#ifndef _WX_UNIV_SCRARROW_H_
#define _WX_UNIV_SCRARROW_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "univscrarrow.h"
-#endif
-
// ----------------------------------------------------------------------------
// wxScrollArrows is not a control but just a class containing the common
// functionality of scroll arrows, whether part of scrollbars, spin ctrls or
class WXDLLEXPORT wxControlWithArrows
{
public:
+ virtual ~wxControlWithArrows() {}
+
// get the renderer to use for drawing the arrows
virtual wxRenderer *GetRenderer() const = 0;