// Purpose: interface of wxVector<T>
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@nolibrary
@category{containers}
- @see @ref overview_container, wxList<T>, wxArray<T>
+ @see @ref overview_container, wxList<T>, wxArray<T>, wxVectorSort<T>
*/
template<typename T>
class wxVector<T>
typedef const value_type* const_iterator;
typedef value_type& reference;
- /**
- Reverse iterator interface
- */
- class reverse_iterator
- {
- public:
- reverse_iterator();
- explicit reverse_iterator(iterator it);
- reverse_iterator(const reverse_iterator& it);
- reference operator*() const;
- pointer operator->() const;
- iterator base() const;
- reverse_iterator& operator++();
- reverse_iterator operator++(int);
- reverse_iterator& operator--();
- reverse_iterator operator--(int);
- reverse_iterator operator+(difference_type n) const;
- reverse_iterator& operator+=(difference_type n);
- reverse_iterator operator-(difference_type n) const;
- reverse_iterator& operator-=(difference_type n);
- reference operator[](difference_type n) const;
- bool operator ==(const reverse_iterator& it) const;
- bool operator !=(const reverse_iterator& it) const;
- };
-
/**
Constructor.
*/
wxVector();
/**
- Copy onstructor.
+ Constructor initializing the vector with the given number of
+ default-constructed objects.
+ */
+ wxVector(size_type size);
+
+ /**
+ Constructor initializing the vector with the given number of
+ copies of the given object.
+ */
+ wxVector(size_type size, const value_type& value);
+
+ /**
+ Constructor initializing the vector with the elements in the given
+ range.
+
+ The @a InputIterator template parameter must be an input iterator type.
+ This constructor adds all elements from @a first until, not not
+ including, @a last to the vector.
+
+ @since 2.9.5
+ */
+ template <class InputIterator>
+ wxVector(InputIterator first, InputIterator last);
+
+ /**
+ Copy constructor.
*/
wxVector(const wxVector<T>& c);
*/
~wxVector();
+ /**
+ Resizes the vector to @a n and assigns @a v to all elements.
+
+ @see resize()
+
+ @since 2.9.5
+ */
+ void assign(size_type n, const value_type& v);
+
+ /**
+ Assigns the elements in the given range to the vector.
+
+ The @a InputIterator template parameter must be an input iterator type.
+ This method clears the vector and then adds all elements from @a first
+ until, not not including, @a last to it.
+
+ @since 2.9.5
+ */
+ template <class InputIterator>
+ void assign(InputIterator first, InputIterator last);
+
/**
Returns item at position @a idx.
*/
Return reverse iterator to end of the vector.
*/
reverse_iterator rbegin();
-
+
/**
Return reverse iterator to beginning of the vector.
*/
/**
- Returns vector's current capacity, i.e. how much memory is allocated.
+ Returns vector's current capacity, i.e.\ how much memory is allocated.
@see reserve()
*/
*/
void reserve(size_type n);
+ /**
+ Makes the vector of size @a n.
+
+ If @a n is less than the current size(), the elements at the end of the
+ vector are erased. If it is greater, then the vector is completed with
+ either the copies of the given object @a v or @c value_type() objects
+ until it becomes of size @a n.
+ */
+ //@{
+ void resize(size_type n);
+ void resize(size_type n, const value_type& v);
+ //@}
+
/**
Returns the size of the vector.
*/
size_type size() const;
+
+ /**
+ Efficiently exchanges contents of this vector with another one.
+
+ After the execution of this function the contents of this vector is
+ equal to the original contents of @a v and the contents of @a v becomes
+ the original contents of this vector without copying the data.
+
+ @since 2.9.1
+ */
+ void swap(wxVector& v);
};
+
+/**
+ Sort the contents of a @c wxVector<T>. In a STL build this function will
+ be defined as a thin wrapper around std::sort. To be sortable the
+ contained type must support the less-than operator.
+
+ @code
+ wxVector<SomeClass> v;
+ ... // items are added to the vector v...
+ wxVectorSort(v);
+ @endcode
+
+ @see wxVector<T>
+*/
+template<typename T>
+void wxVectorSort(wxVector<T>& v);