class wxIcon: public wxBitmap
{
- DECLARE_DYNAMIC_CLASS(wxIcon)
-
public:
-
- wxIcon();
- wxIcon( const wxIcon& icon);
- wxIcon( const char **bits, int width=-1, int height=-1 );
- wxIcon( char **bits, int width=-1, int height=-1 );
-
- wxIcon& operator = (const wxIcon& icon);
- inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
- inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
+ wxIcon();
+ wxIcon( const wxIcon& icon);
+ wxIcon( const char **bits, int width=-1, int height=-1 );
+
+ // For compatibility with wxMSW where desired size is sometimes required to
+ // distinguish between multiple icons in a resource.
+ wxIcon( const wxString& filename, int type = wxBITMAP_TYPE_XPM,
+ int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
+ wxBitmap(filename, type)
+ {
+ }
+ wxIcon( char **bits, int width=-1, int height=-1 );
+
+ wxIcon& operator = (const wxIcon& icon);
+ inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
+ inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
+
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxIcon)
};