<wx/animate.h>
+\wxheading{Library}
+
+\helpref{wxAdv}{librarieslist}
+
\wxheading{Window styles}
\twocolwidtha{5cm}%
\begin{twocollist}\itemsep=0pt
-\twocolitem{\windowstyle{wxAC\_DEFAULT\_STYLE}}{The default style: wxNO\_BORDER.}
+\twocolitem{\windowstyle{wxAC\_DEFAULT\_STYLE}}{The default style: wxBORDER\_NONE.}
\twocolitem{\windowstyle{wxAC\_NO\_AUTORESIZE}}{By default, the control will adjust
its size to exactly fit to the size of the animation when \helpref{SetAnimation}{wxanimationctrlsetanimation}
is called. If this style flag is given, the control will not change its size}
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxAnimationCtrl::wxAnimationCtrl}\label{wxanimationctrl}
+\membersection{wxAnimationCtrl::wxAnimationCtrl}\label{wxanimationctrlctor}
\func{}{wxAnimationCtrl}{\param{wxWindow *}{parent},\rtfsp
\param{wxWindowID}{ id},\rtfsp
\wxheading{Parameters}
-\docparam{parent}{Parent window, must not be non-\texttt{NULL}.}
+\docparam{parent}{Parent window, must be non-\NULL.}
\docparam{id}{The identifier for the control.}
Starts playing the animation.
The animation is always played in loop mode (unless the last frame of the animation
has an infinite delay time) and always start from the first frame
-(even if you \helpref{atopped}{wxanimationctrlstop} it while some other frame was
+(even if you \helpref{stopped}{wxanimationctrlstop} it while some other frame was
displayed).
shown, otherwise it will be shown as soon as \helpref{Stop}{wxanimationctrlstop}
is called.
+Note that the inactive bitmap, if smaller than the control's size, will be centered in
+the control; if bigger, it will be stretched to fit it.
+
+
\membersection{wxAnimationCtrl::Stop}\label{wxanimationctrlstop}
\func{void}{Stop}{\void}