#include "wx/bitmap.h"
// Icon
-class WXDLLEXPORT wxIcon : public wxGDIObject
+class WXDLLIMPEXP_CORE wxIcon : public wxGDIObject
{
public:
wxIcon();
- wxIcon(const char **data);
- wxIcon(char **data);
+ wxIcon(const char* const* data);
wxIcon(const char bits[], int width , int height );
wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
};
/*
-class WXDLLEXPORT wxICONFileHandler: public wxBitmapHandler
+class WXDLLIMPEXP_CORE wxICONFileHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxICONFileHandler)
public:
};
*/
-class WXDLLEXPORT wxICONResourceHandler: public wxBitmapHandler
+class WXDLLIMPEXP_CORE wxICONResourceHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxICONResourceHandler)
public: