bool Read(const wxString& key, double* val) const;
bool Read(const wxString& key, double* val, double defVal) const;
+ // read a float
+ bool Read(const wxString& key, float* val) const;
+ bool Read(const wxString& key, float* val, float defVal) const;
+
// read a bool
bool Read(const wxString& key, bool* val) const;
bool Read(const wxString& key, bool* val, bool defVal) const;
}
#endif // wxHAS_CONFIG_TEMPLATE_RW
- // convenience functions returning directly the value
+ // convenience functions returning directly the value
wxString Read(const wxString& key,
const wxString& defVal = wxEmptyString) const
{ wxString s; (void)Read(key, &s, defVal); return s; }
// template Read() would be used
wxString Read(const wxString& key, const char* defVal) const
{ return Read(key, wxString(defVal)); }
-#if wxUSE_WCHAR_T
wxString Read(const wxString& key, const wchar_t* defVal) const
{ return Read(key, wxString(defVal)); }
-#endif
long ReadLong(const wxString& key, long defVal) const
{ long l; (void)Read(key, &l, defVal); return l; }
{ return Write(key, wxString(value)); }
bool Write(const wxString& key, const unsigned char *value)
{ return Write(key, wxString(value)); }
-#if wxUSE_WCHAR_T
bool Write(const wxString& key, const wchar_t *value)
{ return Write(key, wxString(value)); }
-#endif
// we also have to provide specializations for other types which we want to