#endif
#ifndef WX_PRECOMP
-#include "wx/wx.h"
-#include "wx/mdi.h"
+ #include "wx/frame.h"
+ #include "wx/mdi.h"
#endif
#include "wx/laywin.h"
IMPLEMENT_DYNAMIC_CLASS(wxQueryLayoutInfoEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxCalculateLayoutEvent, wxEvent)
+DEFINE_EVENT_TYPE(wxEVT_QUERY_LAYOUT_INFO)
+DEFINE_EVENT_TYPE(wxEVT_CALCULATE_LAYOUT)
+
#if wxUSE_SASH
IMPLEMENT_CLASS(wxSashLayoutWindow, wxSashWindow)
* wxLayoutAlgorithm
*/
+#if wxUSE_MDI_ARCHITECTURE
+
// Lays out windows for an MDI frame. The MDI client area gets what's left
// over.
bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r)
return TRUE;
}
+#endif // wxUSE_MDI_ARCHITECTURE
+
+bool wxLayoutAlgorithm::LayoutFrame(wxFrame* frame, wxWindow* mainWindow)
+{
+ return LayoutWindow(frame, mainWindow);
+}
+
// Layout algorithm for any window. mainWindow gets what's left over.
bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow)
{