{
public:
wxDbGridTableBase(wxDbTable *tab, wxDbGridColInfo *ColInfo,
- int count = wxUSE_QUERY, bool takeOwnership = true);
+ int count = wxUSE_QUERY, bool takeOwnership = TRUE);
~wxDbGridTableBase();
virtual int GetNumberRows()
virtual wxString wxDbGridTableBase::GetColLabelValue(int col);
- virtual bool AssignDbTable(wxDbTable *tab, int count = wxUSE_QUERY, bool takeOwnership=true);
+ virtual bool AssignDbTable(wxDbTable *tab, int count = wxUSE_QUERY, bool takeOwnership=TRUE);
virtual void ValidateRow(int row);
virtual bool UpdateRow(int row) const
{
if (m_row != row)
- return true;
+ return TRUE;
else
return Writeback();
}