#ifndef _WX_REGION_H_BASE_
#define _WX_REGION_H_BASE_
-#include "wx/bitmap.h"
#include "wx/gdiobj.h"
#include "wx/gdicmn.h"
+class WXDLLIMPEXP_CORE wxBitmap;
class WXDLLEXPORT wxColour;
class WXDLLEXPORT wxRegion;
virtual bool DoCombine(const wxRegion& region, wxRegionOp op) = 0;
// implement some wxRegionBase pure virtuals in terms of Combine()
- virtual bool DoUnionWithRect(const wxRect& rect)
- { return Combine(rect, wxRGN_OR); }
- virtual bool DoUnionWithRegion(const wxRegion& region)
- { return Combine(region, wxRGN_OR); }
-
- virtual bool DoIntersect(const wxRegion& region)
- { return Combine(region, wxRGN_AND); }
- virtual bool DoSubtract(const wxRegion& region)
- { return Combine(region, wxRGN_DIFF); }
- virtual bool DoXor(const wxRegion& region)
- { return Combine(region, wxRGN_XOR); }
+ virtual bool DoUnionWithRect(const wxRect& rect);
+ virtual bool DoUnionWithRegion(const wxRegion& region);
+ virtual bool DoIntersect(const wxRegion& region);
+ virtual bool DoSubtract(const wxRegion& region);
+ virtual bool DoXor(const wxRegion& region);
};
#endif // ports with wxRegion::Combine()