+
+ // and disable warning that using them results in with MSVC 8+
+ #if wxCHECK_VISUALC_VERSION(8)
+ // universal-character-name encountered in source
+ #pragma warning(disable:4428)
+ #endif
+#endif
+
+// Define wxUSING_VC_CRT_IO when using MSVC CRT STDIO library as its standard
+// functions give different results from glibc ones in several cases (of
+// course, any code relying on this is not portable and probably won't work,
+// i.e. will result in tests failures, with other platforms/compilers which
+// should have checks for them added as well).
+//
+// Notice that MinGW uses VC CRT by default but may use its own printf()
+// implementation if __USE_MINGW_ANSI_STDIO is defined. And finally also notice
+// that testing for __USE_MINGW_ANSI_STDIO directly results in a warning with
+// -Wundef if it involves an operation with undefined __MINGW_FEATURES__ so
+// test for the latter too to avoid it.
+#if defined(__VISUALC__) || \
+ (defined(__MINGW32__) && \
+ (!defined(__MINGW_FEATURES__) || !__USE_MINGW_ANSI_STDIO))
+ #define wxUSING_VC_CRT_IO
+#endif
+
+// thrown when assert fails in debug build
+class TestAssertFailure
+{
+public:
+ TestAssertFailure(const wxString& file,
+ int line,
+ const wxString& func,
+ const wxString& cond,
+ const wxString& msg)
+ : m_file(file),
+ m_line(line),
+ m_func(func),
+ m_cond(cond),
+ m_msg(msg)
+ {
+ }
+
+ const wxString m_file;
+ const int m_line;
+ const wxString m_func;
+ const wxString m_cond;
+ const wxString m_msg;
+
+ wxDECLARE_NO_ASSIGN_CLASS(TestAssertFailure);
+};
+
+// macro to use for the functions which are supposed to fail an assertion
+#if wxDEBUG_LEVEL
+ // some old cppunit versions don't define CPPUNIT_ASSERT_THROW so roll our
+ // own
+ #define WX_ASSERT_FAILS_WITH_ASSERT(cond) \
+ { \
+ bool throwsAssert = false; \
+ try { cond ; } \
+ catch ( const TestAssertFailure& ) { throwsAssert = true; } \
+ if ( !throwsAssert ) \
+ CPPUNIT_FAIL("expected assertion not generated"); \
+ }
+#else
+ // there are no assertions in this build so we can't do anything (we used
+ // to check that the condition failed but this didn't work well as in
+ // normal build with wxDEBUG_LEVEL != 0 we can pass something not
+ // evaluating to a bool at all but it then would fail to compile in
+ // wxDEBUG_LEVEL == 0 case, so just don't do anything at all now).
+ #define WX_ASSERT_FAILS_WITH_ASSERT(cond)