// Name: renderer.h
// Purpose: interface of wxRendererNative
// Author: wxWidgets team
-// RCS-ID: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/** Mouse is currently over the control. */
wxCONTROL_CURRENT = 0x00000010,
- /** Selected item in e.g. listbox. */
+ /** Selected item in e.g.\ listbox. */
wxCONTROL_SELECTED = 0x00000020,
/** (Check/radio button) is checked. */
It doesn't have any methods and all of its fields are constant, so they can
only be examined but not modified.
- @library{wxbase}
+ @library{wxcore}
@category{gdi}
*/
struct wxSplitterRenderParams
wxRendererNative::DrawHeaderButton() to specify custom values used to draw
the text or bitmap label.
- @library{wxbase}
+ @library{wxcore}
@category{gdi}
*/
struct wxHeaderButtonParams
@c wxCONTROL_DISABLED and @c wxCONTROL_CURRENT bits, see @ref wxCONTROL_FLAGS.
@return
- The optimal width to contain the the unabreviated label text or
+ The optimal width to contain the unabbreviated label text or
bitmap, the sort arrow if present, and internal margins.
*/
virtual int DrawHeaderButton(wxWindow* win, wxDC& dc, const wxRect& rect,
@c wxCONTROL_DISABLED and @c wxCONTROL_CURRENT bits, see @ref wxCONTROL_FLAGS.
@return
- The optimal width to contain the the unabreviated label text or
+ The optimal width to contain the unabbreviated label text or
bitmap, the sort arrow if present, and internal margins.
*/
virtual int DrawHeaderButtonContents(wxWindow* win, wxDC& dc,
which are selected (e.g. often a blue rectangle) and @c wxCONTROL_CURRENT
for the item that has the focus (often a dotted line around the item's text).
@c wxCONTROL_FOCUSED may be used to indicate if the control has the focus
- (othewise the the selection rectangle is e.g. often grey and not blue).
+ (otherwise the selection rectangle is e.g. often grey and not blue).
This may be ignored by the renderer or deduced by the code directly from
the @a win.
*/
renderer which has the age greater or equal to its age. This verification is
done by IsCompatible() method.
- @library{wxbase}
+ @library{wxcore}
@category{gdi}
*/
struct wxRendererVersion
{
+ wxRendererVersion(int version_, int age_);
+
/**
Checks if the main program is compatible with the renderer having the version
@e ver, returns @true if it is and @false otherwise.