// get the renderer implementing all the control-drawing operations in
// this theme
virtual wxRenderer *GetRenderer() = 0;
-
+
// get the art provider to be used together with this theme
virtual wxArtProvider *GetArtProvider() = 0;
// without it, an over optimizing linker may discard the object module
// containing the theme implementation entirely
#define WX_USE_THEME(themename) \
- WXDLLEXPORT_DATA(extern bool) wxThemeUse##themename; \
+ extern WXDLLEXPORT_DATA(bool) wxThemeUse##themename; \
static struct wxThemeUserFor##themename \
{ \
wxThemeUserFor##themename() { wxThemeUse##themename = true; } \