// because the base class already has one returning int!)
void SetValue(const wxString& text);
- // override some of the base class virtuals
+ // implementation only from now on
+ // -------------------------------
+
virtual void SetValue(int val) { wxSpinButton::SetValue(val); }
- virtual int GetValue() const;
+ virtual int GetValue() const;
virtual bool SetFont(const wxFont &font);
+ virtual void SetFocus();
+
+ virtual bool Enable(bool enable = TRUE);
+ virtual bool Show(bool show = TRUE);
+
+ virtual bool AcceptsFocus() const { return TRUE; }
protected:
virtual void DoMoveWindow(int x, int y, int width, int height);