typedef struct __CFRunLoopSource * CFRunLoopSourceRef;
#endif
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxWindowMac;
-class WXDLLEXPORT wxApp ;
-class WXDLLEXPORT wxKeyEvent;
-class WXDLLEXPORT wxLog;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxWindowMac;
+class WXDLLIMPEXP_FWD_CORE wxApp ;
+class WXDLLIMPEXP_FWD_CORE wxKeyEvent;
+class WXDLLIMPEXP_FWD_CORE wxLog;
// Force an exit from main loop
void WXDLLEXPORT wxExit();
// adding a CFType object to be released only at the end of the current event cycle (increases the
// refcount of the object passed), needed in case we are in the middle of an event concering an object
// we want to delete and cannot do it immediately
+ // TODO change semantics to be in line with cocoa (make autrelease NOT increase the count)
void MacAddToAutorelease( void* cfrefobj );
public:
static wxWindow* s_captureWindow ;