FD_SET(socket->m_fd, &writefds);
FD_SET(socket->m_fd, &exceptfds);
- /* Check known state first */
- result |= (GSOCK_CONNECTION_FLAG & socket->m_detected & flags);
- result |= (GSOCK_LOST_FLAG & socket->m_detected & flags);
+ /* Check 'sticky' CONNECTION flag first */
+ result |= (GSOCK_CONNECTION_FLAG & socket->m_detected);
+
+ /* If we have already detected a LOST event, then don't try
+ * to do any further processing.
+ */
+ if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
+ {
+ socket->m_establishing = FALSE;
+
+ return (GSOCK_LOST_FLAG & flags);
+ }
/* Try select now */
if (select(socket->m_fd + 1, &readfds, &writefds, &exceptfds, &tv) <= 0)
- return result;
+ {
+ /* What to do here? */
+ return (result & flags);
+ }
/* Check for readability */
if (FD_ISSET(socket->m_fd, &readfds))
if (recv(socket->m_fd, &c, 1, MSG_PEEK) > 0)
{
- result |= (GSOCK_INPUT_FLAG & flags);
+ result |= GSOCK_INPUT_FLAG;
}
else
{
if (socket->m_server && socket->m_stream)
{
- result |= (GSOCK_CONNECTION_FLAG & flags);
+ result |= GSOCK_CONNECTION_FLAG;
socket->m_detected |= GSOCK_CONNECTION_FLAG;
}
else
{
- result |= (GSOCK_LOST_FLAG & flags);
socket->m_detected = GSOCK_LOST_FLAG;
+ socket->m_establishing = FALSE;
+
+ /* LOST event: Abort any further processing */
+ return (GSOCK_LOST_FLAG & flags);
}
}
}
if (error)
{
- result |= (GSOCK_LOST_FLAG & flags);
socket->m_detected = GSOCK_LOST_FLAG;
+
+ /* LOST event: Abort any further processing */
+ return (GSOCK_LOST_FLAG & flags);
}
else
{
- result |= (GSOCK_CONNECTION_FLAG & flags);
+ result |= GSOCK_CONNECTION_FLAG;
socket->m_detected |= GSOCK_CONNECTION_FLAG;
}
}
else
{
- result |= (GSOCK_OUTPUT_FLAG & flags);
+ result |= GSOCK_OUTPUT_FLAG;
}
}
/* Check for exceptions and errors (is this useful in Unices?) */
if (FD_ISSET(socket->m_fd, &exceptfds))
{
- result |= (GSOCK_LOST_FLAG & flags);
socket->m_establishing = FALSE;
socket->m_detected = GSOCK_LOST_FLAG;
+
+ /* LOST event: Abort any further processing */
+ return (GSOCK_LOST_FLAG & flags);
}
- return result;
+ return (result & flags);
#else
{
char c;
+ /* If we have already detected a LOST event, then don't try
+ * to do any further processing.
+ */
+ if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
+ {
+ socket->m_establishing = FALSE;
+
+ CALL_CALLBACK(socket, GSOCK_LOST);
+ GSocket_Shutdown(socket);
+ return;
+ }
+
if (recv(socket->m_fd, &c, 1, MSG_PEEK) > 0)
{
CALL_CALLBACK(socket, GSOCK_INPUT);
else
{
CALL_CALLBACK(socket, GSOCK_LOST);
+ GSocket_Shutdown(socket);
}
}
}
void _GSocket_Detected_Write(GSocket *socket)
{
+ /* If we have already detected a LOST event, then don't try
+ * to do any further processing.
+ */
+ if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
+ {
+ socket->m_establishing = FALSE;
+
+ CALL_CALLBACK(socket, GSOCK_LOST);
+ GSocket_Shutdown(socket);
+ return;
+ }
+
if (socket->m_establishing && !socket->m_server)
{
int error;
if (error)
{
CALL_CALLBACK(socket, GSOCK_LOST);
+ GSocket_Shutdown(socket);
}
else
{