+ {
+ // Mimic behaviour of Windows ImageList_Add that automatically breaks up the added
+ // bitmap into sub-images of the correct size
+ if (m_width > 0 && bitmap.GetWidth() > m_width && bitmap.GetHeight() >= m_height)
+ {
+ int numImages = bitmap.GetWidth() / m_width;
+ for (int subIndex = 0; subIndex < numImages; subIndex++)
+ {
+ wxRect rect(m_width * subIndex, 0, m_width, m_height);
+ wxBitmap tmpBmp = bitmap.GetSubBitmap(rect);
+ m_images.Append( new wxBitmap(tmpBmp) );
+ }
+ }
+ else
+ {
+ m_images.Append( new wxBitmap(bitmap) );
+ }
+ }
+
+ if (m_width == 0 && m_height == 0)
+ {
+ m_width = bitmap.GetWidth();
+ m_height = bitmap.GetHeight();
+ }
+
+ return index;
+}
+
+int wxGenericImageList::Add( const wxBitmap& bitmap, const wxBitmap& mask )
+{
+ wxBitmap bmp(bitmap);
+ if (mask.IsOk())
+ bmp.SetMask(new wxMask(mask));
+ return Add(bmp);
+}
+
+int wxGenericImageList::Add( const wxBitmap& bitmap, const wxColour& maskColour )
+{
+ wxImage img = bitmap.ConvertToImage();
+ img.SetMaskColour(maskColour.Red(), maskColour.Green(), maskColour.Blue());
+ return Add(wxBitmap(img));