// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#include "wx/app.h"
#endif
-#include <wx/log.h>
+#include "wx/log.h"
#include <stdlib.h>
+#include "wx/ioswrap.h"
+
#if wxUSE_IOSTREAMH
-#include <iostream.h>
-#include <fstream.h>
+ #include <fstream.h>
#else
-#include <iostream>
-#include <fstream>
-# ifdef _MSC_VER
- using namespace std;
-# endif
+ #include <fstream>
#endif
-#if !defined(__WATCOMC__) && !defined(__VMS__) && !defined( __MWERKS__ )
+#if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )\
+ && !defined( __MWERKS__ ) && !defined(__SALFORDC__)
#include <memory.h>
#endif
// wxDebugContext wxTheDebugContext;
/*
Redefine new and delete so that we can pick up situations where:
- - we overwrite or underwrite areas of malloc'd memory.
- - we use uninitialise variables
+ - we overwrite or underwrite areas of malloc'd memory.
+ - we use uninitialise variables
Only do this in debug mode.
We change new to get enough memory to allocate a struct, followed
*/
void wxMemStruct::ErrorMsg (const char * mesg)
{
- wxLogDebug("wxWindows memory checking error: %s", mesg);
+ wxLogDebug(wxT("wxWindows memory checking error: %s"), mesg);
PrintNode ();
-// << m_fileName << ' ' << m_lineNum << endl;
+// << m_fileName << ' ' << m_lineNum << endl;
}
/*
*/
void wxMemStruct::ErrorMsg ()
{
- wxLogDebug("wxWindows over/underwrite memory error:");
+ wxLogDebug(wxT("wxWindows over/underwrite memory error:"));
PrintNode ();
-
+
// cerr << m_fileName << ' ' << m_lineNum << endl;
}
int wxMemStruct::AssertList ()
{
if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () ||
- wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
- ErrorMsg ("Head or tail pointers trashed");
- return 0;
+ wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
+ ErrorMsg ("Head or tail pointers trashed");
+ return 0;
}
return 1;
}
int wxMemStruct::AssertIt ()
{
return (m_id == MemStructId &&
- (m_prev == 0 || m_prev->m_id == MemStructId) &&
- (m_next == 0 || m_next->m_id == MemStructId));
+ (m_prev == 0 || m_prev->m_id == MemStructId) &&
+ (m_next == 0 || m_next->m_id == MemStructId));
}
int wxMemStruct::Append ()
{
if (! AssertList ())
- return 0;
+ return 0;
if (wxDebugContext::GetHead () == 0) {
- if (wxDebugContext::GetTail () != 0) {
- ErrorMsg ("Null list should have a null tail pointer");
- return 0;
- }
- (void) wxDebugContext::SetHead (this);
- (void) wxDebugContext::SetTail (this);
+ if (wxDebugContext::GetTail () != 0) {
+ ErrorMsg ("Null list should have a null tail pointer");
+ return 0;
+ }
+ (void) wxDebugContext::SetHead (this);
+ (void) wxDebugContext::SetTail (this);
} else {
- wxDebugContext::GetTail ()->m_next = this;
- this->m_prev = wxDebugContext::GetTail ();
- (void) wxDebugContext::SetTail (this);
+ wxDebugContext::GetTail ()->m_next = this;
+ this->m_prev = wxDebugContext::GetTail ();
+ (void) wxDebugContext::SetTail (this);
}
return 1;
}
int wxMemStruct::Unlink ()
{
if (! AssertList ())
- return 0;
+ return 0;
if (wxDebugContext::GetHead () == 0 || wxDebugContext::GetTail () == 0) {
- ErrorMsg ("Trying to remove node from empty list");
- return 0;
+ ErrorMsg ("Trying to remove node from empty list");
+ return 0;
}
// Handle the part of the list before this node.
if (m_prev == 0) {
- if (this != wxDebugContext::GetHead ()) {
- ErrorMsg ("No previous node for non-head node");
- return 0;
- }
- (void) wxDebugContext::SetHead (m_next);
+ if (this != wxDebugContext::GetHead ()) {
+ ErrorMsg ("No previous node for non-head node");
+ return 0;
+ }
+ (void) wxDebugContext::SetHead (m_next);
} else {
- if (! m_prev->AssertIt ()) {
- ErrorMsg ("Trashed previous pointer");
- return 0;
- }
-
- if (m_prev->m_next != this) {
- ErrorMsg ("List is inconsistent");
- return 0;
- }
- m_prev->m_next = m_next;
+ if (! m_prev->AssertIt ()) {
+ ErrorMsg ("Trashed previous pointer");
+ return 0;
+ }
+
+ if (m_prev->m_next != this) {
+ ErrorMsg ("List is inconsistent");
+ return 0;
+ }
+ m_prev->m_next = m_next;
}
// Handle the part of the list after this node.
if (m_next == 0) {
- if (this != wxDebugContext::GetTail ()) {
- ErrorMsg ("No next node for non-tail node");
- return 0;
- }
- (void) wxDebugContext::SetTail (m_prev);
+ if (this != wxDebugContext::GetTail ()) {
+ ErrorMsg ("No next node for non-tail node");
+ return 0;
+ }
+ (void) wxDebugContext::SetTail (m_prev);
} else {
- if (! m_next->AssertIt ()) {
- ErrorMsg ("Trashed next pointer");
- return 0;
- }
-
- if (m_next->m_prev != this) {
- ErrorMsg ("List is inconsistent");
- return 0;
- }
- m_next->m_prev = m_prev;
+ if (! m_next->AssertIt ()) {
+ ErrorMsg ("Trashed next pointer");
+ return 0;
+ }
+
+ if (m_next->m_prev != this) {
+ ErrorMsg ("List is inconsistent");
+ return 0;
+ }
+ m_next->m_prev = m_prev;
}
return 1;
int nFailures = 0;
if (m_firstMarker != MemStartCheck) {
- nFailures++;
- ErrorMsg ();
+ nFailures++;
+ ErrorMsg ();
}
-
+
char * pointer = wxDebugContext::MidMarkerPos ((char *) this);
if (* (wxMarkerType *) pointer != MemMidCheck) {
- nFailures++;
- ErrorMsg ();
+ nFailures++;
+ ErrorMsg ();
}
-
+
pointer = wxDebugContext::EndMarkerPos ((char *) this, RequestSize ());
if (* (wxMarkerType *) pointer != MemEndCheck) {
- nFailures++;
- ErrorMsg ();
+ nFailures++;
+ ErrorMsg ();
}
-
+
return nFailures;
}
int wxMemStruct::CheckAllPrevious ()
{
int nFailures = 0;
-
+
for (wxMemStruct * st = this->m_prev; st != 0; st = st->m_prev) {
- if (st->AssertIt ())
- nFailures += st->CheckBlock ();
- else
- return -1;
+ if (st->AssertIt ())
+ nFailures += st->CheckBlock ();
+ else
+ return -1;
}
return nFailures;
// Let's put this in standard form so IDEs can load the file at the appropriate
// line
- wxString msg("");
+ wxString msg(wxT(""));
if (m_fileName)
- msg.Printf("%s(%d): ", m_fileName, (int)m_lineNum);
+ msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
if (info && info->GetClassName())
msg += info->GetClassName();
else
- msg += "object";
+ msg += wxT("object");
wxString msg2;
- msg2.Printf(" at $%lX, size %d", (long)GetActualData(), (int)RequestSize());
+ msg2.Printf(wxT(" at $%lX, size %d"), (long)GetActualData(), (int)RequestSize());
msg += msg2;
wxLogDebug(msg);
wxString msg("");
if (m_fileName)
- msg.Printf("%s(%d): ", m_fileName, (int)m_lineNum);
- msg += ("non-object data");
+ msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
+ msg += wxT("non-object data");
wxString msg2;
- msg2.Printf(" at $%lX, size %d\n", (long)GetActualData(), (int)RequestSize());
+ msg2.Printf(wxT(" at $%lX, size %d\n"), (long)GetActualData(), (int)RequestSize());
msg += msg2;
wxLogDebug(msg);
void wxMemStruct::Dump ()
{
if (!ValidateNode()) return;
-
+
if (m_isObject)
{
wxObject *obj = (wxObject *)m_actualData;
- wxString msg("");
+ wxString msg(wxT(""));
if (m_fileName)
- msg.Printf("%s(%d): ", m_fileName, (int)m_lineNum);
+ msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
/* TODO: We no longer have a stream (using wxLogDebug) so we can't dump it.
if (obj->GetClassInfo() && obj->GetClassInfo()->GetClassName())
msg += obj->GetClassInfo()->GetClassName();
else
- msg += "unknown object class";
+ msg += wxT("unknown object class");
wxString msg2("");
- msg2.Printf(" at $%lX, size %d", (long)GetActualData(), (int)RequestSize());
+ msg2.Printf(wxT(" at $%lX, size %d"), (long)GetActualData(), (int)RequestSize());
msg += msg2;
wxLogDebug(msg);
}
else
{
- wxString msg("");
+ wxString msg(wxT(""));
if (m_fileName)
- msg.Printf("%s(%d): ", m_fileName, (int)m_lineNum);
+ msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
wxString msg2("");
- msg2.Printf("non-object data at $%lX, size %d", (long)GetActualData(), (int)RequestSize() );
+ msg2.Printf(wxT("non-object data at $%lX, size %d"), (long)GetActualData(), (int)RequestSize() );
msg += msg2;
wxLogDebug(msg);
}
{
char * startPointer = (char *) this;
if (!AssertIt ()) {
- if (IsDeleted ())
- ErrorMsg ("Object already deleted");
- else {
- // Can't use the error routines as we have no recognisable object.
+ if (IsDeleted ())
+ ErrorMsg ("Object already deleted");
+ else {
+ // Can't use the error routines as we have no recognisable object.
#ifndef __WXGTK__
- wxLogDebug("Can't verify memory struct - all bets are off!");
+ wxLogDebug(wxT("Can't verify memory struct - all bets are off!"));
#endif
- }
- return 0;
+ }
+ return 0;
}
/*
if (* (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer) != MemMidCheck)
ErrorMsg ();
if (* (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
- RequestSize ()) !=
- MemEndCheck)
+ RequestSize ()) !=
+ MemEndCheck)
ErrorMsg ();
// Back to before the extra buffer and check that
// we can still read what we originally wrote.
if (Marker () != MemStartCheck ||
- * (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer)
- != MemMidCheck ||
- * (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
- RequestSize ()) != MemEndCheck)
+ * (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer)
+ != MemMidCheck ||
+ * (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
+ RequestSize ()) != MemEndCheck)
{
- ErrorMsg ();
- return 0;
+ ErrorMsg ();
+ return 0;
}
return 1;
bool wxDebugContext::debugOn = TRUE;
wxMemStruct *wxDebugContext::checkPoint = NULL;
+// For faster alignment calculation
+static wxMarkerType markerCalc[2];
+int wxDebugContext::m_balign = (int)((char *)&markerCalc[1] - (char*)&markerCalc[0]);
+int wxDebugContext::m_balignmask = (int)((char *)&markerCalc[1] - (char*)&markerCalc[0]) - 1;
+
wxDebugContext::wxDebugContext(void)
{
// m_streamBuf = new wxDebugStreamBuf;
bool wxDebugContext::SetFile(const wxString& file)
{
- ofstream *str = new ofstream((char *) (const char *)file);
+ ofstream *str = new ofstream(file.fn_str());
if (str->bad())
{
char * wxDebugContext::StartPos (const char * caller)
{
return ((char *) (caller - wxDebugContext::PaddedSize (sizeof(wxMarkerType)) -
- wxDebugContext::PaddedSize (sizeof (wxMemStruct))));
+ wxDebugContext::PaddedSize (sizeof (wxMemStruct))));
}
/*
I don't know how portable this stuff is, but it seems to work for me at
the moment. It would be real nice if I knew more about this!
+
+ // Note: this function is now obsolete (along with CalcAlignment)
+ // because the calculations are done statically, for greater speed.
*/
size_t wxDebugContext::GetPadding (const size_t size)
{
return (pad) ? sizeof(wxMarkerType) - pad : 0;
}
-
-
size_t wxDebugContext::PaddedSize (const size_t size)
{
+ // Added by Terry Farnham <TJRT@pacbell.net> to replace
+ // slow GetPadding call.
+ int padb;
+
+ padb = size & m_balignmask;
+ if(padb)
+ return(size + m_balign - padb);
+ else
+ return(size);
+
+// Old (slow) code
+#if 0
return size + GetPadding (size);
+#endif
}
/*
size_t wxDebugContext::TotSize (const size_t reqSize)
{
return (PaddedSize (sizeof (wxMemStruct)) + PaddedSize (reqSize) +
- 2 * sizeof(wxMarkerType));
+ 2 * sizeof(wxMarkerType));
}
{
if (!from)
from = wxDebugContext::GetHead ();
-
+
for (wxMemStruct * st = from; st != 0; st = st->m_next)
{
void* data = st->GetActualData();
// if (!HasStream())
// return FALSE;
- if (TRUE)
+// if (TRUE)
{
- char* appName = "application";
+ wxChar* appName = wxT("application");
wxString appNameStr("");
if (wxTheApp)
{
appNameStr = wxTheApp->GetAppName();
- appName = (char*) (const char*) appNameStr;
- wxLogDebug("----- Memory dump of %s at %s -----", appName, WXSTRINGCAST wxNow() );
+ appName = WXSTRINGCAST appNameStr;
+ wxLogDebug(wxT("----- Memory dump of %s at %s -----"), appName, WXSTRINGCAST wxNow() );
}
else
{
- wxLogDebug( "----- Memory dump -----" );
+ wxLogDebug( wxT("----- Memory dump -----") );
}
}
TraverseList ((PmSFV)&wxMemStruct::Dump, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL));
-
- wxLogDebug( "" );
- wxLogDebug( "" );
+
+ wxLogDebug( wxT("") );
+ wxLogDebug( wxT("") );
return TRUE;
#else
{
long instanceCount;
long totalSize;
- char *instanceClass;
+ wxChar *instanceClass;
wxDebugStatsStruct *next;
};
-static wxDebugStatsStruct *FindStatsStruct(wxDebugStatsStruct *st, char *name)
+static wxDebugStatsStruct *FindStatsStruct(wxDebugStatsStruct *st, wxChar *name)
{
while (st)
{
- if (strcmp(st->instanceClass, name) == 0)
+ if (wxStrcmp(st->instanceClass, name) == 0)
return st;
st = st->next;
}
// if (!HasStream())
// return FALSE;
- if (TRUE)
+// if (TRUE)
{
- char* appName = "application";
- wxString appNameStr("");
+ wxChar* appName = wxT("application");
+ wxString appNameStr(wxT(""));
if (wxTheApp)
{
appNameStr = wxTheApp->GetAppName();
- appName = (char*) (const char*) appNameStr;
- wxLogDebug("----- Memory statistics of %s at %s -----", appName, WXSTRINGCAST wxNow() );
+ appName = WXSTRINGCAST appNameStr;
+ wxLogDebug(wxT("----- Memory statistics of %s at %s -----"), appName, WXSTRINGCAST wxNow() );
}
else
{
- wxLogDebug( "----- Memory statistics -----" );
+ wxLogDebug( wxT("----- Memory statistics -----") );
}
}
-
+
bool currentMode = GetDebugMode();
SetDebugMode(FALSE);
-
+
long noNonObjectNodes = 0;
long noObjectNodes = 0;
long totalSize = 0;
if (!from)
from = wxDebugContext::GetHead ();
- wxMemStruct *st;
+ wxMemStruct *st;
for (st = from; st != 0; st = st->m_next)
{
void* data = st->GetActualData();
// if (detailed && (data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
if (detailed && (data != (void*) wxLog::GetActiveTarget()))
{
- char *className = "nonobject";
+ wxChar *className = wxT("nonobject");
if (st->m_isObject && st->GetActualData())
{
wxObject *obj = (wxObject *)st->GetActualData();
{
while (list)
{
- wxLogDebug("%ld objects of class %s, total size %ld",
+ wxLogDebug(wxT("%ld objects of class %s, total size %ld"),
list->instanceCount, list->instanceClass, list->totalSize);
wxDebugStatsStruct *old = list;
list = old->next;
free((char *)old);
}
- wxLogDebug("");
+ wxLogDebug(wxT(""));
}
-
+
SetDebugMode(currentMode);
- wxLogDebug("Number of object items: %ld", noObjectNodes);
- wxLogDebug("Number of non-object items: %ld", noNonObjectNodes);
- wxLogDebug("Total allocated size: %ld", totalSize);
- wxLogDebug("");
- wxLogDebug("");
+ wxLogDebug(wxT("Number of object items: %ld"), noObjectNodes);
+ wxLogDebug(wxT("Number of non-object items: %ld"), noNonObjectNodes);
+ wxLogDebug(wxT("Total allocated size: %ld"), totalSize);
+ wxLogDebug(wxT(""));
+ wxLogDebug(wxT(""));
return TRUE;
#else
return FALSE;
#endif
-}
+}
bool wxDebugContext::PrintClasses(void)
{
// if (!HasStream())
// return FALSE;
- if (TRUE)
+// if (TRUE)
{
- char* appName = "application";
- wxString appNameStr("");
+ wxChar* appName = wxT("application");
+ wxString appNameStr(wxT(""));
if (wxTheApp)
{
appNameStr = wxTheApp->GetAppName();
- appName = (char*) (const char*) appNameStr;
- wxLogDebug("----- Classes in %s -----", appName);
+ appName = WXSTRINGCAST appNameStr;
+ wxLogDebug(wxT("----- Classes in %s -----"), appName);
}
}
if (info->GetClassName())
{
wxString msg(info->GetClassName());
- msg += " ";
+ msg += wxT(" ");
if (info->GetBaseClassName1() && !info->GetBaseClassName2())
{
- msg += "is a ";
+ msg += wxT("is a ");
msg += info->GetBaseClassName1();
}
else if (info->GetBaseClassName1() && info->GetBaseClassName2())
{
- msg += "is a ";
+ msg += wxT("is a ");
msg += info->GetBaseClassName1() ;
- msg += ", ";
+ msg += wxT(", ");
msg += info->GetBaseClassName2() ;
}
if (info->GetConstructor())
- msg += ": dynamic";
+ msg += wxT(": dynamic");
wxLogDebug(msg);
}
node = wxClassInfo::sm_classTable->Next();
n ++;
}
- wxLogDebug("");
- wxLogDebug("There are %d classes derived from wxObject.", n);
- wxLogDebug("");
- wxLogDebug("");
+ wxLogDebug(wxT(""));
+ wxLogDebug(wxT("There are %d classes derived from wxObject."), n);
+ wxLogDebug(wxT(""));
+ wxLogDebug(wxT(""));
return TRUE;
-}
+}
void wxDebugContext::SetCheckpoint(bool all)
{
int wxDebugContext::Check(bool checkAll)
{
int nFailures = 0;
-
+
wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL );
if (!from || checkAll)
from = wxDebugContext::GetHead ();
#endif
// Seems OK all of a sudden. Maybe to do with linking with multithreaded library?
-#if 0 // def _MSC_VER
+#if 0 // def __VISUALC__
#define NO_DEBUG_ALLOCATION
#endif
// code. I have no idea why. In BC++ 4.5, we have a similar problem the debug
// stream myseriously changing pointer address between being passed from SetFile to SetStream.
// See docs/msw/issues.txt.
-void * operator new (size_t size, char * fileName, int lineNum)
+void * operator new (size_t size, wxChar * fileName, int lineNum)
{
#ifdef NO_DEBUG_ALLOCATION
return malloc(size);
#endif
#if wxUSE_ARRAY_MEMORY_OPERATORS
-void * operator new[] (size_t size, char * fileName, int lineNum)
+void * operator new[] (size_t size, wxChar * fileName, int lineNum)
{
#ifdef NO_DEBUG_ALLOCATION
return malloc(size);
}
#endif
+#if !defined(__VISAGECPP__) // already defines this by default
void operator delete (void * buf)
{
#ifdef NO_DEBUG_ALLOCATION
wxDebugFree(buf);
#endif
}
+#endif
// VC++ 6.0
-#if _MSC_VER >= 1200
-void operator delete(void* pData, char* /* fileName */, int /* lineNum */)
+#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
+void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
{
-// ::operator delete(pData);
- // JACS 21/11/1998: surely we need to call wxDebugFree?
wxDebugFree(pData, FALSE);
}
// New operator 21/11/1998
#endif
// TODO: store whether this is a vector or not.
-void * wxDebugAlloc(size_t size, char * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
+void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
{
// If not in debugging allocation mode, do the normal thing
// so we don't leave any trace of ourselves in the node list.
{
return (void *)malloc(size);
}
-
+
int totSize = wxDebugContext::TotSize (size);
char * buf = (char *) malloc(totSize);
if (!buf) {
- wxLogDebug("Call to malloc (%ld) failed.", (long)size);
- return 0;
+ wxLogDebug(wxT("Call to malloc (%ld) failed."), (long)size);
+ return 0;
}
wxMemStruct * st = (wxMemStruct *)buf;
st->m_firstMarker = MemStartCheck;
// Errors from Append() shouldn't really happen - but just in case!
if (st->Append () == 0) {
- st->ErrorMsg ("Trying to append new node");
+ st->ErrorMsg ("Trying to append new node");
}
-
+
if (wxDebugContext::GetCheckPrevious ()) {
- if (st->CheckAllPrevious () < 0) {
- st->ErrorMsg ("Checking previous nodes");
- }
+ if (st->CheckAllPrevious () < 0) {
+ st->ErrorMsg ("Checking previous nodes");
+ }
}
-
+
// Set up the extra markers at the middle and end.
char * ptr = wxDebugContext::MidMarkerPos (buf);
* (wxMarkerType *) ptr = MemMidCheck;
{
if (!buf)
return;
-
+
// If not in debugging allocation mode, do the normal thing
// so we don't leave any trace of ourselves in the node list.
if (!wxDebugContext::GetDebugMode())
wxMemStruct * st = (wxMemStruct *) wxDebugContext::StructPos (startPointer);
if (! st->ValidateNode ())
- return;
+ return;
// If this is the current checkpoint, we need to
// move the checkpoint back so it points to a valid
{
st->ErrorMsg ("Unlinking deleted node");
}
-
+
// Now put in the fill char into the id slot and the caller requested
// memory locations.
st->SetDeleted ();
(void) memset (wxDebugContext::CallerMemPos (startPointer), MemFillChar,
- st->RequestSize ());
+ st->RequestSize ());
// Don't allow delayed freeing of memory in this version
// if (!wxDebugContext::GetDelayFree())
}
// Trace: send output to the current debugging stream
-void wxTrace(const char *fmt ...)
+void wxTrace(const wxChar *fmt ...)
{
va_list ap;
- static char buffer[512];
+ static wxChar buffer[512];
va_start(ap, fmt);
}
else
#ifdef __WXMSW__
- OutputDebugString((LPCSTR)buffer) ;
+#ifdef __WIN32__
+ OutputDebugString((LPCTSTR)buffer) ;
+#else
+ OutputDebugString((const char*) buffer) ;
+#endif
#else
fprintf(stderr, buffer);
#endif
}
// Trace with level
-void wxTraceLevel(int level, const char *fmt ...)
+void wxTraceLevel(int level, const wxChar *fmt ...)
{
if (wxDebugContext::GetLevel() < level)
return;
-
+
va_list ap;
- static char buffer[512];
+ static wxChar buffer[512];
va_start(ap, fmt);
}
else
#ifdef __WXMSW__
- OutputDebugString((LPCSTR)buffer) ;
+#ifdef __WIN32__
+ OutputDebugString((LPCTSTR)buffer) ;
+#else
+ OutputDebugString((const char*) buffer) ;
+#endif
#else
fprintf(stderr, buffer);
#endif