wxString wxXmlResourceHandler::GetText(const wxString& param, bool translate)
{
- wxString str1(GetParamValue(param));
+ wxXmlNode *parNode = GetParamNode(param);
+ wxString str1(GetNodeContent(parNode));
wxString str2;
const wxChar *dt;
wxChar amp_char;
else str2 << *dt;
}
- if (translate && m_resource->GetFlags() & wxXRC_USE_LOCALE)
- return wxGetTranslation(str2);
+ if (m_resource->GetFlags() & wxXRC_USE_LOCALE)
+ {
+ if (translate && parNode &&
+ parNode->GetPropVal(wxT("translate"), wxEmptyString) != wxT("0"))
+ {
+ return wxGetTranslation(str2);
+ }
+ else
+ {
+#if wxUSE_UNICODE
+ return str2;
+#else
+ // The string is internally stored as UTF-8, we have to convert
+ // it into system's default encoding so that it can be displayed:
+ return wxString(str2.mb_str(wxConvUTF8), wxConvLocal);
+#endif
+ }
+ }
else
+ {
+ // If wxXRC_USE_LOCALE is not set, then the string is already in
+ // system's default encoding in ANSI build, so we don't have to
+ // do anything special here.
return str2;
-
+ }
}