// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "choicebase.h"
#endif
{
public:
// all generic methods are in wxControlWithItems
-#ifdef __DARWIN__
- virtual ~wxChoiceBase() {}
-#endif
+ virtual ~wxChoiceBase();
// single selection logic
virtual void SetSelection(int n) = 0;
// emulate selecting the item event.GetInt()
void Command(wxCommandEvent& event);
-
};
// ----------------------------------------------------------------------------
#include "wx/mac/choice.h"
#elif defined(__WXPM__)
#include "wx/os2/choice.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/choice.h"
#endif
#endif // wxUSE_CHOICE