Base class for wxPropertyGrid cell renderers.
*/
-class WXDLLIMPEXP_PROPGRID wxPGCellRenderer
+class WXDLLIMPEXP_PROPGRID wxPGCellRenderer : public wxObjectRefData
{
public:
- wxPGCellRenderer( unsigned int refCount = 1 )
- : m_refCount(refCount) { }
+ wxPGCellRenderer()
+ : wxObjectRefData() { }
virtual ~wxPGCellRenderer() { }
// Render flags
wxPGProperty* property,
const wxPGEditor* editor ) const;
- /** Utility to render cell bitmap and set text colour plus bg brush colour.
+ /** Utility to render cell bitmap and set text colour plus bg brush
+ colour.
- Returns image width that, for instance, can be passed to DrawText.
+ @return Returns image width, which, for instance, can be passed to
+ DrawText.
*/
int PreDrawCell( wxDC& dc,
const wxRect& rect,
const wxPGCell& cell,
int flags ) const;
- void IncRef()
- {
- m_refCount++;
- }
+ /**
+ Utility to be called after drawing is done, to revert whatever
+ changes PreDrawCell() did.
- void DecRef()
- {
- m_refCount--;
- if ( !m_refCount )
- delete this;
- }
-protected:
+ @param flags
+ Same as those passed to PreDrawCell().
+ */
+ void PostDrawCell( wxDC& dc,
+ const wxPropertyGrid* propGrid,
+ const wxPGCell& cell,
+ int flags ) const;
+};
-private:
- unsigned int m_refCount;
+
+/**
+ @class wxPGDefaultRenderer
+
+ Default cell renderer, that can handles the common
+ scenarios.
+*/
+class WXDLLIMPEXP_PROPGRID wxPGDefaultRenderer : public wxPGCellRenderer
+{
+public:
+ virtual void Render( wxDC& dc,
+ const wxRect& rect,
+ const wxPropertyGrid* propertyGrid,
+ wxPGProperty* property,
+ int column,
+ int item,
+ int flags ) const;
+
+ virtual wxSize GetImageSize( const wxPGProperty* property,
+ int column,
+ int item ) const;
+
+protected:
};
void SetBitmap( const wxBitmap& bitmap ) { m_bitmap = bitmap; }
void SetFgCol( const wxColour& col ) { m_fgCol = col; }
void SetBgCol( const wxColour& col ) { m_bgCol = col; }
+ void SetFont( const wxFont& font ) { m_font = font; }
protected:
virtual ~wxPGCellData() { }
wxBitmap m_bitmap;
wxColour m_fgCol;
wxColour m_bgCol;
+ wxFont m_font;
// True if m_text is valid and specified
bool m_hasValidText;
};
-/** @class wxPGCell
+#endif // !SWIG
+
+/**
+ @class wxPGCell
- Base class for simple wxPropertyGrid cell information.
+ Base class for wxPropertyGrid cell information.
*/
class WXDLLIMPEXP_PROPGRID wxPGCell : public wxObject
{
void SetText( const wxString& text );
void SetBitmap( const wxBitmap& bitmap );
void SetFgCol( const wxColour& col );
+
+ /**
+ Sets font of the cell.
+
+ @remarks Because wxPropertyGrid does not support rows of
+ different height, it makes little sense to change
+ size of the font. Therefore it is recommended
+ to use return value of wxPropertyGrid::GetFont()
+ or wxPropertyGrid::GetCaptionFont() as a basis
+ for the font that, after modifications, is passed
+ to this member function.
+ */
+ void SetFont( const wxFont& font );
+
void SetBgCol( const wxColour& col );
const wxString& GetText() const { return GetData()->m_text; }
const wxBitmap& GetBitmap() const { return GetData()->m_bitmap; }
const wxColour& GetFgCol() const { return GetData()->m_fgCol; }
+
+ /**
+ Returns font of the cell. If no specific font is set for this
+ cell, then the font will be invalid.
+ */
+ const wxFont& GetFont() const { return GetData()->m_font; }
+
const wxColour& GetBgCol() const { return GetData()->m_bgCol; }
wxPGCell& operator=( const wxPGCell& other )
return *this;
}
-protected:
+private:
virtual wxObjectRefData *CreateRefData() const
{ return new wxPGCellData(); }
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
};
-
-/** @class wxPGDefaultRenderer
-
- Default cell renderer, that can handles the common
- scenarios.
-*/
-class WXDLLIMPEXP_PROPGRID wxPGDefaultRenderer : public wxPGCellRenderer
-{
-public:
- virtual void Render( wxDC& dc,
- const wxRect& rect,
- const wxPropertyGrid* propertyGrid,
- wxPGProperty* property,
- int column,
- int item,
- int flags ) const;
-
- virtual wxSize GetImageSize( const wxPGProperty* property,
- int column,
- int item ) const;
-
-protected:
-};
-
// -----------------------------------------------------------------------
+#ifndef SWIG
+
/** @class wxPGAttributeStorage
wxPGAttributeStorage is somewhat optimized storage for
/** Indicates the bit useable by derived properties.
*/
-wxPG_PROP_CLASS_SPECIFIC_2 = 0x00100000
+wxPG_PROP_CLASS_SPECIFIC_2 = 0x00100000,
+
+/** Indicates that the property is being deleted and should be ignored.
+*/
+wxPG_PROP_BEING_DELETED = 0x00200000
};
*/
#define wxPG_ATTR_INLINE_HELP wxS("InlineHelp")
-/** wxBoolProperty specific, int, default 0. When 1 sets bool property to
- use checkbox instead of choice.
+/** Universal, wxArrayString. Set to enable auto-completion in any
+ wxTextCtrl-based property editor.
+*/
+#define wxPG_ATTR_AUTOCOMPLETE wxS("AutoComplete")
+
+/** wxBoolProperty and wxFlagsProperty specific. Value type is bool.
+ Default value is False.
+
+ When set to True, bool property will use check box instead of a
+ combo box as its editor control. If you set this attribute
+ for a wxFlagsProperty, it is automatically applied to child
+ bool properties.
*/
#define wxPG_BOOL_USE_CHECKBOX wxS("UseCheckbox")
-/** wxBoolProperty specific, int, default 0. When 1 sets bool property value
- to cycle on double click (instead of showing the popup listbox).
+/** wxBoolProperty and wxFlagsProperty specific. Value type is bool.
+ Default value is False.
+
+ Set to True for the bool property to cycle value on double click
+ (instead of showing the popup listbox). If you set this attribute
+ for a wxFlagsProperty, it is automatically applied to child
+ bool properties.
*/
#define wxPG_BOOL_USE_DOUBLE_CLICK_CYCLING wxS("UseDClickCycling")
*/
// Redefine attribute macros to use cached strings
+#undef wxPG_ATTR_DEFAULT_VALUE
+#define wxPG_ATTR_DEFAULT_VALUE wxPGGlobalVars->m_strDefaultValue
#undef wxPG_ATTR_MIN
#define wxPG_ATTR_MIN wxPGGlobalVars->m_strMin
#undef wxPG_ATTR_MAX
typedef void* wxPGChoicesId;
-class WXDLLIMPEXP_PROPGRID wxPGChoicesData
+class WXDLLIMPEXP_PROPGRID wxPGChoicesData : public wxObjectRefData
{
friend class wxPGChoices;
public:
return m_items[i];
}
- void DecRef()
- {
- m_refCount--;
- wxASSERT( m_refCount >= 0 );
- if ( m_refCount == 0 )
- delete this;
- }
-
private:
wxVector<wxPGChoiceEntry> m_items;
- // So that multiple properties can use the same set
- int m_refCount;
-
virtual ~wxPGChoicesData();
};
Each entry can have label, value, bitmap, text colour, and background
colour.
+ wxPGChoices uses reference counting, similar to other wxWidgets classes.
+ This means that assignment operator and copy constructor only copy the
+ reference and not the actual data. Use Copy() member function to create a
+ real copy.
+
@remarks If you do not specify value for entry, index is used.
@library{wxpropgrid}
Init();
}
- /** Copy constructor. */
+ /**
+ Copy constructor, uses reference counting. To create a real copy,
+ use Copy() member function instead.
+ */
wxPGChoices( const wxPGChoices& a )
{
if ( a.m_data != wxPGChoicesEmptyData )
{
m_data = a.m_data;
- m_data->m_refCount++;
+ m_data->IncRef();
}
}
@param values
Values for choices. If NULL, indexes are used.
*/
- wxPGChoices( const wxChar** labels, const long* values = NULL )
+ wxPGChoices( const wxChar* const* labels, const long* values = NULL )
{
Init();
Set(labels,values);
{
wxASSERT(data);
m_data = data;
- data->m_refCount++;
+ data->IncRef();
}
/** Destructor. */
@param values
Values for added choices. If empty, relevant entry indexes are used.
*/
- void Add( const wxChar** labels, const ValArrItem* values = NULL );
+ void Add( const wxChar* const* labels, const ValArrItem* values = NULL );
/** Version that works with wxArrayString and wxArrayInt. */
void Add( const wxArrayString& arr, const wxArrayInt& arrint = wxArrayInt() );
wxPGChoiceEntry& AddAsSorted( const wxString& label,
int value = wxPG_INVALID_VALUE );
+ /**
+ Assigns choices data, using reference counting. To create a real copy,
+ use Copy() member function instead.
+ */
void Assign( const wxPGChoices& a )
{
AssignData(a.m_data);
void AssignData( wxPGChoicesData* data );
/** Delete all choices. */
- void Clear()
+ void Clear();
+
+ /**
+ Returns a real copy of the choices.
+ */
+ wxPGChoices Copy() const
{
- if ( m_data != wxPGChoicesEmptyData )
- m_data->Clear();
+ wxPGChoices dst;
+ dst.EnsureData();
+ dst.m_data->CopyDataFrom(m_data);
+ return dst;
}
void EnsureData()
#ifndef SWIG
/** Does not create copies for itself. */
- void Set( const wxChar** labels, const long* values = NULL )
+ void Set( const wxChar* const* labels, const long* values = NULL )
{
Free();
Add(labels,values);
}
// Creates exclusive copy of current choices
- void SetExclusive()
- {
- if ( m_data->m_refCount != 1 )
- {
- wxPGChoicesData* data = new wxPGChoicesData();
- data->CopyDataFrom(m_data);
- Free();
- m_data = data;
- }
- }
+ void AllocExclusive();
// Returns data, increases refcount.
wxPGChoicesData* GetData()
{
- wxASSERT( m_data->m_refCount != 0xFFFFFFF );
- m_data->m_refCount++;
+ wxASSERT( m_data->GetRefCount() != -1 );
+ m_data->IncRef();
return m_data;
}
friend class wxPropertyGridPageState;
friend class wxPropertyGridPopulator;
friend class wxStringProperty; // Proper "<composed>" support requires this
-#ifndef SWIG
+
DECLARE_ABSTRACT_CLASS(wxPGProperty)
-#endif
public:
typedef wxUint32 FlagType;
- /** Basic constructor.
+ /**
+ Default constructor.
*/
wxPGProperty();
- /** Constructor.
- Non-abstract property classes should have constructor of this style:
-
- @code
-
- // If T is a class, then it should be a constant reference
- // (e.g. const T& ) instead.
- MyProperty( const wxString& label, const wxString& name, T value )
- : wxPGProperty()
- {
- // Generally recommended way to set the initial value
- // (as it should work in pretty much 100% of cases).
- wxVariant variant;
- variant << value;
- SetValue(variant);
-
- // If has private child properties then create them here. Also
- // set flag that indicates presence of private children. E.g.:
- //
- // SetParentalType(wxPG_PROP_AGGREGATE);
- //
- // AddChild( new wxStringProperty( "Subprop 1",
- // wxPG_LABEL,
- // value.GetSubProp1() ) );
- }
+ /**
+ Constructor.
- @endcode
+ All non-abstract property classes should have a constructor with
+ the same first two arguments as this one.
*/
wxPGProperty( const wxString& label, const wxString& name );
wxEvent& event );
/**
- Called after value of a child property has been altered.
+ Called after value of a child property has been altered. Must return
+ new value of the whole property (after any alterations warrented by
+ child's new value).
Note that this function is usually called at the time that value of
- this property, or given child property, is still pending for change.
+ this property, or given child property, is still pending for change,
+ and as such, result of GetValue() or m_value should not be relied
+ on.
Sample pseudo-code implementation:
@code
- void MyProperty::ChildChanged( wxVariant& thisValue,
- int childIndex,
- wxVariant& childValue ) const
+ wxVariant MyProperty::ChildChanged( wxVariant& thisValue,
+ int childIndex,
+ wxVariant& childValue ) const
{
// Acquire reference to actual type of data stored in variant
// (TFromVariant only exists if wxPropertyGrid's wxVariant-macros
break;
...
}
+
+ // Return altered data
+ return data;
}
@endcode
@param thisValue
- Value of this property, that should be altered.
+ Value of this property. Changed value should be returned (in
+ previous versions of wxPropertyGrid it was only necessary to
+ write value back to this argument).
@param childIndex
- Index of child changed (you can use Item(childIndex) to get).
+ Index of child changed (you can use Item(childIndex) to get
+ child property).
@param childValue
- Value of the child property.
+ (Pending) value of the child property.
+
+ @return
+ Modified value of the whole property.
*/
- virtual void ChildChanged( wxVariant& thisValue,
- int childIndex,
- wxVariant& childValue ) const;
+ virtual wxVariant ChildChanged( wxVariant& thisValue,
+ int childIndex,
+ wxVariant& childValue ) const;
/** Returns pointer to an instance of used editor.
*/
*/
virtual wxPGEditorDialogAdapter* GetEditorDialog() const;
+ /**
+ Called whenever validation has failed with given pending value.
+
+ @remarks If you implement this in your custom property class, please
+ remember to call the baser implementation as well, since they
+ may use it to revert property into pre-change state.
+ */
+ virtual void OnValidationFailure( wxVariant& pendingValue );
+
/** Append a new choice to property's list of choices.
*/
int AddChoice( const wxString& label, int value = wxPG_INVALID_VALUE )
return DoGetValue();
}
-#ifndef SWIG
/** Returns reference to the internal stored value. GetValue is preferred
way to get the actual value, since GetValueRef ignores DoGetValue,
which may override stored value.
{
return m_value;
}
-#endif
+
+ // Helper function (for wxPython bindings and such) for settings protected
+ // m_value.
+ wxVariant GetValuePlain() const
+ {
+ return m_value;
+ }
/** Returns text representation of property's value.
*/
wxDEPRECATED( wxString GetValueString( int argFlags = 0 ) const );
- void UpdateControl( wxWindow* primary );
-
/**
Returns wxPGCell of given column.
+
+ @remarks const version of this member function returns 'default'
+ wxPGCell object if the property itself didn't hold
+ cell data.
*/
const wxPGCell& GetCell( unsigned int column ) const;
- wxPGCell& GetCell( unsigned int column );
+ /**
+ Returns wxPGCell of given column, creating one if necessary.
+ */
+ wxPGCell& GetCell( unsigned int column )
+ {
+ return GetOrCreateCell(column);
+ }
+
+ /**
+ Returns wxPGCell of given column, creating one if necessary.
+ */
+ wxPGCell& GetOrCreateCell( unsigned int column );
/** Return number of displayed common values for this property.
*/
*/
bool HasVisibleChildren() const;
+ /**
+ Use this member function to add independent (ie. regular) children to
+ a property.
+
+ @return Inserted childProperty.
+
+ @remarks wxPropertyGrid is not automatically refreshed by this
+ function.
+
+ @see AddPrivateChild()
+ */
+ wxPGProperty* InsertChild( int index, wxPGProperty* childProperty );
+
/** Inserts a new choice to property's list of choices.
*/
int InsertChoice( const wxString& label, int index, int value = wxPG_INVALID_VALUE );
@param colour
Background colour to use.
- @param recursively
- If @true, children are affected recursively, and any categories
- are not.
+ @param flags
+ Default is wxPG_RECURSE which causes colour to be set recursively.
+ Omit this flag to only set colour for the property in question
+ and not any of its children.
*/
void SetBackgroundColour( const wxColour& colour,
- bool recursively = false );
+ int flags = wxPG_RECURSE );
/**
Sets property's text colour.
@param colour
Text colour to use.
- @param recursively
- If @true, children are affected recursively, and any categories
- are not.
+ @param flags
+ Default is wxPG_RECURSE which causes colour to be set recursively.
+ Omit this flag to only set colour for the property in question
+ and not any of its children.
*/
void SetTextColour( const wxColour& colour,
- bool recursively = false );
+ int flags = wxPG_RECURSE );
+
+ /** Set default value of a property. Synonymous to
+
+ @code
+ SetAttribute("DefaultValue", value);
+ @endcode
+ */
+ void SetDefaultValue( wxVariant& value );
#ifndef SWIG
/** Sets editor for a property.
SetValueInEvent() instead.
@param pList
- Pointer to list variant that contains child values. Used to indicate
- which children should be marked as modified.
+ Pointer to list variant that contains child values. Used to
+ indicate which children should be marked as modified.
+
@param flags
- Various flags (for instance, wxPG_SETVAL_REFRESH_EDITOR).
+ Various flags (for instance, wxPG_SETVAL_REFRESH_EDITOR, which is
+ enabled by default).
*/
- void SetValue( wxVariant value, wxVariant* pList = NULL, int flags = 0 );
+ void SetValue( wxVariant value, wxVariant* pList = NULL,
+ int flags = wxPG_SETVAL_REFRESH_EDITOR );
/** Set wxBitmap in front of the value. This bitmap may be ignored
by custom cell renderers.
*/
void SetValueImage( wxBitmap& bmp );
- /** If property has choices and they are not yet exclusive, new such copy
- of them will be created.
- */
- void SetChoicesExclusive()
- {
- m_choices.SetExclusive();
- }
-
/** Sets selected choice and changes property value.
Tries to retain value type, although currently if it is not string,
else m_flags &= ~wxPG_PROP_COLLAPSED;
}
+ /**
+ Sets given property flag(s).
+ */
void SetFlag( FlagType flag ) { m_flags |= flag; }
+ /**
+ Sets or clears given property flag(s).
+ */
+ void ChangeFlag( FlagType flag, bool set )
+ {
+ if ( set )
+ m_flags |= flag;
+ else
+ m_flags &= ~flag;
+ }
+
void SetFlagRecursively( FlagType flag, bool set );
void SetHelpString( const wxString& helpString )
void SetLabel( const wxString& label ) { m_label = label; }
- inline void SetName( const wxString& newName );
+ void SetName( const wxString& newName );
/**
Changes what sort of parent this property is for its children.
@param flag
- Use one of the following values: wxPG_PROP_MISC_PARENT (for generic
- parents), wxPG_PROP_CATEGORY (for categories), or
+ Use one of the following values: wxPG_PROP_MISC_PARENT (for
+ generic parents), wxPG_PROP_CATEGORY (for categories), or
wxPG_PROP_AGGREGATE (for derived property classes with private
children).
- @remarks You only need to call this if you use AddChild() to add
- child properties. Adding properties with
- wxPropertyGridInterface::Insert() or
- wxPropertyGridInterface::AppendIn() will automatically set
- property to use wxPG_PROP_MISC_PARENT style.
+ @remarks You generally do not need to call this function.
*/
void SetParentalType( int flag )
{
SetValue(val);
}
+ // Helper function (for wxPython bindings and such) for settings protected
+ // m_value.
+ void SetValuePlain( wxVariant value )
+ {
+ m_value = value;
+ }
+
#if wxUSE_VALIDATORS
/** Sets wxValidator for a property*/
void SetValidator( const wxValidator& validator )
return m_validator;
return DoGetValidator();
}
-#endif // #if wxUSE_VALIDATORS
+#endif // wxUSE_VALIDATORS
#ifndef SWIG
/** Returns client data (void*) of a property.
*/
void AdaptListToValue( wxVariant& list, wxVariant* value ) const;
+#if wxPG_COMPATIBILITY_1_4
+ /**
+ Adds a private child property.
+
+ @deprecated Use AddPrivateChild() instead.
+
+ @see AddPrivateChild()
+ */
+ wxDEPRECATED( void AddChild( wxPGProperty* prop ) );
+#endif
+
/**
- Adds a child property. If you use this instead of
+ Adds a private child property. If you use this instead of
wxPropertyGridInterface::Insert() or
- wxPropertyGridInterface::AppendIn(), then you must set up
- property's parental type before making the call. To do this,
- call property's SetParentalType() function with either
- wxPG_PROP_MISC_PARENT (normal, public children) or with
- wxPG_PROP_AGGREGATE (private children for subclassed property).
- For instance:
+ wxPropertyGridInterface::AppendIn(), then property's parental
+ type will automatically be set up to wxPG_PROP_AGGREGATE. In other
+ words, all properties of this property will become private.
+ */
+ void AddPrivateChild( wxPGProperty* prop );
- @code
- wxPGProperty* prop = new wxStringProperty(wxS("Property"));
- prop->SetParentalType(wxPG_PROP_MISC_PARENT);
- wxPGProperty* prop2 = new wxStringProperty(wxS("Property2"));
- prop->AddChild(prop2);
- @endcode
+ /**
+ Appends a new child property.
*/
- void AddChild( wxPGProperty* prop );
+ wxPGProperty* AppendChild( wxPGProperty* prop )
+ {
+ return InsertChild(-1, prop);
+ }
/** Returns height of children, recursively, and
by taking expanded/collapsed status into account.
// Puts correct indexes to children
void FixIndicesOfChildren( unsigned int starthere = 0 );
+ /**
+ Converts image width into full image offset, with margins.
+ */
+ int GetImageOffset( int imageWidth ) const;
+
#ifndef SWIG
// Returns wxPropertyGridPageState in which this property resides.
wxPropertyGridPageState* GetParentState() const { return m_parentState; }
#endif
+#ifndef SWIG
wxPGProperty* GetItemAtY( unsigned int y,
unsigned int lh,
unsigned int* nextItemY ) const;
+#endif
+
+ /** Returns property at given virtual y coordinate.
+ */
+ wxPGProperty* GetItemAtY( unsigned int y ) const;
/** Returns (direct) child property with given name (or NULL if not found).
*/
wxPGProperty* GetPropertyByName( const wxString& name ) const;
-#ifdef SWIG
- %extend {
- DocStr(GetClientData,
- "Returns the client data object for a property", "");
- PyObject* GetClientData() {
- wxPyClientData* data = (wxPyClientData*)self->GetClientObject();
- if (data) {
- Py_INCREF(data->m_obj);
- return data->m_obj;
- } else {
- Py_INCREF(Py_None);
- return Py_None;
- }
- }
-
- DocStr(SetClientData,
- "Associate the given client data.", "");
- void SetClientData(PyObject* clientData) {
- wxPyClientData* data = new wxPyClientData(clientData);
- self->SetClientObject(data);
- }
- }
- %pythoncode {
- GetClientObject = GetClientData
- SetClientObject = SetClientData
- }
-#endif
-
#ifndef SWIG
// Returns various display-related information for given column
unsigned int hintIndex ) const;
/** This is used by Insert etc. */
- void AddChild2( wxPGProperty* prop,
- int index = -1,
- bool correct_mode = true );
+ void DoAddChild( wxPGProperty* prop,
+ int index = -1,
+ bool correct_mode = true );
void DoGenerateComposedValue( wxString& text,
int argFlags = wxPG_VALUE_IS_CURRENT,
/** Deletes all sub-properties. */
void Empty();
+ bool HasCell( unsigned int column ) const
+ {
+ if ( m_cells.size() > column )
+ return true;
+ return false;
+ }
+
void InitAfterAdded( wxPropertyGridPageState* pageState,
wxPropertyGrid* propgrid );
// Removes child property with given pointer. Does not delete it.
void RemoveChild( wxPGProperty* p );
+ void DoPreAddChild( int index, wxPGProperty* prop );
+
void SetParentState( wxPropertyGridPageState* pstate )
{ m_parentState = pstate; }
public:
/** Constructor. */
- wxPGRootProperty();
+ wxPGRootProperty( const wxString& name = wxS("<Root>") );
virtual ~wxPGRootProperty();
virtual bool StringToValue( wxVariant&, const wxString&, int ) const