// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
-#ifndef _TEXTFILE_H
-#define _TEXTFILE_H
+#ifndef _WX_TEXTFILE_H
+#define _WX_TEXTFILE_H
#ifdef __GNUG__
-#pragma interface "textfile.h"
+ #pragma interface "textfile.h"
#endif
#include "wx/defs.h"
-#if wxUSE_TEXTFILE && wxUSE_FILE
-
-#include "wx/string.h"
-#include "wx/file.h"
-#include "wx/dynarray.h"
-
// ----------------------------------------------------------------------------
-// wxTextFile
+// constants
// ----------------------------------------------------------------------------
+// NB: this is always defined, even if !wxUSE_TEXTFILE
+
// the line termination type
enum wxTextFileType
{
wxTextFileType_None, // incomplete (the last line of the file only)
wxTextFileType_Unix, // line is terminated with 'LF' = 0xA = 10 = '\n'
wxTextFileType_Dos, // 'CR' 'LF'
- wxTextFileType_Mac // 'CR' = 0xD = 13 = '\r'
+ wxTextFileType_Mac, // 'CR' = 0xD = 13 = '\r'
+ wxTextFileType_Os2 // 'CR' 'LF'
};
-WX_DEFINE_ARRAY(wxTextFileType, ArrayFileType);
+#if wxUSE_TEXTFILE
+
+#include "wx/string.h"
+#include "wx/file.h"
+#include "wx/dynarray.h"
+
+// ----------------------------------------------------------------------------
+// wxTextFile
+// ----------------------------------------------------------------------------
+
+WX_DEFINE_EXPORTED_ARRAY(wxTextFileType, ArrayFileType);
class WXDLLEXPORT wxTextFile
{
public:
- // default type for current platform (determined at compile time)
+ // constants and static functions
+ // default type for current platform (determined at compile time)
static const wxTextFileType typeDefault;
+ // this function returns a string which is identical to "text" passed in
+ // except that the line terminator characters are changed to correspond the
+ // given type. Called with the default argument, the function translates
+ // the string to the native format (Unix for Unix, DOS for Windows, ...).
+ static wxString Translate(const wxString& text,
+ wxTextFileType type = typeDefault);
+
+ // get the file termination string
+ static const wxChar *GetEOL(wxTextFileType type = typeDefault);
+
// ctors
// def ctor, use Open(string)
wxTextFile() { }
// file operations
// file exists?
bool Exists() const;
+ // create the file if it doesn't already exist
+ bool Create();
+ // same as Create() but with (another) file name
+ bool Create(const wxString& strFile);
// Open() also loads file in memory on success
bool Open();
// same as Open() but with (another) file name
// closes the file and frees memory, losing all changes
bool Close();
// is file currently opened?
- bool IsOpened() const { return m_file.IsOpened(); }
+ bool IsOpened() const { return m_isOpened; }
// accessors
// get the number of lines in the file
// you're using "direct access" i.e. GetLine()
size_t GetCurrentLine() const { return m_nCurLine; }
void GoToLine(size_t n) { m_nCurLine = n; }
- bool Eof() const { return m_nCurLine == m_aLines.Count() - 1; }
+ bool Eof() const { return (m_aLines.Count() == 0 || m_nCurLine == m_aLines.Count() - 1); }
// these methods allow more "iterator-like" traversal of the list of
// lines, i.e. you may write something like:
// possibly in another format
bool Write(wxTextFileType typeNew = wxTextFileType_None);
- // get the file termination string
- // Note: implementation moved to textfile to prevent warning due to switch.
- static const wxChar *GetEOL(wxTextFileType type = typeDefault);
-
// dtor
~wxTextFile();
size_t m_nCurLine; // number of current line in the file
+ bool m_isOpened; // was the file successfully opened the last time?
+
wxString m_strFile; // name of the file
};
-#endif
- // wxUSE_TEXTFILE && wxUSE_FILE
+#else // !wxUSE_TEXTFILE
-#endif
- // _TEXTFILE_H
+// these static wxTextFile methods are used internally by wxWindows, so should
+// be defined even if we're compiling without wxTextFile at all.
+
+class WXDLLEXPORT wxTextFile
+{
+public:
+ // default type for current platform (determined at compile time)
+ static const wxTextFileType typeDefault;
+
+ // this function returns a string which is identical to "text" passed in
+ // except that the line terminator characters are changed to correspond the
+ // given type. Called with the default argument, the function translates
+ // the string to the native format (Unix for Unix, DOS for Windows, ...).
+ static wxString Translate(const wxString& text,
+ wxTextFileType type = typeDefault);
+
+ // get the file termination string
+ static const wxChar *GetEOL(wxTextFileType type = typeDefault);
+
+private:
+ // copy ctor/assignment operator not implemented
+ wxTextFile(const wxTextFile&);
+ wxTextFile& operator=(const wxTextFile&);
+
+ // suppress the gcc warning: 'class defines only private constructors and
+ // has no friends'
+#ifdef __GNUG__
+ friend class wxTextFileDummyFriend;
+#endif // gcc
+};
+
+#endif // wxUSE_TEXTFILE
+
+#endif // _WX_TEXTFILE_H