- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(void);
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* pWin);
-
- void SetAuto3D(bool bFlag) { m_bAuto3D = bFlag; }
- bool GetAuto3D(void) const { return m_bAuto3D; }
+ int AddSocketHandler(int handle, int mask,
+ void (*callback)(void*), void * gsock);
+ void RemoveSocketHandler(int handle);
+ void HandleSockets();