// Purpose: wxCaptionBar class belonging to the wxFoldPanel (but can be used independent)
// Author: Jorgen Bodde
// Modified by:
-// Created: June 18, 2004
-// RCS-ID:
+// Created: 18/06/2004
+// RCS-ID: $Id$
// Copyright: (c) Jorgen Bodde
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
EVT_PAINT(wxCaptionBar::OnPaint)
EVT_CHAR(wxCaptionBar::OnChar)
EVT_MOUSE_EVENTS(wxCaptionBar::OnMouseEvent)
- EVT_SIZE(wxCaptionBar::OnSize)
+ EVT_SIZE(wxCaptionBar::OnSize)
END_EVENT_TABLE()
-wxCaptionBar::wxCaptionBar(wxWindow* parent, const wxString &caption, wxImageList *images, wxWindowID id,
- const wxCaptionBarStyle &cbstyle, const wxPoint& pos, const wxSize& size, long style)
- : wxWindow(parent, id, pos, size, style)
- , _caption(caption)
- , _collapsed(false)
- , _foldIcons(images)
- , _rightIndent(wxFPB_BMP_RIGHTSPACE)
- , _iconWidth(16)
- , _iconHeight(16)
+wxCaptionBar::wxCaptionBar(wxWindow* parent, const wxString &caption, wxImageList *images, wxWindowID id,
+ const wxCaptionBarStyle &cbstyle, const wxPoint& pos, const wxSize& size, long style)
+ : wxWindow(parent, id, pos, size, style)
+ , _caption(caption)
+ , _foldIcons(images)
+ , _rightIndent(wxFPB_BMP_RIGHTSPACE)
+ , _iconWidth(16)
+ , _iconHeight(16)
+ , _collapsed(false)
{
- // do initialisy thingy stuff
-
- ApplyCaptionStyle(cbstyle, true);
-
- // set initial size
- if(_foldIcons)
- {
- wxASSERT(_foldIcons->GetImageCount() > 1);
- _foldIcons->GetSize(0, _iconWidth, _iconHeight);
- }
+ // do initialisy thingy stuff
+
+ ApplyCaptionStyle(cbstyle, true);
+
+ // set initial size
+ if(_foldIcons)
+ {
+ wxASSERT(_foldIcons->GetImageCount() > 1);
+ _foldIcons->GetSize(0, _iconWidth, _iconHeight);
+ }
}
wxCaptionBar::~wxCaptionBar()
void wxCaptionBar::ApplyCaptionStyle(const wxCaptionBarStyle &cbstyle, bool applyDefault)
{
- wxASSERT(GetParent());
-
- wxCaptionBarStyle newstyle = cbstyle;
-
- // set defaults in newly created style copy if needed
- if(applyDefault)
- {
- // get first colour from style or make it default
- if(!newstyle.FirstColourUsed())
- newstyle.SetFirstColour(*wxWHITE);
-
- // get second colour from style or make it default
- if(!newstyle.SecondColourUsed())
- {
- // make the second colour slightly darker then the background
- wxColour col = GetParent()->GetBackgroundColour();
- col.Set((col.Red() >> 1) + 20, (col.Green() >> 1) + 20, (col.Blue() >> 1) + 20);
- newstyle.SetSecondColour(col);
- }
-
- // get text colour
- if(!newstyle.CaptionColourUsed())
- newstyle.SetCaptionColour(*wxBLACK);
-
- // get font colour
- if(!newstyle.CaptionFontUsed())
- newstyle.SetCaptionFont(GetParent()->GetFont());
-
- // apply caption style
- if(!newstyle.CaptionStyleUsed())
- newstyle.SetCaptionStyle(wxCAPTIONBAR_GRADIENT_V);
- }
-
- // apply the style
- _style = newstyle;
+ wxASSERT(GetParent());
+
+ wxCaptionBarStyle newstyle = cbstyle;
+
+ // set defaults in newly created style copy if needed
+ if(applyDefault)
+ {
+ // get first colour from style or make it default
+ if(!newstyle.FirstColourUsed())
+ newstyle.SetFirstColour(*wxWHITE);
+
+ // get second colour from style or make it default
+ if(!newstyle.SecondColourUsed())
+ {
+ // make the second colour slightly darker then the background
+ wxColour col = GetParent()->GetBackgroundColour();
+ col.Set((col.Red() >> 1) + 20, (col.Green() >> 1) + 20, (col.Blue() >> 1) + 20);
+ newstyle.SetSecondColour(col);
+ }
+
+ // get text colour
+ if(!newstyle.CaptionColourUsed())
+ newstyle.SetCaptionColour(*wxBLACK);
+
+ // get font colour
+ if(!newstyle.CaptionFontUsed())
+ newstyle.SetCaptionFont(GetParent()->GetFont());
+
+ // apply caption style
+ if(!newstyle.CaptionStyleUsed())
+ newstyle.SetCaptionStyle(wxCAPTIONBAR_GRADIENT_V);
+ }
+
+ // apply the style
+ _style = newstyle;
}
void wxCaptionBar::OnPaint(wxPaintEvent& WXUNUSED(event))
{
- wxPaintDC dc(this);
+ wxPaintDC dc(this);
- // TODO: Maybe first a memory DC should draw all, and then paint it on the
- // caption. This way a flickering arrow during resize is not visible
+ // TODO: Maybe first a memory DC should draw all, and then paint it on the
+ // caption. This way a flickering arrow during resize is not visible
- // draw basics
+ // draw basics
- FillCaptionBackground(dc);
+ FillCaptionBackground(dc);
- dc.SetFont(_style.GetCaptionFont());
- dc.DrawText(_caption, 4, (wxFPB_EXTRA_Y / 2));
+ dc.SetFont(_style.GetCaptionFont());
+ dc.DrawText(_caption, 4, (wxFPB_EXTRA_Y / 2));
- // draw small icon, either collapsed or expanded
- // based on the state of the bar. If we have
- // any bmp's
+ // draw small icon, either collapsed or expanded
+ // based on the state of the bar. If we have
+ // any bmp's
- if(_foldIcons)
- {
- wxCHECK2(_foldIcons->GetImageCount() > 1, return);
+ if(_foldIcons)
+ {
+ wxCHECK2(_foldIcons->GetImageCount() > 1, return);
- int index = 0;
- if(_collapsed)
- index = 1;
+ int index = 0;
+ if(_collapsed)
+ index = 1;
- wxRect wndRect = GetRect();
- _foldIcons->Draw(index, dc, wndRect.GetRight() - _iconWidth - _rightIndent, (wndRect.GetHeight() - _iconHeight) / 2,
- wxIMAGELIST_DRAW_TRANSPARENT);
- }
+ wxRect wndRect = GetRect();
+ _foldIcons->Draw(index, dc, wndRect.GetRight() - _iconWidth - _rightIndent, (wndRect.GetHeight() - _iconHeight) / 2,
+ wxIMAGELIST_DRAW_TRANSPARENT);
+ }
}
void wxCaptionBar::FillCaptionBackground(wxPaintDC &dc)
{
- // dispatch right style for caption drawing
-
- switch(_style.GetCaptionStyle())
- {
- case wxCAPTIONBAR_GRADIENT_V:
- DrawVerticalGradient(dc, GetRect());
- break;
- case wxCAPTIONBAR_GRADIENT_H:
- DrawHorizontalGradient(dc, GetRect());
- break;
- case wxCAPTIONBAR_SINGLE:
- DrawSingleColour(dc, GetRect());
- break;
- case wxCAPTIONBAR_RECTANGLE:
- case wxCAPTIONBAR_FILLED_RECTANGLE:
- DrawSingleRectangle(dc, GetRect());
- break;
- default:
- break;
- }
+ // dispatch right style for caption drawing
+
+ switch(_style.GetCaptionStyle())
+ {
+ case wxCAPTIONBAR_GRADIENT_V:
+ DrawVerticalGradient(dc, GetRect());
+ break;
+ case wxCAPTIONBAR_GRADIENT_H:
+ DrawHorizontalGradient(dc, GetRect());
+ break;
+ case wxCAPTIONBAR_SINGLE:
+ DrawSingleColour(dc, GetRect());
+ break;
+ case wxCAPTIONBAR_RECTANGLE:
+ case wxCAPTIONBAR_FILLED_RECTANGLE:
+ DrawSingleRectangle(dc, GetRect());
+ break;
+ default:
+ break;
+ }
}
void wxCaptionBar::OnMouseEvent(wxMouseEvent& event)
{
- // if clicked on the arrow (single) or double on the caption
- // we change state and an event must be fired to let this
- // panel collapse or expand
+ // if clicked on the arrow (single) or double on the caption
+ // we change state and an event must be fired to let this
+ // panel collapse or expand
- bool send_event = false;
+ bool send_event = false;
- if (event.LeftDown() && _foldIcons)
- {
- wxPoint pt(event.GetPosition());
- wxRect rect = GetRect();
+ if (event.LeftDown() && _foldIcons)
+ {
+ wxPoint pt(event.GetPosition());
+ wxRect rect = GetRect();
- if(pt.x > (rect.GetWidth() - _iconWidth - _rightIndent))
- send_event = true;
- }
- else if(event.LeftDClick())
- send_event = true;
+ if(pt.x > (rect.GetWidth() - _iconWidth - _rightIndent))
+ send_event = true;
+ }
+ else if(event.LeftDClick())
+ send_event = true;
- // send the collapse, expand event to the parent
+ // send the collapse, expand event to the parent
- if(send_event)
- {
- wxCaptionBarEvent event(wxEVT_CAPTIONBAR);
- event.SetBar(this);
+ if(send_event)
+ {
+ wxCaptionBarEvent event(wxEVT_CAPTIONBAR);
+ event.SetBar(this);
- ::wxPostEvent(this, event);
+ ::wxPostEvent(this, event);
- }
+ }
}
void wxCaptionBar::OnChar(wxKeyEvent &event)
{
- // TODO: Anything here?
-
- event.Skip();
+ // TODO: Anything here?
+
+ event.Skip();
}
wxSize wxCaptionBar::DoGetBestSize() const
{
- int x,y;
-
- GetTextExtent(_caption, &x, &y);
-
- if(x < _iconWidth)
- x = _iconWidth;
-
- if(y < _iconHeight)
- y = _iconHeight;
-
- // TODO: The extra wxFPB_EXTRA_X constants should be adjustable as well
-
- return wxSize(x + wxFPB_EXTRA_X, y + wxFPB_EXTRA_Y);
+ int x,y;
+
+ GetTextExtent(_caption, &x, &y);
+
+ if(x < _iconWidth)
+ x = _iconWidth;
+
+ if(y < _iconHeight)
+ y = _iconHeight;
+
+ // TODO: The extra wxFPB_EXTRA_X constants should be adjustable as well
+
+ return wxSize(x + wxFPB_EXTRA_X, y + wxFPB_EXTRA_Y);
}
void wxCaptionBar::DrawVerticalGradient(wxDC &dc, const wxRect &rect )
{
- // gradient fill from colour 1 to colour 2 with top to bottom
-
- if(rect.height < 1 || rect.width < 1)
- return;
-
- dc.SetPen(*wxTRANSPARENT_PEN);
-
-
- // calculate gradient coefficients
- wxColour col2 = _style.GetSecondColour(),
- col1 = _style.GetFirstColour();
-
- double rstep = double((col2.Red() - col1.Red())) / double(rect.height), rf = 0,
- gstep = double((col2.Green() - col1.Green())) / double(rect.height), gf = 0,
- bstep = double((col2.Blue() - col1.Blue())) / double(rect.height), bf = 0;
-
- wxColour currCol;
- for(int y = rect.y; y < rect.y + rect.height; y++)
- {
- currCol.Set(col1.Red() + rf, col1.Green() + gf, col1.Blue() + bf);
- dc.SetBrush( wxBrush( currCol, wxSOLID ) );
- dc.DrawRectangle( rect.x, rect.y + (y - rect.y), rect.width, rect.height );
- //currCol.Set(currCol.Red() + rstep, currCol.Green() + gstep, currCol.Blue() + bstep);
- rf += rstep; gf += gstep; bf += bstep;
- }
+ // gradient fill from colour 1 to colour 2 with top to bottom
+
+ if(rect.height < 1 || rect.width < 1)
+ return;
+
+ dc.SetPen(*wxTRANSPARENT_PEN);
+
+
+ // calculate gradient coefficients
+ wxColour col2 = _style.GetSecondColour(),
+ col1 = _style.GetFirstColour();
+
+ double rstep = double((col2.Red() - col1.Red())) / double(rect.height), rf = 0,
+ gstep = double((col2.Green() - col1.Green())) / double(rect.height), gf = 0,
+ bstep = double((col2.Blue() - col1.Blue())) / double(rect.height), bf = 0;
+
+ wxColour currCol;
+ for(int y = rect.y; y < rect.y + rect.height; y++)
+ {
+ currCol.Set(
+ (unsigned char)(col1.Red() + rf),
+ (unsigned char)(col1.Green() + gf),
+ (unsigned char)(col1.Blue() + bf)
+ );
+ dc.SetBrush( wxBrush( currCol, wxSOLID ) );
+ dc.DrawRectangle( rect.x, rect.y + (y - rect.y), rect.width, rect.height );
+ //currCol.Set(currCol.Red() + rstep, currCol.Green() + gstep, currCol.Blue() + bstep);
+ rf += rstep; gf += gstep; bf += bstep;
+ }
}
void wxCaptionBar::DrawHorizontalGradient(wxDC &dc, const wxRect &rect )
{
- // gradient fill from colour 1 to colour 2 with left to right
-
- if(rect.height < 1 || rect.width < 1)
- return;
-
- dc.SetPen(*wxTRANSPARENT_PEN);
-
- // calculate gradient coefficients
- wxColour col2 = _style.GetSecondColour(),
- col1 = _style.GetFirstColour();
-
- double rstep = double((col2.Red() - col1.Red())) / double(rect.width), rf = 0,
- gstep = double((col2.Green() - col1.Green())) / double(rect.width), gf = 0,
- bstep = double((col2.Blue() - col1.Blue())) / double(rect.width), bf = 0;
-
- wxColour currCol;
- for(int x = rect.x; x < rect.x + rect.width; x++)
- {
- currCol.Set(col1.Red() + rf, col1.Green() + gf, col1.Blue() + bf);
- dc.SetBrush( wxBrush( currCol, wxSOLID ) );
- dc.DrawRectangle( rect.x + (x - rect.x), rect.y, 1, rect.height );
- rf += rstep; gf += gstep; bf += bstep;
- }
+ // gradient fill from colour 1 to colour 2 with left to right
+
+ if(rect.height < 1 || rect.width < 1)
+ return;
+
+ dc.SetPen(*wxTRANSPARENT_PEN);
+
+ // calculate gradient coefficients
+ wxColour col2 = _style.GetSecondColour(),
+ col1 = _style.GetFirstColour();
+
+ double rstep = double((col2.Red() - col1.Red())) / double(rect.width), rf = 0,
+ gstep = double((col2.Green() - col1.Green())) / double(rect.width), gf = 0,
+ bstep = double((col2.Blue() - col1.Blue())) / double(rect.width), bf = 0;
+
+ wxColour currCol;
+ for(int x = rect.x; x < rect.x + rect.width; x++)
+ {
+ currCol.Set(
+ (unsigned char)(col1.Red() + rf),
+ (unsigned char)(col1.Green() + gf),
+ (unsigned char)(col1.Blue() + bf)
+ );
+ dc.SetBrush( wxBrush( currCol, wxSOLID ) );
+ dc.DrawRectangle( rect.x + (x - rect.x), rect.y, 1, rect.height );
+ rf += rstep; gf += gstep; bf += bstep;
+ }
}
void wxCaptionBar::DrawSingleColour(wxDC &dc, const wxRect &rect )
{
- // single colour fill. This is the most easy one to find
+ // single colour fill. This is the most easy one to find
- if(rect.height < 1 || rect.width < 1)
- return;
+ if(rect.height < 1 || rect.width < 1)
+ return;
- dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetPen(*wxTRANSPARENT_PEN);
- // draw simple rectangle
- dc.SetBrush( wxBrush( _style.GetFirstColour(), wxSOLID ) );
- dc.DrawRectangle( rect.x, rect.y, rect.width, rect.height );
+ // draw simple rectangle
+ dc.SetBrush( wxBrush( _style.GetFirstColour(), wxSOLID ) );
+ dc.DrawRectangle( rect.x, rect.y, rect.width, rect.height );
}
void wxCaptionBar::DrawSingleRectangle(wxDC &dc, const wxRect &rect )
{
- wxASSERT(GetParent());
-
- // single colour fill. This is the most easy one to find
-
- if(rect.height < 2 || rect.width < 1)
- return;
-
- // single frame, set up internal fill colour
-
- wxBrush br;
- br.SetStyle(wxSOLID);
-
- if(_style.GetCaptionStyle() == wxCAPTIONBAR_RECTANGLE)
- br.SetColour(GetParent()->GetBackgroundColour());
- else
- br.SetColour(_style.GetFirstColour());
-
- // setup the pen frame
-
- wxPen pen(_style.GetSecondColour());
- dc.SetPen(pen);
-
- dc.SetBrush( br );
- dc.DrawRectangle( rect.x, rect.y, rect.width, rect.height - 1);
-
- wxPen bgpen(GetParent()->GetBackgroundColour());
- dc.SetPen(bgpen);
- dc.DrawLine(rect.x, rect.y + rect.height - 1, rect.x + rect.width, rect.y + rect.height - 1);
+ wxASSERT(GetParent());
+
+ // single colour fill. This is the most easy one to find
+
+ if(rect.height < 2 || rect.width < 1)
+ return;
+
+ // single frame, set up internal fill colour
+
+ wxBrush br;
+ br.SetStyle(wxSOLID);
+
+ if(_style.GetCaptionStyle() == wxCAPTIONBAR_RECTANGLE)
+ br.SetColour(GetParent()->GetBackgroundColour());
+ else
+ br.SetColour(_style.GetFirstColour());
+
+ // setup the pen frame
+
+ wxPen pen(_style.GetSecondColour());
+ dc.SetPen(pen);
+
+ dc.SetBrush( br );
+ dc.DrawRectangle( rect.x, rect.y, rect.width, rect.height - 1);
+
+ wxPen bgpen(GetParent()->GetBackgroundColour());
+ dc.SetPen(bgpen);
+ dc.DrawLine(rect.x, rect.y + rect.height - 1, rect.x + rect.width, rect.y + rect.height - 1);
}
void wxCaptionBar::OnSize(wxSizeEvent &event)
{
- wxSize size = event.GetSize();
+ wxSize size = event.GetSize();
- if(_foldIcons)
- {
- // What I am doing here is simply invalidating the part of the window exposed. So when I
- // make a rect with as width the newly exposed part, and the x,y of the old window size origin,
- // I don't need a bitmap calulation in it, or do I ? The bitmap needs redrawing anyway. Leave it
- // like this until I figured it out
+ if(_foldIcons)
+ {
+ // What I am doing here is simply invalidating the part of the window exposed. So when I
+ // make a rect with as width the newly exposed part, and the x,y of the old window size origin,
+ // I don't need a bitmap calulation in it, or do I ? The bitmap needs redrawing anyway. Leave it
+ // like this until I figured it out
- // set rect to redraw as old bitmap area which is entitled to redraw
+ // set rect to redraw as old bitmap area which is entitled to redraw
- wxRect rect(size.GetWidth() - _iconWidth - _rightIndent, 0, _iconWidth + _rightIndent,
- _iconWidth + _rightIndent);
+ wxRect rect(size.GetWidth() - _iconWidth - _rightIndent, 0, _iconWidth + _rightIndent,
+ _iconWidth + _rightIndent);
- // adjust rectangle when more is slided so we need to redraw all
- // the old stuff but not all (ugly flickering)
+ // adjust rectangle when more is slided so we need to redraw all
+ // the old stuff but not all (ugly flickering)
- int diffX = size.GetWidth() - _oldSize.GetWidth();
- if(diffX > 1)
- {
- // adjust the rect with all the crap to redraw
+ int diffX = size.GetWidth() - _oldSize.GetWidth();
+ if(diffX > 1)
+ {
+ // adjust the rect with all the crap to redraw
- rect.SetWidth(rect.GetWidth() + diffX + 10);
- rect.SetX(rect.GetX() - diffX - 10);
- }
+ rect.SetWidth(rect.GetWidth() + diffX + 10);
+ rect.SetX(rect.GetX() - diffX - 10);
+ }
- RefreshRect(rect);
- }
- else
- {
- wxRect rect = GetRect();
- RefreshRect(rect);
- }
+ RefreshRect(rect);
+ }
+ else
+ {
+ wxRect rect = GetRect();
+ RefreshRect(rect);
+ }
- _oldSize = size;
+ _oldSize = size;
}
void wxCaptionBar::RedrawIconBitmap()
{
- if(_foldIcons)
- {
- // invalidate the bitmap area and force a redraw
-
- wxRect rect = GetRect();
-
- rect.SetX(rect.GetWidth() - _iconWidth - _rightIndent);
- rect.SetWidth(_iconWidth + _rightIndent);
- RefreshRect(rect);
- }
+ if(_foldIcons)
+ {
+ // invalidate the bitmap area and force a redraw
+
+ wxRect rect = GetRect();
+
+ rect.SetX(rect.GetWidth() - _iconWidth - _rightIndent);
+ rect.SetWidth(_iconWidth + _rightIndent);
+ RefreshRect(rect);
+ }
}
/*
- * wxCaptionBarEvent
+ * wxCaptionBarEvent
*/
-DEFINE_EVENT_TYPE(wxEVT_CAPTIONBAR)
+DEFINE_EVENT_TYPE(wxEVT_CAPTIONBAR)
wxCaptionBarEvent::wxCaptionBarEvent(const wxCaptionBarEvent &event)
- : wxCommandEvent(event)
+ : wxCommandEvent(event)
{
- _bar = event._bar;
+ _bar = event._bar;
}
//DEFINE_EVENT_TYPE(wxEVT_CAPTIONBAR)
//IMPLEMENT_DYNAMIC_CLASS(wxCaptionBarEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxCaptionBarEvent, wxCommandEvent)
+IMPLEMENT_DYNAMIC_CLASS(wxCaptionBarEvent, wxCommandEvent)