->PerformAction(wxACTION_CHECKLISTBOX_TOGGLE, item);