- wxRendererNative and their implementation is trivial: they are simply forwarded
- to the real renderer. Note that the "real" renderer may, in turn, be a
- wxDelegateRendererNative as well and that there may be arbitrarily many levels
- like this -- but at the end of the chain there must be a real renderer which
- does the drawing.
+ wxRendererNative and their implementation is
+ trivial: they are simply forwarded to the real renderer. Note that the "real"
+ renderer may, in turn, be a wxDelegateRendererNative as well and that there may
+ be arbitrarily many levels like this -- but at the end of the chain there must
+ be a real renderer which does the drawing.