* CVSID: $Id$
* ------------------------------------------------------------------------- */
-#include "wx/setup.h"
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#include "wx/defs.h"
#if wxUSE_SOCKETS
#include <stdlib.h>
#include "wx/unix/gsockunx.h"
#include "wx/gsocket.h"
-
-extern int wxAppAddSocketHandler(int handle, int mask,
- void (*callback)(void*), void * gsock);
-
-extern void wxAppRemoveSocketHandler(int handle);
+#include "wx/app.h"
#define wxSockReadMask 0x01
#define wxSockWriteMask 0x02
m_id[0] = -1;
m_id[1] = -1;
- return TRUE;
+ return true;
}
void GSocketGUIFunctionsTableConcrete::Destroy_Socket(GSocket *socket)
}
if (m_id[c] != -1)
- wxAppRemoveSocketHandler(m_id[c]);
+ wxTheApp->RemoveSocketHandler(m_id[c]);
if (c == 0)
{
- m_id[0] = wxAppAddSocketHandler(socket->m_fd, wxSockReadMask,
- _GSocket_PM_Input, (void *)socket);
+ m_id[0] = wxTheApp->AddSocketHandler(socket->m_fd, wxSockReadMask,
+ _GSocket_PM_Input, (void *)socket);
}
else
{
- m_id[1] = wxAppAddSocketHandler(socket->m_fd, wxSockWriteMask,
- _GSocket_PM_Output, (void *)socket);
+ m_id[1] = wxTheApp->AddSocketHandler(socket->m_fd, wxSockWriteMask,
+ _GSocket_PM_Output, (void *)socket);
}
}
int c;
switch (event)
{
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
+ case GSOCK_LOST: /* fall-through */
+ case GSOCK_INPUT: c = 0; break;
+ case GSOCK_OUTPUT: c = 1; break;
+ case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
+ default: return;
}
if (m_id[c] != -1)
- wxAppRemoveSocketHandler(m_id[c]);
+ wxTheApp->RemoveSocketHandler(m_id[c]);
m_id[c] = -1;
}