- wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
- wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
- wxBitmap( const wxBitmap& bmp );
- wxBitmap( const wxString &filename, int type = wxBITMAP_TYPE_XPM );
- wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
- ~wxBitmap();
- wxBitmap& operator = ( const wxBitmap& bmp );
- bool operator == ( const wxBitmap& bmp ) const;
- bool operator != ( const wxBitmap& bmp ) const;
- bool Ok() const;
+ wxBitmap( const char* const* bits );
+#ifdef wxNEEDS_CHARPP
+ // needed for old GCC
+ wxBitmap(char** data)
+ {
+ *this = wxBitmap(const_cast<const char* const*>(data));
+ }
+#endif
+ wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
+ virtual ~wxBitmap();
+
+ static void InitStandardHandlers();
+
+ bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
+ bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
+ { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
+
+ bool Create(const void* data, wxBitmapType type,
+ int width, int height, int depth = -1);
+ // create the wxBitmap using a _copy_ of the pixmap
+ bool Create(WXPixmap pixmap);