+ wxDataViewItem item = node->GetItem();
+
+ if (node && !node->HasChildren())
+ {
+ // Yes, if the node does not have any child, it must be a leaf which
+ // mean that it is a temporarily created by GetTreeNodeByRow
+ wxDELETE(node);
+ }
+
+ int height = m_lineHeight;
+
+ unsigned int cols = GetOwner()->GetColumnCount();
+ unsigned int col;
+ for (col = 0; col < cols; col++)
+ {
+ const wxDataViewColumn *column = GetOwner()->GetColumn(col);
+ if (column->IsHidden())
+ continue; // skip it!
+
+ if ((col != 0) &&
+ model->IsContainer(item) &&
+ !model->HasContainerColumns(item))
+ continue; // skip it!
+
+ wxVariant value;
+ model->GetValue( value, item, column->GetModelColumn() );
+
+ wxDataViewRenderer *renderer =
+ const_cast<wxDataViewRenderer*>(column->GetRenderer());
+ renderer->SetValue( value );
+ height = wxMax( height, renderer->GetSize().y );
+ }
+
+ return height;
+ }
+ else
+ {
+ return m_lineHeight;
+ }
+}
+
+class RowToItemJob: public DoJob
+{
+public:
+ RowToItemJob( unsigned int row , int current )
+ { this->row = row; this->current = current; }
+ virtual ~RowToItemJob() {}
+
+ virtual int operator() ( wxDataViewTreeNode * node )
+ {
+ current ++;
+ if( current == static_cast<int>(row))
+ {
+ ret = node->GetItem();
+ return DoJob::OK;
+ }
+
+ if( node->GetSubTreeCount() + current < static_cast<int>(row) )
+ {
+ current += node->GetSubTreeCount();
+ return DoJob::IGR;
+ }
+ else
+ {
+ // If the current has no child node, we can find the desired item of the row
+ // number directly.
+ // This if can speed up finding in some case, and will has a very good effect
+ // when it comes to list view
+ if( node->GetNodes().GetCount() == 0)
+ {
+ int index = static_cast<int>(row) - current - 1;
+ ret = node->GetChildren().Item( index );
+ return DoJob::OK;
+ }
+ return DoJob::CONT;
+ }
+ }
+
+ virtual int operator() ( void * n )
+ {
+ current ++;
+ if( current == static_cast<int>(row))
+ {
+ ret = wxDataViewItem( n );
+ return DoJob::OK;
+ }
+ return DoJob::CONT;
+ }
+
+ wxDataViewItem GetResult() const
+ { return ret; }
+
+private:
+ unsigned int row;
+ int current;
+ wxDataViewItem ret;
+};
+
+wxDataViewItem wxDataViewMainWindow::GetItemByRow(unsigned int row) const
+{
+ if (!m_root)
+ {
+ return wxDataViewItem( wxUIntToPtr(row) );
+ }
+ else
+ {
+ RowToItemJob job( row, -2 );
+ Walker( m_root , job );
+ return job.GetResult();
+ }
+}
+
+class RowToTreeNodeJob: public DoJob
+{
+public:
+ RowToTreeNodeJob( unsigned int row , int current, wxDataViewTreeNode * node )
+ {
+ this->row = row;
+ this->current = current;
+ ret = NULL;
+ parent = node;
+ }
+ virtual ~RowToTreeNodeJob(){ }
+
+ virtual int operator() ( wxDataViewTreeNode * node )
+ {
+ current ++;
+ if( current == static_cast<int>(row))
+ {
+ ret = node;
+ return DoJob::OK;
+ }
+
+ if( node->GetSubTreeCount() + current < static_cast<int>(row) )
+ {
+ current += node->GetSubTreeCount();
+ return DoJob::IGR;
+ }
+ else
+ {
+ parent = node;
+
+ // If the current node has no children, we can find the desired item of the
+ // row number directly.
+ // This if can speed up finding in some case, and will have a very good
+ // effect for list views.
+ if( node->GetNodes().GetCount() == 0)
+ {
+ int index = static_cast<int>(row) - current - 1;
+ void * n = node->GetChildren().Item( index );
+ ret = new wxDataViewTreeNode( parent );
+ ret->SetItem( wxDataViewItem( n ));
+ ret->SetHasChildren(false);
+ return DoJob::OK;
+ }
+ return DoJob::CONT;
+ }
+ }
+
+ virtual int operator() ( void * n )
+ {
+ current ++;
+ if( current == static_cast<int>(row))
+ {
+ ret = new wxDataViewTreeNode( parent );
+ ret->SetItem( wxDataViewItem( n ));
+ ret->SetHasChildren(false);
+ return DoJob::OK;
+ }
+
+ return DoJob::CONT;
+ }
+
+ wxDataViewTreeNode * GetResult() const
+ { return ret; }
+
+private:
+ unsigned int row;
+ int current;
+ wxDataViewTreeNode * ret;
+ wxDataViewTreeNode * parent;
+};
+
+wxDataViewTreeNode * wxDataViewMainWindow::GetTreeNodeByRow(unsigned int row) const
+{
+ wxASSERT( !IsVirtualList() );
+
+ RowToTreeNodeJob job( row , -2, m_root );
+ Walker( m_root , job );
+ return job.GetResult();
+}
+
+wxDataViewEvent wxDataViewMainWindow::SendExpanderEvent( wxEventType type,
+ const wxDataViewItem & item )
+{
+ wxWindow *parent = GetParent();
+ wxDataViewEvent le(type, parent->GetId());
+
+ le.SetEventObject(parent);
+ le.SetModel(GetOwner()->GetModel());
+ le.SetItem( item );
+
+ parent->GetEventHandler()->ProcessEvent(le);
+ return le;
+}
+
+bool wxDataViewMainWindow::IsExpanded( unsigned int row ) const
+{
+ if (IsVirtualList())
+ return false;
+
+ wxDataViewTreeNode * node = GetTreeNodeByRow(row);
+ if (!node)
+ return false;
+
+ if (!node->HasChildren())
+ {
+ delete node;
+ return false;
+ }
+
+ return node->IsOpen();
+}
+
+bool wxDataViewMainWindow::HasChildren( unsigned int row ) const
+{
+ if (IsVirtualList())
+ return false;
+
+ wxDataViewTreeNode * node = GetTreeNodeByRow(row);
+ if (!node)
+ return false;
+
+ if (!node->HasChildren())
+ {
+ delete node;
+ return false;
+ }
+
+ return true;
+}
+
+void wxDataViewMainWindow::Expand( unsigned int row )
+{
+ if (IsVirtualList())
+ return;
+
+ wxDataViewTreeNode * node = GetTreeNodeByRow(row);
+ if (!node)
+ return;
+
+ if (!node->HasChildren())
+ {
+ delete node;
+ return;
+ }
+
+ if (!node->IsOpen())
+ {
+ wxDataViewEvent e =
+ SendExpanderEvent(wxEVT_COMMAND_DATAVIEW_ITEM_EXPANDING, node->GetItem());
+
+ // Check if the user prevent expanding
+ if( e.GetSkipped() )
+ return;
+
+ node->ToggleOpen();
+
+ // build the children of current node
+ if( node->GetChildrenNumber() == 0 )
+ {
+ SortPrepare();
+ ::BuildTreeHelper(GetOwner()->GetModel(), node->GetItem(), node);
+ }
+
+ // By expanding the node all row indices that are currently in the selection list
+ // and are greater than our node have become invalid. So we have to correct that now.
+ const unsigned rowAdjustment = node->GetSubTreeCount();
+ for(unsigned i=0; i<m_selection.size(); ++i)
+ {
+ const unsigned testRow = m_selection[i];
+ // all rows above us are not affected, so skip them
+ if(testRow <= row)
+ continue;
+
+ m_selection[i] += rowAdjustment;
+ }
+
+ if(m_currentRow > row)
+ ChangeCurrentRow(m_currentRow + rowAdjustment);
+
+ m_count = -1;
+ UpdateDisplay();
+ // Send the expanded event
+ SendExpanderEvent(wxEVT_COMMAND_DATAVIEW_ITEM_EXPANDED,node->GetItem());
+ }
+}
+
+void wxDataViewMainWindow::Collapse(unsigned int row)
+{
+ if (IsVirtualList())
+ return;
+
+ wxDataViewTreeNode *node = GetTreeNodeByRow(row);
+ if (!node)
+ return;
+
+ if (!node->HasChildren())
+ {
+ delete node;
+ return;
+ }
+
+ if (node->IsOpen())
+ {
+ wxDataViewEvent e =
+ SendExpanderEvent(wxEVT_COMMAND_DATAVIEW_ITEM_COLLAPSING,node->GetItem());
+ if( e.GetSkipped() )
+ return;
+
+ // Find out if there are selected items below the current node.
+ bool selectCollapsingRow = false;
+ const unsigned rowAdjustment = node->GetSubTreeCount();
+ unsigned maxRowToBeTested = row + rowAdjustment;
+ for(unsigned i=0; i<m_selection.size(); ++i)
+ {
+ const unsigned testRow = m_selection[i];
+ if(testRow > row && testRow <= maxRowToBeTested)
+ {
+ selectCollapsingRow = true;
+ // get out as soon as we have found a node that is selected
+ break;
+ }
+ }
+
+ node->ToggleOpen();
+
+ // If the node to be closed has selected items the user won't see those any longer.
+ // We select the collapsing node in this case.
+ if(selectCollapsingRow)
+ {
+ SelectAllRows(false);
+ ChangeCurrentRow(row);
+ SelectRow(row, true);
+ SendSelectionChangedEvent(GetItemByRow(row));
+ }
+ else
+ {
+ // if there were no selected items below our node we still need to "fix" the
+ // selection list to adjust for the changing of the row indices.
+ // We actually do the opposite of what we are doing in Expand().
+ for(unsigned i=0; i<m_selection.size(); ++i)
+ {
+ const unsigned testRow = m_selection[i];
+ // all rows above us are not affected, so skip them
+ if(testRow <= row)
+ continue;
+
+ m_selection[i] -= rowAdjustment;
+ }