// ========================================================================
// wxBrush
// ========================================================================
-class WXDLLEXPORT wxBrush: public wxBrushBase
+class WXDLLIMPEXP_CORE wxBrush: public wxBrushBase
{
DECLARE_DYNAMIC_CLASS(wxBrush)
// ------------------------------------------------------------------------
// ------------------------------------------------------------------------
public:
wxBrush();
- wxBrush(const wxColour& col, int style = wxSOLID);
+ wxBrush(const wxColour& col, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxDEPRECATED_FUTURE( wxBrush(const wxColour& col, int style) );
+#endif
wxBrush(const wxBitmap& stipple);
virtual ~wxBrush();
// ------------------------------------------------------------------------
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
- virtual void SetStyle(int style) ;
+ virtual void SetStyle(wxBrushStyle style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
// comparison
// accessors
wxColour GetColour() const;
- virtual int GetStyle() const;
+ virtual wxBrushStyle GetStyle() const;
wxBitmap *GetStipple() const;
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxDEPRECATED_FUTURE( void SetStyle(int style) )
+ { SetStyle((wxBrushStyle)style); }
+#endif
+
// wxCocoa
WX_NSColor GetNSColor();