#include "wx/hashmap.h"
#include "wx/cocoa/NSWindow.h"
-class WXDLLEXPORT wxMenuBar;
+class WXDLLIMPEXP_FWD_CORE wxMenuBar;
// ========================================================================
// wxTopLevelWindowCocoa
// ========================================================================
-class WXDLLEXPORT wxTopLevelWindowCocoa : public wxTopLevelWindowBase, protected wxCocoaNSWindow
+class WXDLLIMPEXP_CORE wxTopLevelWindowCocoa : public wxTopLevelWindowBase, protected wxCocoaNSWindow
{
DECLARE_EVENT_TABLE();
DECLARE_NO_COPY_CLASS(wxTopLevelWindowCocoa);
static wxCocoaNSWindowHash sm_cocoaHash;
virtual void CocoaReplaceView(WX_NSView oldView, WX_NSView newView);
static unsigned int NSWindowStyleForWxStyle(long style);
+ static NSRect MakeInitialNSWindowContentRect(const wxPoint& pos, const wxSize& size, unsigned int cocoaStyleMask);
static wxTopLevelWindowCocoa *sm_cocoaDeactivateWindow;
// ------------------------------------------------------------------------
virtual void SetTitle( const wxString& title);
virtual wxString GetTitle() const;
+ // Default button (item)
+ wxWindow *SetDefaultItem(wxWindow *win);
// Things I may/may not do
-// virtual void SetIcon(const wxIcon& icon);
-// virtual void SetIcons(const wxIconBundle& icons) { SetIcon( icons.GetIcon( -1 ) ); }
+// virtual void SetIcons(const wxIconBundle& icons);
// virtual void Clear() ;
// virtual void Raise();
// virtual void Lower();
};
// list of all frames and modeless dialogs
-extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
+extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxModelessWindows;
#endif // __WX_COCOA_TOPLEVEL_H__