+
+ // copy ctors and assignment operators
+ wxColour( const wxColour& col );
+ wxColour& operator = ( const wxColour& col );
+
+ virtual ~wxColour();
+
+ // accessors
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const { return m_cocoaNSColor; }
+ WX_NSColor GetNSColor() { return m_cocoaNSColor; }
+
+ unsigned char Red() const { return m_red; }
+ unsigned char Green() const { return m_green; }
+ unsigned char Blue() const { return m_blue; }
+ unsigned char Alpha() const { return m_alpha; }
+
+ // comparison
+ bool operator == (const wxColour& colour) const
+ {
+ return m_cocoaNSColor == colour.m_cocoaNSColor ||
+ (m_red == colour.m_red &&
+ m_green == colour.m_green &&
+ m_blue == colour.m_blue &&
+ m_alpha == colour.m_alpha);
+ }
+ bool operator != (const wxColour& colour) const
+ { return !(*this == colour); }
+
+ // Set() functions
+ void Set( WX_NSColor aColor );
+
+ // reroute the inherited ones
+ void Set(unsigned char red,
+ unsigned char green,
+ unsigned char blue,
+ unsigned char alpha = wxALPHA_OPAQUE)
+ { wxColourBase::Set(red, green, blue, alpha); }
+
+ bool Set(const wxChar *str)
+ { return wxColourBase::Set(str); }
+
+ bool Set(const wxString &str)
+ { return wxColourBase::Set(str); }
+
+ void Set(unsigned long colRGB)
+ { wxColourBase::Set(colRGB); }
+
+protected:
+ // puts the object in an invalid, uninitialized state
+ void Init();
+
+ virtual void
+ InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);