bool ProcessCommand(wxCommandEvent& event);
- virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
wxMenu * m_topLevelMenu;
wxMenuBar * m_menuBar;
wxList m_menuItems;
- wxEvtHandler * m_parent;
wxEvtHandler * m_eventHandler;
wxWindow *m_pInvokingWindow;
void* m_clientData;
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuBar : public wxEvtHandler
+class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
{
- DECLARE_DYNAMIC_CLASS(wxMenuBar)
-
public:
// ctors & dtor
// default constructor
virtual ~wxMenuBar();
// menubar construction
- WXHMENU Create();
- void Append(wxMenu *menu, const wxString& title);
- void Insert(int pos, wxMenu * menu, const wxString& title);
- void ReplaceMenu(int pos, wxMenu * new_menu, const wxString& title);
- int FindMenu(const wxString& title);
- void Detach();
- virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
-
- // state control
- // NB: must only be used AFTER menu has been attached to frame,
- // otherwise use individual menus to enable/disable items
- // enable the item
- void Enable(int id, bool enable);
- // TRUE if item enabled
- bool IsEnabled(int id) const;
- //
- void EnableTop(int pos, bool enable);
-
- // works only with checkable items
- void Check(int id, bool check);
- // TRUE if checked
- bool IsChecked(int id) const;
+ virtual bool Append( wxMenu *menu, const wxString &title );
+ virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
+ virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
+ virtual wxMenu *Remove(size_t pos);
- void SetLabel(int id, const wxString& label) ;
- wxString GetLabel(int id) const ;
-
- virtual void SetHelpString(int id, const wxString& helpString);
- virtual wxString GetHelpString(int id) const ;
-
- void SetLabelTop(int pos, const wxString& label) ;
- wxString GetLabelTop(int pos) const ;
-
- // notifications: return FALSE to prevent the menu from being
- // appended/deleted
- virtual bool OnAppend(wxMenu *menu, const wxChar *title);
- virtual bool OnDelete(wxMenu *menu, int index);
-
- // item search
- // by menu and item names, returns wxNOT_FOUND if not found
virtual int FindMenuItem(const wxString& menuString,
const wxString& itemString) const;
- // returns NULL if not found
- wxMenuItem* FindItem(int id) const { return FindItemForId(id); }
- // returns NULL if not found, fills menuForItem if !NULL
- wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const;
+ virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
- // submenus access
- int GetMenuCount() const { return m_menuCount; }
- wxMenu *GetMenu(int i) const { return m_menus[i]; }
+ virtual void EnableTop( size_t pos, bool flag );
+ virtual void SetLabelTop( size_t pos, const wxString& label );
+ virtual wxString GetLabelTop( size_t pos ) const;
+ // compatibility: these functions are deprecated
+#ifdef WXWIN_COMPATIBILITY
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() { return m_eventHandler; }
-#ifdef WXWIN_COMPATIBILITY
- // compatibility: these functions are deprecated
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
#endif // WXWIN_COMPATIBILITY
- // IMPLEMENTATION
+ // implementation from now on
+ WXHMENU Create();
+ int FindMenu(const wxString& title);
+ void Detach();
+
// returns TRUE if we're attached to a frame
bool IsAttached() const { return m_menuBarFrame != NULL; }
// get the frame we live in
// common part of all ctors
void Init();
+#ifdef WXWIN_COMPATIBILITY
wxEvtHandler *m_eventHandler;
- int m_menuCount;
- wxMenu **m_menus;
- wxString *m_titles;
+#endif // WXWIN_COMPATIBILITY
+
+ wxArrayString m_titles;
+
wxFrame *m_menuBarFrame;
WXHMENU m_hMenu;
// the accelerator table for all accelerators in all our menus
wxAcceleratorTable m_accelTable;
#endif // wxUSE_ACCEL
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxMenuBar)
};
#endif // _WX_MENU_H_