#include "wx/object.h"
#include "wx/gdiobj.h"
-// wxBrushBase
+// wxPaletteBase
class WXDLLEXPORT wxPaletteBase: public wxGDIObject
{
public:
virtual ~wxPaletteBase() { }
- virtual bool Ok() const = 0;
- virtual int GetColoursCount() const { wxFAIL_MSG( _T("not implemented") ); return 0; };
+ virtual int GetColoursCount() const { wxFAIL_MSG( _T("not implemented") ); return 0; }
};
#if defined(__WXPALMOS__)
#include "wx/palmos/palette.h"
#elif defined(__WXMSW__)
#include "wx/msw/palette.h"
-#elif defined(__WXMOTIF__)
- #include "wx/motif/palette.h"
+#elif defined(__WXX11__) || defined(__WXMOTIF__)
+ #include "wx/x11/palette.h"
#elif defined(__WXGTK__) || defined(__WXCOCOA__)
#include "wx/generic/paletteg.h"
-#elif defined(__WXX11__)
- #include "wx/x11/palette.h"
#elif defined(__WXMGL__)
#include "wx/mgl/palette.h"
#elif defined(__WXMAC__)
#include "wx/os2/palette.h"
#endif
-#if WXWIN_COMPATIBILITY_2_4
- #define wxColorMap wxPalette
- #define wxColourMap wxPalette
-#endif
-
#endif // wxUSE_PALETTE
-#endif
- // _WX_PALETTE_H_BASE_
+#endif // _WX_PALETTE_H_BASE_