/////////////////////////////////////////////////////////////////////////////
-// Name: font.h
+// Name: wx/cocoa/font.h
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// wxFont
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFont : public wxFontBase
+DECLARE_WXCOCOA_OBJC_CLASS(NSFont);
+
+// Internal class that bridges us with code like wxSystemSettings
+class wxCocoaFontFactory;
+// We have c-tors/methods taking pointers of these
+class wxFontRefData;
+
+/*! @discussion
+ wxCocoa's implementation of wxFont is very incomplete. In particular,
+ a lot of work needs to be done on wxNativeFontInfo which is currently
+ using the totally generic implementation.
+
+ See the documentation in src/cocoa/font.mm for more implementatoin details.
+ */
+class WXDLLIMPEXP_CORE wxFont : public wxFontBase
{
+ friend class wxCocoaFontFactory;
public:
- // ctors and such
+ /*! @abstract Default construction of invalid font for 2-step construct then Create process.
+ */
wxFont() { }
+ /*! @abstract Platform-independent construction with individual properties
+ */
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxFont(int size,
int family,
int style,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ (void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
+ }
+#endif
+ wxFont(int size,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined = FALSE,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(size, family, style, weight, underlined, face, encoding);
}
+ wxFont(const wxSize& pixelSize,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ Create(10, family, style, weight, underlined, face, encoding);
+ SetPixelSize(pixelSize);
+ }
+
+ /*! @abstract Construction with opaque wxNativeFontInfo
+ */
wxFont(const wxNativeFontInfo& info)
{
(void)Create(info);
}
+ /*! @abstract Construction with platform-dependent font descriptor string.
+ @param fontDesc Usually the result of wxNativeFontInfo::ToUserString()
+ */
wxFont(const wxString& fontDesc);
+ // NOTE: Copy c-tor and assignment from wxObject is fine
+
bool Create(int size,
- int family,
- int style,
- int weight,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
// implement base class pure virtuals
virtual int GetPointSize() const;
- virtual int GetFamily() const;
- virtual int GetStyle() const;
- virtual int GetWeight() const;
+ virtual wxFontStyle GetStyle() const;
+ virtual wxFontWeight GetWeight() const;
virtual bool GetUnderlined() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual void SetPointSize(int pointSize);
- virtual void SetFamily(int family);
- virtual void SetStyle(int style);
- virtual void SetWeight(int weight);
+ virtual void SetFamily(wxFontFamily family);
+ virtual void SetStyle(wxFontStyle style);
+ virtual void SetWeight(wxFontWeight weight);
virtual bool SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
+ wxDECLARE_COMMON_FONT_METHODS();
+
// implementation only from now on
// -------------------------------
+ /*! @abstract Defined on some ports (not including this one) in wxGDIObject
+ @discussion
+ The intention here I suppose is to allow one to create a wxFont without yet
+ creating the underlying native object. There's no point not to create the
+ NSFont immediately in wxCocoa so this is useless.
+ This method came from the stub code copied in the early days of wxCocoa.
+ FIXME(1): Remove this in trunk. FIXME(2): Is it really a good idea for this to
+ be part of the public API for wxGDIObject?
+ */
virtual bool RealizeResource();
protected:
- void Unshare();
+ /*! @abstract Internal constructor with ref data
+ @discussion
+ Takes ownership of @a refData. That is, it is assumed that refData has either just been
+ created using new (which initializes its m_refCount to 1) or if you are sharing a ref that
+ you have called IncRef on it before passing it to this method.
+ */
+ explicit wxFont(wxFontRefData *refData)
+ { Create(refData); }
+ bool Create(wxFontRefData *refData);
+
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
+
+ virtual wxFontFamily DoGetFamily() const;
private:
DECLARE_DYNAMIC_CLASS(wxFont)