// some compilers don't have standard compliant rdbuf() (and MSVC has it only
// in its new iostream library, not in the old one used with iostream.h)
#if defined(__WATCOMC__) || \
- defined(__MWERKS__) || \
((defined(__VISUALC5__) || defined(__VISUALC6__)) && wxUSE_IOSTREAMH)
#define wxHAS_TEXT_WINDOW_STREAM 0
#elif wxUSE_STD_IOSTREAM
wxTEXT_ATTR_BACKGROUND_COLOUR = 0x00000002,
wxTEXT_ATTR_FONT_FACE = 0x00000004,
- wxTEXT_ATTR_FONT_SIZE = 0x00000008,
+ wxTEXT_ATTR_FONT_POINT_SIZE = 0x00000008,
+ wxTEXT_ATTR_FONT_PIXEL_SIZE = 0x10000000,
wxTEXT_ATTR_FONT_WEIGHT = 0x00000010,
wxTEXT_ATTR_FONT_ITALIC = 0x00000020,
wxTEXT_ATTR_FONT_UNDERLINE = 0x00000040,
+ wxTEXT_ATTR_FONT_STRIKETHROUGH = 0x08000000,
wxTEXT_ATTR_FONT_ENCODING = 0x02000000,
wxTEXT_ATTR_FONT_FAMILY = 0x04000000,
+ wxTEXT_ATTR_FONT_SIZE = \
+ ( wxTEXT_ATTR_FONT_POINT_SIZE | wxTEXT_ATTR_FONT_PIXEL_SIZE ),
wxTEXT_ATTR_FONT = \
( wxTEXT_ATTR_FONT_FACE | wxTEXT_ATTR_FONT_SIZE | wxTEXT_ATTR_FONT_WEIGHT | \
- wxTEXT_ATTR_FONT_ITALIC | wxTEXT_ATTR_FONT_UNDERLINE | wxTEXT_ATTR_FONT_ENCODING | wxTEXT_ATTR_FONT_FAMILY ),
+ wxTEXT_ATTR_FONT_ITALIC | wxTEXT_ATTR_FONT_UNDERLINE | wxTEXT_ATTR_FONT_STRIKETHROUGH | wxTEXT_ATTR_FONT_ENCODING | wxTEXT_ATTR_FONT_FAMILY ),
wxTEXT_ATTR_ALIGNMENT = 0x00000080,
wxTEXT_ATTR_LEFT_INDENT = 0x00000100,
// Equality test
bool operator== (const wxTextAttr& attr) const;
- // Partial equality test
- bool EqPartial(const wxTextAttr& attr) const;
+ // Partial equality test. If @a weakTest is @true, attributes of this object do not
+ // have to be present if those attributes of @a attr are present. If @a weakTest is
+ // @false, the function will fail if an attribute is present in @a attr but not
+ // in this object.
+ bool EqPartial(const wxTextAttr& attr, bool weakTest = true) const;
// Get attributes from font.
bool GetFontAttributes(const wxFont& font, int flags = wxTEXT_ATTR_FONT);
void SetLeftIndent(int indent, int subIndent = 0) { m_leftIndent = indent; m_leftSubIndent = subIndent; m_flags |= wxTEXT_ATTR_LEFT_INDENT; }
void SetRightIndent(int indent) { m_rightIndent = indent; m_flags |= wxTEXT_ATTR_RIGHT_INDENT; }
- void SetFontSize(int pointSize) { m_fontSize = pointSize; m_flags |= wxTEXT_ATTR_FONT_SIZE; }
+ void SetFontSize(int pointSize) { m_fontSize = pointSize; m_flags &= ~wxTEXT_ATTR_FONT_SIZE; m_flags |= wxTEXT_ATTR_FONT_POINT_SIZE; }
+ void SetFontPointSize(int pointSize) { m_fontSize = pointSize; m_flags &= ~wxTEXT_ATTR_FONT_SIZE; m_flags |= wxTEXT_ATTR_FONT_POINT_SIZE; }
+ void SetFontPixelSize(int pixelSize) { m_fontSize = pixelSize; m_flags &= ~wxTEXT_ATTR_FONT_SIZE; m_flags |= wxTEXT_ATTR_FONT_PIXEL_SIZE; }
void SetFontStyle(wxFontStyle fontStyle) { m_fontStyle = fontStyle; m_flags |= wxTEXT_ATTR_FONT_ITALIC; }
void SetFontWeight(wxFontWeight fontWeight) { m_fontWeight = fontWeight; m_flags |= wxTEXT_ATTR_FONT_WEIGHT; }
void SetFontFaceName(const wxString& faceName) { m_fontFaceName = faceName; m_flags |= wxTEXT_ATTR_FONT_FACE; }
void SetFontUnderlined(bool underlined) { m_fontUnderlined = underlined; m_flags |= wxTEXT_ATTR_FONT_UNDERLINE; }
+ void SetFontStrikethrough(bool strikethrough) { m_fontStrikethrough = strikethrough; m_flags |= wxTEXT_ATTR_FONT_STRIKETHROUGH; }
void SetFontEncoding(wxFontEncoding encoding) { m_fontEncoding = encoding; m_flags |= wxTEXT_ATTR_FONT_ENCODING; }
void SetFontFamily(wxFontFamily family) { m_fontFamily = family; m_flags |= wxTEXT_ATTR_FONT_FAMILY; }
// Set font
- void SetFont(const wxFont& font, int flags = wxTEXT_ATTR_FONT) { GetFontAttributes(font, flags); }
+ void SetFont(const wxFont& font, int flags = (wxTEXT_ATTR_FONT & ~wxTEXT_ATTR_FONT_PIXEL_SIZE)) { GetFontAttributes(font, flags); }
void SetFlags(long flags) { m_flags = flags; }
wxFontStyle GetFontStyle() const { return m_fontStyle; }
wxFontWeight GetFontWeight() const { return m_fontWeight; }
bool GetFontUnderlined() const { return m_fontUnderlined; }
+ bool GetFontStrikethrough() const { return m_fontStrikethrough; }
const wxString& GetFontFaceName() const { return m_fontFaceName; }
wxFontEncoding GetFontEncoding() const { return m_fontEncoding; }
wxFontFamily GetFontFamily() const { return m_fontFamily; }
bool HasRightIndent() const { return HasFlag(wxTEXT_ATTR_RIGHT_INDENT); }
bool HasFontWeight() const { return HasFlag(wxTEXT_ATTR_FONT_WEIGHT); }
bool HasFontSize() const { return HasFlag(wxTEXT_ATTR_FONT_SIZE); }
+ bool HasFontPointSize() const { return HasFlag(wxTEXT_ATTR_FONT_POINT_SIZE); }
+ bool HasFontPixelSize() const { return HasFlag(wxTEXT_ATTR_FONT_PIXEL_SIZE); }
bool HasFontItalic() const { return HasFlag(wxTEXT_ATTR_FONT_ITALIC); }
bool HasFontUnderlined() const { return HasFlag(wxTEXT_ATTR_FONT_UNDERLINE); }
+ bool HasFontStrikethrough() const { return HasFlag(wxTEXT_ATTR_FONT_STRIKETHROUGH); }
bool HasFontFaceName() const { return HasFlag(wxTEXT_ATTR_FONT_FACE); }
bool HasFontEncoding() const { return HasFlag(wxTEXT_ATTR_FONT_ENCODING); }
bool HasFontFamily() const { return HasFlag(wxTEXT_ATTR_FONT_FAMILY); }
// is non-NULL, then it will be used to mask out those attributes that are the same in style
// and compareWith, for situations where we don't want to explicitly set inherited attributes.
bool Apply(const wxTextAttr& style, const wxTextAttr* compareWith = NULL);
-
+
// merges the attributes of the base and the overlay objects and returns
// the result; the parameter attributes take precedence
//
wxFontWeight m_fontWeight;
wxFontFamily m_fontFamily;
bool m_fontUnderlined;
+ bool m_fontStrikethrough;
wxString m_fontFaceName;
// Character style
int overflow(int i);
#endif // wxHAS_TEXT_WINDOW_STREAM
- virtual bool DoLoadFile(const wxString& file, int fileType);
- virtual bool DoSaveFile(const wxString& file, int fileType);
-
// Another wxTextAreaBase override.
virtual bool IsValidPosition(long pos) const
{
#include "wx/cocoa/textctrl.h"
#elif defined(__WXPM__)
#include "wx/os2/textctrl.h"
-#elif defined(__WXPALMOS__)
- #include "wx/palmos/textctrl.h"
#endif
// ----------------------------------------------------------------------------