updateRgn.Offset( wxpeer->MacGetLeftBorderSize() , wxpeer->MacGetTopBorderSize() );
}
- if ( wxpeer->MacGetTopLevelWindow()->GetWindowStyle() & wxFRAME_SHAPED )
+ // Restrict the update region to the shape of the window, if any, and also
+ // remember the region that we need to clear later.
+ wxNonOwnedWindow* const tlwParent = wxpeer->MacGetTopLevelWindow();
+ const bool isTopLevel = tlwParent == wxpeer;
+ wxRegion clearRgn;
+ if ( tlwParent->GetWindowStyle() & wxFRAME_SHAPED )
{
+ if ( isTopLevel )
+ clearRgn = updateRgn;
+
int xoffset = 0, yoffset = 0;
- wxRegion rgn = wxpeer->MacGetTopLevelWindow()->GetShape();
+ wxRegion rgn = tlwParent->GetShape();
wxpeer->MacRootWindowToWindow( &xoffset, &yoffset );
rgn.Offset( xoffset, yoffset );
updateRgn.Intersect(rgn);
+
+ if ( isTopLevel )
+ {
+ // Exclude the window shape from the region to be cleared below.
+ rgn.Xor(wxpeer->GetSize());
+ clearRgn.Intersect(rgn);
+ }
}
wxpeer->GetUpdateRegion() = updateRgn;
CGContextTranslateCTM( context, 0, [m_osxView bounds].size.height );
CGContextScaleCTM( context, 1, -1 );
}
+
+ if ( isTopLevel )
+ {
+ // We also need to explicitly draw the part of the top level window
+ // outside of its region with transparent colour to ensure that it is
+ // really transparent.
+ if ( clearRgn.IsOk() )
+ {
+ wxMacCGContextStateSaver saveState(context);
+ wxWindowDC dc(wxpeer);
+ dc.SetBackground(wxBrush(wxTransparentColour));
+ dc.SetDeviceClippingRegion(clearRgn);
+ dc.Clear();
+ }
+
+#if wxUSE_GRAPHICS_CONTEXT
+ // If the window shape is defined by a path, stroke the path to show
+ // the window border.
+ const wxGraphicsPath& path = tlwParent->GetShapePath();
+ if ( !path.IsNull() )
+ {
+ CGContextSetLineWidth(context, 1);
+ CGContextSetStrokeColorWithColor(context, wxLIGHT_GREY->GetCGColor());
+ CGContextAddPath(context, (CGPathRef) path.GetNativePath());
+ CGContextStrokePath(context);
+ }
+#endif // wxUSE_GRAPHICS_CONTEXT
+ }
+
wxpeer->MacPaintChildrenBorders();
wxpeer->MacSetCGContextRef( NULL );
CGContextRestoreGState( context );
{
if ( [m_osxView respondsToSelector:@selector(setImage:)] )
{
- [m_osxView setImage:bitmap.GetNSImage()];
+ if (bitmap.IsOk())
+ [m_osxView setImage:bitmap.GetNSImage()];
+ else
+ [m_osxView setImage:nil];
+
[m_osxView setNeedsDisplay:YES];
}
}