/////////////////////////////////////////////////////////////////////////////
-// Name: No names yet.
-// Purpose: Contrib. demo
+// Name: newbmpbtn.h
+// Purpose: wxNewBitmapButton header.
// Author: Aleksandras Gluchovas
// Modified by:
// Created: ??/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleksandras Gluchovas
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __NEWBMPBTN_G__
#define __NEWBMPBTN_G__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "newbmpbtn.h"
#endif
#include "wx/button.h"
#include "wx/string.h"
+#include "wx/fl/fldefs.h"
-// button lable-text alignment types
+// defaults
+#define NB_DEFAULT_MARGIN 2
+
+// button label-text alignment types
#define NB_ALIGN_TEXT_RIGHT 0
#define NB_ALIGN_TEXT_BOTTOM 1
// classes declared in this header file
-class wxNewBitmapButton;
-class wxBorderLessBitmapButton;
+class WXDLLIMPEXP_FL wxNewBitmapButton;
+class WXDLLIMPEXP_FL wxBorderLessBitmapButton;
-// alternative class for wxBmpButton
+/*
+This is an alternative class to wxBitmapButton. It is used
+in the implementation of dynamic toolbars.
+*/
class wxNewBitmapButton: public wxPanel
{
- DECLARE_DYNAMIC_CLASS(wxNewBitmapButton)
+ DECLARE_DYNAMIC_CLASS(wxNewBitmapButton)
protected:
- friend class wxNewBitmapButtonSerializer;
+ friend class wxNewBitmapButtonSerializer;
- int mTextToLabelGap;
- int mMarginX;
- int mMarginY;
- int mTextAlignment;
- bool mIsSticky;
- bool mIsFlat;
+ int mTextToLabelGap;
+ int mMarginX;
+ int mMarginY;
+ int mTextAlignment;
+ bool mIsSticky;
+ bool mIsFlat;
- wxString mLabelText;
- wxString mImageFileName;
- int mImageFileType;
+ wxString mLabelText;
+ wxString mImageFileName;
+ wxBitmapType mImageFileType;
- wxBitmap mDepressedBmp; // source image for rendering
- // labels for particular state
+ wxBitmap mDepressedBmp; // source image for rendering
+ // labels for particular state
- wxBitmap mFocusedBmp; // may not be always present -
- // only if mHasFocusedBmp is TRUE
+ wxBitmap mFocusedBmp; // may not be always present -
+ // only if mHasFocusedBmp is true
- wxBitmap* mpDepressedImg;
- wxBitmap* mpPressedImg;
- wxBitmap* mpDisabledImg;
- wxBitmap* mpFocusedImg;
+ wxBitmap* mpDepressedImg;
+ wxBitmap* mpPressedImg;
+ wxBitmap* mpDisabledImg;
+ wxBitmap* mpFocusedImg;
- // button state variables;
- bool mDragStarted;
- bool mIsPressed;
- bool mIsInFocus;
- bool mPrevPressedState;
- bool mPrevInFocusState;
+ // button state variables;
+ bool mDragStarted;
+ bool mIsPressed;
+ bool mIsInFocus;
+ bool mIsToggled;
- bool mHasFocusedBmp;
+ bool mHasFocusedBmp;
- // type of event which is fired upon depression of this button
- int mFiredEventType;
+ // type of event which is fired upon depression of this button
+ int mFiredEventType;
- // pens for drawing decorations (borders)
- wxPen mBlackPen;
- wxPen mDarkPen;
- wxPen mGrayPen;
- wxPen mLightPen;
+ // pens for drawing decorations (borders)
+ wxPen mBlackPen;
+ wxPen mDarkPen;
+ wxPen mGrayPen;
+ wxPen mLightPen;
- bool mIsCreated;
- int mSizeIsSet;
+ bool mIsCreated;
+ int mSizeIsSet;
protected:
- void DestroyLabels();
- // returns the label which match the current button state
- virtual wxBitmap* GetStateLabel();
+ // Internal function for destroying labels.
+ void DestroyLabels();
+
+ // Returns the label that matches the current button state.
+ virtual wxBitmap* GetStateLabel();
- virtual void DrawShade( int outerLevel,
- wxDC& dc,
- wxPen& upperLeftSidePen,
- wxPen& lowerRightSidePen );
+ // Draws shading on the button.
+ virtual void DrawShade( int outerLevel,
+ wxDC& dc,
+ wxPen& upperLeftSidePen,
+ wxPen& lowerRightSidePen );
- bool IsInWindow( int x,int y );
+ // Returns true if the given point is in the window.
+ bool IsInWindow( int x, int y );
+
+ virtual void OnIdle(wxIdleEvent& event);
+ // (EVT_UPDATE_UI handler)
+ virtual void DoButtonUpdate();
public:
- wxNewBitmapButton( const wxBitmap& labelBitmap = wxNullBitmap,
- const wxString& labelText = "",
- int alignText = NB_ALIGN_TEXT_BOTTOM,
- bool isFlat = TRUE,
- // this is the default type of fired events
- int firedEventType = wxEVT_COMMAND_MENU_SELECTED,
- int marginX = 2,
- int marginY = 2,
- int textToLabelGap = 2,
- bool isSticky = FALSE
- );
-
- // use this constructor if buttons have to be persistant
-
- wxNewBitmapButton( const wxString& bitmapFileName,
- const int bitmapFileType = wxBITMAP_TYPE_BMP,
- const wxString& labelText = "",
- int alignText = NB_ALIGN_TEXT_BOTTOM,
- bool isFlat = TRUE,
- // this is the default type of fired events
- int firedEventType = wxEVT_COMMAND_MENU_SELECTED,
- int marginX = 2,
- int marginY = 2,
- int textToLabelGap = 2,
- bool isSticky = FALSE
- );
-
- ~wxNewBitmapButton();
-
- // should be called after Create();
- virtual void Reshape();
-
- // overridables
- virtual void SetLabel(const wxBitmap& labelBitmap, const wxString& labelText = "" );
-
- virtual void SetAlignments( int alignText = NB_ALIGN_TEXT_BOTTOM,
- int marginX = 2,
- int marginY = 2,
- int textToLabelGap = 2);
-
- virtual void DrawDecorations( wxDC& dc );
- virtual void DrawLabel( wxDC& dc );
-
- virtual void RenderLabelImage( wxBitmap*& destBmp, wxBitmap* srcBmp,
- bool isEnabled = TRUE,
- bool isPressed = FALSE);
-
- virtual void RenderLabelImages();
- virtual void RenderAllLabelImages();
-
- // event handlers
- void OnLButtonDown( wxMouseEvent& event );
- void OnLButtonUp( wxMouseEvent& event );
- void OnMouseMove( wxMouseEvent& event );
- void OnSize( wxSizeEvent& event );
- void OnPaint( wxPaintEvent& event );
- void OnEraseBackground( wxEraseEvent& event );
- void OnKillFocus( wxFocusEvent& event );
-
- DECLARE_EVENT_TABLE()
+ // Constructor.
+ wxNewBitmapButton( const wxBitmap& labelBitmap = wxNullBitmap,
+ const wxString& labelText = wxT(""),
+ int alignText = NB_ALIGN_TEXT_BOTTOM,
+ bool isFlat = true,
+ // this is the default type of fired events
+ int firedEventType = wxEVT_COMMAND_MENU_SELECTED,
+ int marginX = NB_DEFAULT_MARGIN,
+ int marginY = NB_DEFAULT_MARGIN,
+ int textToLabelGap = 2,
+ bool isSticky = false
+ );
+
+ // Use this constructor if buttons have to be persistant
+ wxNewBitmapButton( const wxString& bitmapFileName,
+ const wxBitmapType bitmapFileType = wxBITMAP_TYPE_BMP,
+ const wxString& labelText = wxT(""),
+ int alignText = NB_ALIGN_TEXT_BOTTOM,
+ bool isFlat = true,
+ // this is the default type of fired events
+ int firedEventType = wxEVT_COMMAND_MENU_SELECTED,
+ int marginX = NB_DEFAULT_MARGIN,
+ int marginY = NB_DEFAULT_MARGIN,
+ int textToLabelGap = 2,
+ bool isSticky = false
+ );
+
+ // Destructor.
+ ~wxNewBitmapButton();
+
+ // This function should be called after Create. It renders the labels, having
+ // reloaded the button image if necessary.
+ virtual void Reshape();
+
+ // Sets the label and optionally label text.
+ virtual void SetLabel(const wxBitmap& labelBitmap, const wxString& labelText = wxT("") );
+
+ // Unhide method from parents.
+
+ virtual void SetLabel(const wxString& label)
+ { wxPanel::SetLabel(label); };
+
+ // Sets the text alignment and margins.
+ virtual void SetAlignments( int alignText = NB_ALIGN_TEXT_BOTTOM,
+ int marginX = NB_DEFAULT_MARGIN,
+ int marginY = NB_DEFAULT_MARGIN,
+ int textToLabelGap = 2);
+
+ // Draws the decorations.
+ virtual void DrawDecorations( wxDC& dc );
+
+ // Draws the label.
+ virtual void DrawLabel( wxDC& dc );
+
+ // Renders the label image.
+ virtual void RenderLabelImage( wxBitmap*& destBmp, wxBitmap* srcBmp,
+ bool isEnabled = true,
+ bool isPressed = false);
+
+ // Renders label images.
+ virtual void RenderLabelImages();
+
+ // Renders label images.
+ virtual void RenderAllLabelImages();
+
+ // Enables/disables button
+ virtual bool Enable(bool enable);
+
+ // Depress button
+ virtual bool Toggle(bool enable);
+
+ // Responds to a left mouse button down event.
+ void OnLButtonDown( wxMouseEvent& event );
+
+ // Responds to a left mouse button up event.
+ void OnLButtonUp( wxMouseEvent& event );
+
+ // Responds to mouse enter to window.
+ void OnMouseEnter( wxMouseEvent& event );
+
+ // Responds to mouse leave from window.
+ void OnMouseLeave( wxMouseEvent& event );
+
+ // Responds to a size event.
+ void OnSize( wxSizeEvent& event );
+
+ // Responds to a paint event.
+ void OnPaint( wxPaintEvent& event );
+
+ // Responds to an erase background event.
+ void OnEraseBackground( wxEraseEvent& event );
+
+ // Responds to a kill focus event.
+ void OnKillFocus( wxFocusEvent& event );
+
+ DECLARE_EVENT_TABLE()
};
#endif /* __NEWBMPBTN_G__ */