frames or parent frame to avoid recursion problems.
@param title title for window
@param message message to display in window
- @param maximum maximum value for status bar, if <= 0, no bar is shown
+ @param maximum value for status bar, if <= 0, no bar is shown
@param parent window or NULL
- @param disableParentOnly if true, only disable parent window's
- event handling
- @param abortButton if true, dialog will show an abort button
+ @param style is the bit mask of wxPD_XXX constants from wx/defs.h
*/
wxProgressDialog(const wxString &title, wxString const &message,
int maximum = 100,
wxWindow *parent = NULL,
- bool disableParentOnly = FALSE,
- bool abortButton = FALSE);
+ int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
/** Destructor.
Re-enables event handling for other windows.
*/
@param newmsg if used, new message to display
@returns true if ABORT button has not been pressed
*/
- bool Update(int value = -1, const char *newmsg = NULL);
+ bool Update(int value = -1, const wxString& newmsg = "");
/** Can be called to continue after the cancel button has been pressed, but
the program decided to continue the operation (e.g., user didn't
- configrm it)
+ confirm it)
*/
void Resume() { m_state = Continue; }
{
Uncancelable = -1, // dialog can't be canceled
Canceled, // can be cancelled and, in fact, was
- Continue // can be cancelled but wasn't
+ Continue, // can be cancelled but wasn't
+ Finished // finished, waiting to be removed from screen
} m_state;
+ /// the abort button (or NULL if none)
+ class wxButton *m_btnAbort;
+ /// the maximum value
+ int m_maximum;
DECLARE_EVENT_TABLE()
};