// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "cursor.h"
#endif
#include "wx/utils.h"
#include "wx/x11/private.h"
+
+#if !wxUSE_NANOX
#include <X11/cursorfont.h>
+#endif
//-----------------------------------------------------------------------------
// wxCursor
{
m_refData = new wxCursorRefData();
+#if wxUSE_NANOX
+ // TODO Create some standard cursors from bitmaps.
+
+
+#else
+ // !wxUSE_NANOX
+
M_CURSORDATA->m_display = wxGlobalDisplay();
wxASSERT_MSG( M_CURSORDATA->m_display, wxT("No display") );
}
M_CURSORDATA->m_cursor = (WXCursor) XCreateFontCursor( (Display*) M_CURSORDATA->m_display, x_cur );
+#endif
}
wxCursor::wxCursor(const char bits[], int width, int height,
gs_savedCursor = wxNullCursor;
if (wxTheApp)
- wxTheApp->SendIdleEvents();
+ wxTheApp->ProcessIdle();
}
void wxBeginBusyCursor( wxCursor *WXUNUSED(cursor) )
wxSetCursor( wxCursor(wxCURSOR_WATCH) );
if (wxTheApp)
- wxTheApp->SendIdleEvents();
+ wxTheApp->ProcessIdle();
}
bool wxIsBusy()