public:
wxPolygonControlPoint(wxShapeCanvas *the_canvas = NULL, wxShape *object = NULL, double size = 0.0, wxRealPoint *vertex = NULL,
double the_xoffset = 0.0, double the_yoffset = 0.0);
public:
wxPolygonControlPoint(wxShapeCanvas *the_canvas = NULL, wxShape *object = NULL, double size = 0.0, wxRealPoint *vertex = NULL,
double the_xoffset = 0.0, double the_yoffset = 0.0);