#include "wx/dynarray.h"
#include "wx/thread.h"
#include "wx/tracker.h"
+#include "wx/typeinfo.h"
+#include "wx/any.h"
#ifdef wxHAS_EVENT_BIND
#include "wx/meta/convertible.h"
// compiler we can restore its old definition for it.
typedef wxEventFunction wxObjectEventFunction;
-
-// wxEventFunctorClassInfo is used as a unique identifier for wxEventFunctor-
-// derived classes; it is more light weight than wxClassInfo and can be used in
-// template classes
-typedef void (*wxEventFunctorClassInfo)();
-
-// this macro must be used in wxEventFunctor-derived classes
-#define wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( classInfoName ) \
- static void classInfoName() {}
-
// The event functor which is stored in the static and dynamic event tables:
class WXDLLIMPEXP_BASE wxEventFunctor
{
// finding it in an event table in Unbind(), by the given functor:
virtual bool IsMatching(const wxEventFunctor& functor) const = 0;
- // Test whether the given class info is the same as from this functor. This
- // allows us in IsMatching to safely downcast the given wxEventFunctor without
- // the usage of dynamic_cast<>().
- virtual bool IsSameClass(wxEventFunctorClassInfo classInfo) const = 0;
-
// If the functor holds an wxEvtHandler, then get access to it and track
// its lifetime with wxEventConnectionRef:
virtual wxEvtHandler *GetEvtHandler() const
// wxEventFunction:
virtual wxEventFunction GetEvtMethod() const
{ return NULL; }
+
+private:
+ WX_DECLARE_ABSTRACT_TYPEINFO(wxEventFunctor)
};
// A plain method functor for the untyped legacy event types:
virtual bool IsMatching(const wxEventFunctor& functor) const
{
- if ( functor.IsSameClass( sm_classInfo ))
+ if ( wxTypeId(functor) == wxTypeId(*this) )
{
const wxObjectEventFunctor &other =
static_cast< const wxObjectEventFunctor & >( functor );
return false;
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
virtual wxEvtHandler *GetEvtHandler() const
{ return m_handler; }
wxEvtHandler *m_handler;
wxEventFunction m_method;
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxObjectEventFunctor() { }
+
+ WX_DECLARE_TYPEINFO_INLINE(wxObjectEventFunctor)
};
// Create a functor for the legacy events: used by Connect()
virtual bool IsMatching(const wxEventFunctor& functor) const
{
- if ( !functor.IsSameClass(sm_classInfo) )
+ if ( wxTypeId(functor) != wxTypeId(*this) )
return false;
typedef wxEventFunctorMethod<EventTag, Class, EventArg, EventHandler>
ThisFunctor;
- // the cast is valid because IsSameClass() returned true above
+ // the cast is valid because wxTypeId()s matched above
const ThisFunctor& other = static_cast<const ThisFunctor &>(functor);
return (m_method == other.m_method || other.m_method == NULL) &&
(m_handler == other.m_handler || other.m_handler == NULL);
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
virtual wxEvtHandler *GetEvtHandler() const
{ return this->ConvertToEvtHandler(m_handler); }
EventHandler *m_handler;
void (Class::*m_method)(EventArg&);
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxEventFunctorMethod() { }
+
+ typedef wxEventFunctorMethod<EventTag, Class,
+ EventArg, EventHandler> thisClass;
+ WX_DECLARE_TYPEINFO_INLINE(thisClass)
};
virtual bool IsMatching(const wxEventFunctor &functor) const
{
- if ( !functor.IsSameClass(sm_classInfo) )
+ if ( wxTypeId(functor) != wxTypeId(*this) )
return false;
typedef wxEventFunctorFunction<EventTag, EventArg> ThisFunctor;
return m_handler == other.m_handler;
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
private:
void (*m_handler)(EventArg&);
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxEventFunctorFunction() { }
+
+ typedef wxEventFunctorFunction<EventTag, EventArg> thisClass;
+ WX_DECLARE_TYPEINFO_INLINE(thisClass)
};
virtual bool IsMatching(const wxEventFunctor &functor) const
{
- if ( !functor.IsSameClass(sm_classInfo) )
+ if ( wxTypeId(functor) != wxTypeId(*this) )
return false;
typedef wxEventFunctorFunctor<EventTag, Functor> FunctorThis;
return m_handlerAddr == other.m_handlerAddr;
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
private:
// Store a copy of the functor to prevent using/calling an already
// destroyed instance:
// Use the address of the original functor for comparison in IsMatching:
const void *m_handlerAddr;
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxEventFunctorFunctor() { }
+
+ typedef wxEventFunctorFunctor<EventTag, Functor> thisClass;
+ WX_DECLARE_TYPEINFO_INLINE(thisClass)
};
// Create functors for the templatized events, either allocated on the heap for
// wxNewXXX() variants (this is needed in wxEvtHandler::Bind<>() to store them
-// in dynamic event table) or just by returning them as a temporary objects (this
+// in dynamic event table) or just by returning them as temporary objects (this
// is enough for Unbind<>() and we avoid unnecessary heap allocation like this).
// make sure our string member (which uses COW, aka refcounting) is not
// shared by other wxString instances:
SetString(GetString().c_str());
+
+#if wxUSE_ANY && (!defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(7))
+ m_payload = event.m_payload;
+#endif
}
virtual wxEvent *Clone() const
{
- wxThreadEvent* ev = new wxThreadEvent(*this);
-
- // make sure our string member (which uses COW, aka refcounting) is not
- // shared by other wxString instances:
- ev->SetString(GetString().c_str());
- return ev;
+ return new wxThreadEvent(*this);
}
// this is important to avoid that calling wxEventLoopBase::YieldFor thread events
virtual wxEventCategory GetEventCategory() const
{ return wxEVT_CATEGORY_THREAD; }
+#if wxUSE_ANY && (!defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(7))
+ template<typename T>
+ void SetPayload(const T& payload)
+ {
+ m_payload = payload;
+ }
+
+ template<typename T>
+ T GetPayload() const
+ {
+ return m_payload.As<T>();
+ }
+
+protected:
+ wxAny m_payload;
+#endif // wxUSE_ANY && (!defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(7))
+
private:
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxThreadEvent)
};
wxEVT_HOTKEY
*/
+// key categories: the bit flags for IsKeyInCategory() function
+//
+// the enum values used may change in future version of wx
+// use the named constants only, or bitwise combinations thereof
+enum wxKeyCategoryFlags
+{
+ // arrow keys, on and off numeric keypads
+ WXK_CATEGORY_ARROW = 1,
+
+ // page up and page down keys, on and off numeric keypads
+ WXK_CATEGORY_PAGING = 2,
+
+ // home and end keys, on and off numeric keypads
+ WXK_CATEGORY_JUMP = 4,
+
+ // tab key, on and off numeric keypads
+ WXK_CATEGORY_TAB = 8,
+
+ // backspace and delete keys, on and off numeric keypads
+ WXK_CATEGORY_CUT = 16,
+
+ // all keys usually used for navigation
+ WXK_CATEGORY_NAVIGATION = WXK_CATEGORY_ARROW |
+ WXK_CATEGORY_PAGING |
+ WXK_CATEGORY_JUMP
+};
+
class WXDLLIMPEXP_CORE wxKeyEvent : public wxEvent,
public wxKeyboardState
{
// get the key code: an ASCII7 char or an element of wxKeyCode enum
int GetKeyCode() const { return (int)m_keyCode; }
+ // returns true iff this event's key code is of a certain type
+ bool IsKeyInCategory(int category) const;
+
#if wxUSE_UNICODE
// get the Unicode character corresponding to this key
wxChar GetUnicodeKey() const { return m_uniChar; }
m_lastId(idLast),
m_fn(fn),
m_callbackUserData(data)
- { }
+ {
+ wxASSERT_MSG( idLast == wxID_ANY || winid <= idLast,
+ "invalid IDs range: lower bound > upper bound" );
+ }
wxEventTableEntryBase( const wxEventTableEntryBase &entry )
: m_id( entry.m_id ),
#ifdef wxHAS_EVENT_BIND
#define wxBIND_OR_CONNECT_HACK_BASE_CLASS
#define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS
- #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
+ #define wxBIND_OR_CONNECT_HACK(win, evt, handler, func, obj) \
win->Bind(evt, &func, obj)
#else // wxHAS_EVENT_BIND
#define wxBIND_OR_CONNECT_HACK_BASE_CLASS public wxEvtHandler,
#define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS : public wxEvtHandler
- #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
+ #define wxBIND_OR_CONNECT_HACK(win, evt, handler, func, obj) \
win->Connect(evt, handler(func), NULL, obj)
#endif // wxHAS_EVENT_BIND